Enchantment School: Difference between revisions

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=== Level 2 ===
=== Level 2 ===


==== [[Enchantment Savant]] ====
==== Enchantment Savant ====
* Halves the cost to learn [[:Category:Enchantment Spells|Enchantment spells]] from [[Scrolls]]. Learning these spells will only cost '''{{gold|25}}''' per spell level.
* Halves the cost to learn [[:Category:Enchantment Spells|Enchantment spells]] from [[Scrolls]]. Learning these spells will only cost '''{{gold|25}}''' per spell level.


==== {{IconLink|Hypnotic Gaze Icon.webp|Hypnotic Gaze}} ====
==== {{SAI|Hypnotic Gaze|w=40}} ====
* Once per [[Long Rest]], use an action to target a non-ally creature within [[File:Range Icon.png|24x24px|Range]]1.5m / 5ft. The target must succeed on a {{Ability|Wisdom}} [[Saving Throw]] or become [[Charmed (Condition)|charmed]] and [[Incapacitated (Condition)|incapacitated]] for 2 turns. As an action, while still within range, you can maintain the charm, extending the charm for another 2 turns. If the target takes damage, the effect ends.
* Once per [[Long Rest]], use an action to target a non-ally creature within {{Range|m=1.5|ft=5}}. The target must succeed on a {{SavingThrow|WIS}} or become {{Cond|Charmed}} and {{Cond|Incapacitated}} for 2 turns. As an action, while still within range, you can {{SAI|Maintain Hypnotic Gaze|Maintain}} the charm, extending the charm for another 2 turns. If the target takes damage, the effect ends.


=== Level 6 ===
=== Level 6 ===


==== {{IconLink|Instinctive Charm Icon.webp|Instinctive Charm}} ====
==== {{SAI|Instinctive Charm|w=40}} ====
* As a [[Reaction]], charm an enemy that attacks you. They must succeed on a {{Ability|Wisdom}} saving throw or attack a new target if possible. If a target succeeds on its saving throw, it cannot be affected by this ability until after a long rest.
* As a [[Reaction]], charm an enemy that attacks you. They must succeed on a {{Ability|Wisdom}} saving throw or attack a new target if possible. If a target succeeds on its saving throw, it cannot be affected by this ability until after a long rest.


=== Level 10 ===
=== Level 10 ===


==== {{IconLink|Split Enchantment Icon.webp|Split Enchantment}} ====
==== {{SAI|Split Enchantment|w=40}} ====
* You know your enchantments inside and out. You can target 2 creatures with Enchantment spells that would normally only target 1 creature.
* You know your enchantments inside and out. You can target 2 creatures with Enchantment spells that would normally only target 1 creature.


{{WizardNavbox}}
{{WizardNavbox}}

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