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Enchantment School: Difference between revisions
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=== Level 2 === | === Level 2 === | ||
==== | ==== Enchantment Savant ==== | ||
* Halves the cost to learn [[:Category:Enchantment Spells|Enchantment spells]] from [[Scrolls]]. Learning these spells will only cost '''{{gold|25}}''' per spell level. | * Halves the cost to learn [[:Category:Enchantment Spells|Enchantment spells]] from [[Scrolls]]. Learning these spells will only cost '''{{gold|25}}''' per spell level. | ||
==== {{ | ==== {{SAI|Hypnotic Gaze|w=40}} ==== | ||
* Once per [[Long Rest]], use an action to target a non-ally creature within | * Once per [[Long Rest]], use an action to target a non-ally creature within {{Range|m=1.5|ft=5}}. The target must succeed on a {{SavingThrow|WIS}} or become {{Cond|Charmed}} and {{Cond|Incapacitated}} for 2 turns. As an action, while still within range, you can {{SAI|Maintain Hypnotic Gaze|Maintain}} the charm, extending the charm for another 2 turns. If the target takes damage, the effect ends. | ||
=== Level 6 === | === Level 6 === | ||
==== {{ | ==== {{SAI|Instinctive Charm|w=40}} ==== | ||
* As a [[Reaction]], charm an enemy that attacks you. They must succeed on a {{Ability|Wisdom}} saving throw or attack a new target if possible. If a target succeeds on its saving throw, it cannot be affected by this ability until after a long rest. | * As a [[Reaction]], charm an enemy that attacks you. They must succeed on a {{Ability|Wisdom}} saving throw or attack a new target if possible. If a target succeeds on its saving throw, it cannot be affected by this ability until after a long rest. | ||
=== Level 10 === | === Level 10 === | ||
==== {{ | ==== {{SAI|Split Enchantment|w=40}} ==== | ||
* You know your enchantments inside and out. You can target 2 creatures with Enchantment spells that would normally only target 1 creature. | * You know your enchantments inside and out. You can target 2 creatures with Enchantment spells that would normally only target 1 creature. | ||
{{WizardNavbox}} | {{WizardNavbox}} |