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Enchantment School
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This article is about the wizard subclass. For the list of spells of the corresponding school, see Enchantment (school).
Enchantment School is one of the subclasses of Wizard. These Wizards specialize in controlling and befuddling others.
Subclass features[edit section | visual editor]
This subclass obtains all the features from its base class, Wizard, in addition to its unique features outlined below.
Level 2[edit section | visual editor]
- Enchantment Savant
- Halves the cost to learn Enchantment spells from Scrolls. Learning these spells will only cost 25 gp per spell level.
- Hypnotic Gaze ()
- Charm and Incapacitates a creature. It cannot attack you. It cannot act. ( Recharge: Long rest.)
- You can Maintain Hypnotic Gaze your Hypnotic Gaze each turn to extend its duration.
Level 6[edit section | visual editor]
- Instinctive Charm ()
- an enemy attacking you. They will attack a new target if possible as a reaction.[See Notes]
Level 10[edit section | visual editor]
- You know your enchantments inside and out. You can target 2 creatures with Enchantment spells that would normally only target 1 creature.





































































