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Enchantment School

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Enchantment School is one of the subclasses of Wizard. These Wizards specialize in controlling and befuddling others.

Subclass features[edit | edit source]

This subclass obtains all the features from its base class, Wizard, in addition to its unique features outlined below.

Level 2[edit | edit source]

Enchantment Savant
Halves the cost to learn Enchantment spells from Scrolls. Learning these spells will only cost  25 gp per spell level.
Hypnotic GazeHypnotic Gaze (Action)
Charm Charm and Incapacitates Incapacitates a creature. It cannot attack you. It cannot act. (Recharge: Long rest Recharge: Long rest.)
You can Maintain Hypnotic Gaze Maintain Hypnotic Gaze your Hypnotic Gaze each turn to extend its duration.

Level 6[edit | edit source]

Instinctive CharmInstinctive Charm (Reaction)
Charm Charm an enemy attacking you. They will attack a new target if possible as a reaction.[See Notes]

Level 10[edit | edit source]

Split EnchantmentSplit Enchantment
You know your enchantments inside and out. You can target 2 creatures with Enchantment spells that would normally only target 1 creature.