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Ancient Lair: Difference between revisions
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==Area Information== | ==Area Information== | ||
The main chamber is filled with chests surrounding an open sarcophagus. A hidden (DC 10) locked (DC 20) door on the north wall opens to a second room. Opening any of the chests or unlocking the door will trigger an ambush by a horde of undead. Your party won't be [[surprised]], but you will be inflicted with the [[Spell Rot]] curse, which causes each character to take 2d5 [[Necrotic]] damage per spell everytime they cast a spell (cantrips don't trigger the curse). The curse will be removed when you leave the lair. | |||
The norther door leads to a workshop with a chopped up body and a dead half-elf. The [[Jar of Mystic Carrion's Brain]] is found on the central table, while [[Jar of Mystic Carrion's Liver]] is in the locked (DC 20) Gilded Chest. Destroying either of the jars will cause a large explosion (8d6 [[Fire]] damage). Reading the book [[Funerary Jar Form and Function]] on the nearby table, you will find out that [[Mystic Carrion]] has hidden his heart in a zombie ([[Thrumbo]]). | |||
==Related Locations== | ==Related Locations== |