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Animate Dead: Skeleton: Difference between revisions
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Phantomsplit (talk | contribs) (Discussed patch 3 bug regarding skeletons not having weapons.) |
HiddenDragon (talk | contribs) No edit summary |
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| race learns at level 1 = | | race learns at level 1 = | ||
| race learns at level 2 = | | race learns at level 2 = | ||
| summary = This spell allows spellcasters to animate a corpse to create a skeleton that focuses on ranged weaponry. | | summary = This spell allows spellcasters to animate a corpse to create a [[Skeleton|skeleton]] that focuses on ranged weaponry. They must target a corpse, and the skeleton lasts until killed or until the next long rest. | ||
This spell is a variation of | This spell is a variation of {{SAI|Animate Dead}}. | ||
| description = | | description = Create a [[Skeleton]] that specialises in ranged combat. | ||
{{ | {{Prereq|The targe must be a Medium or Small corpse.}} | ||
| action type = action | | action type = action | ||
| attack roll = | | attack roll = | ||
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| video = | | video = | ||
}} | }} | ||