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Animate Dead: Skeleton: Difference between revisions
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Discussed patch 3 bug regarding skeletons not having weapons.
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Phantomsplit (talk | contribs) (Discussed patch 3 bug regarding skeletons not having weapons.) |
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| level = 3 | | level = 3 | ||
| school = Necromancy | | school = Necromancy | ||
| ritual = | | ritual = | ||
| classes = Cleric, Wizard, Oathbreaker | | classes = Cleric, Wizard, Oathbreaker | ||
| class learns at level 5 = Cleric, Wizard | | class learns at level 5 = Cleric, Wizard | ||
| class learns at level 9 = Oathbreaker | | class learns at level 9 = Oathbreaker | ||
| class learns at level 2 = | | class learns at level 2 = | ||
| races = | | races = | ||
| race learns at level 1 = | | race learns at level 1 = | ||
| race learns at level 2 = | | race learns at level 2 = | ||
| summary = This spell allows spellcasters to animate a corpse to create a skeleton that focuses on ranged weaponry. | | summary = This spell allows spellcasters to animate a corpse to create a skeleton that focuses on ranged weaponry. | ||
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The Summoned Skeleton has an [[Armour Class]] of 10, and <code><span style="color:mediumturquoise">17 Hit Points</span></code>. | The Summoned Skeleton has an [[Armour Class]] of 10, and <code><span style="color:mediumturquoise">17 Hit Points</span></code>. | ||
| action type = action | | action type = action | ||
| attack roll = | | attack roll = | ||
| damage = | | damage = | ||
| damage modifier = | | damage modifier = | ||
| damage type = | | damage type = | ||
| damage save = | | damage save = | ||
| damage save effect = | | damage save effect = | ||
| damage per = | | damage per = | ||
| extra damage = | | extra damage = | ||
| extra damage modifier = | | extra damage modifier = | ||
| extra damage type = | | extra damage type = | ||
| extra damage save = | | extra damage save = | ||
| extra damage save effect = | | extra damage save effect = | ||
| extra damage per = | | extra damage per = | ||
| concentration = | | concentration = | ||
| range = | | range = | ||
| range m = 3 | | range m = 3 | ||
| range ft = 10 | | range ft = 10 | ||
| aoe = | | aoe = | ||
| aoe m = | | aoe m = | ||
| aoe ft = | | aoe ft = | ||
| condition = | | condition = | ||
| condition duration = | | condition duration = | ||
| condition save = | | condition save = | ||
| area = | | area = | ||
| area category = | | area category = | ||
| area shape = | | area shape = | ||
| area range m = | | area range m = | ||
| area range ft = | | area range ft = | ||
| area duration = | | area duration = | ||
| area turn start damage = | | area turn start damage = | ||
| area turn start damage type = | | area turn start damage type = | ||
| area turn start damage save = | | area turn start damage save = | ||
| area turn start damage save effect = | | area turn start damage save effect = | ||
| area turn end damage = | | area turn end damage = | ||
| area turn end damage type = | | area turn end damage type = | ||
| area turn end damage save = | | area turn end damage save = | ||
| area turn end damage save effect = | | area turn end damage save effect = | ||
| area condition = | | area condition = | ||
| area condition 2 = | | area condition 2 = | ||
| area condition 3 = | | area condition 3 = | ||
| area condition 4 = | | area condition 4 = | ||
| higher levels = | | higher levels = | ||
| variants = | | variants = | ||
| notes = * {{Class|Warlock}}s with the '''Pact of the Tome''' [[Warlock#Level_3|Pact Boon]] can cast this spell once per [[Long Rest]] once they receive [[Deepened Pact]] at level 5. | | notes = * Patch 3 introduced a bug where skeletons summoned by this spell do not have weapons. | ||
* {{Class|Warlock}}s with the '''Pact of the Tome''' [[Warlock#Level_3|Pact Boon]] can cast this spell once per [[Long Rest]] once they receive [[Deepened Pact]] at level 5. | |||
| video = | | video = | ||
}} | }} |