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Gauntlet of Shar: Difference between revisions
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→Meet Balthazar: Merge from Find Ketheric Thorm's Relic
(→Statue and Lanterns Problem: Merge the section from Find Ketheric Thorm's Relic) |
(→Meet Balthazar: Merge from Find Ketheric Thorm's Relic) |
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Alternatively, you can also bypass the puzzle entirely by teleporting to the gem via [[Misty Step]], [[Dimension Door]], or other means. | Alternatively, you can also bypass the puzzle entirely by teleporting to the gem via [[Misty Step]], [[Dimension Door]], or other means. | ||
=== Meet Balthazar === | === Meet Cute with Balthazar === | ||
After the riddle in the entrance room, you can go either north or west. | After the riddle in the entrance room, you can go either north or west. You will encounter [[Reconstituted Duelist]]s which attempt to warn you away before leaving to address tremors. A group of undead [[Dark Justiciar]]s will attack you, and [[Umbral Tremor]]s will spawn that continuously summon more Dark Justiciars until they are destroyed. The Reconstituted undead fight against the undead with you. | ||
The tremors persist until the party moves west and encounters more Reconstituted Duelists. The tremors begin in earnest as more Umbral Tremors and Justiciars are summoned to attack the party. Several waves appear, until finally a [[Justiciar Crusader]] appears. Defeat it and its minions and the path opens, revealing [[Balthazar]] at {{Coords|-852|-786}} along with [[Flesh]], a flesh golem, and three [[Ghoul Medic]]s. Balthazar assumes you are a [[True Soul]] and tells the party to go and complete the trials for him, as the Justiciars have been making it impossible for them to move forward. The party can either agree to help him or attack him outright. Balthazar can be convinced to offer help in the form of a bell that summons his brother, [[Flesh]]. | |||
=== '''Umbral Gem 1 -''' Meet Raphael's Old Enemy === | === '''Umbral Gem 1 -''' Meet Raphael's Old Enemy === |