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Attitude: Difference between revisions

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1 byte added ,  4 October 2023
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plural
(i think this should be it's own page, since the mechanic is its own individual thing)
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'''Attitude''' is used to determine the hostility of otherwise non-aggressive [[Non-Player Character]] and the prices they'll accept when trading. Attacking a character, stealing, or interacting with objects without permission may cause a nearby character to lose attitude towards the offending character. The only way to increase attitude is to gift gold or items of value.  
'''Attitude''' is used to determine the hostility of otherwise non-aggressive [[Non-Player Characters]] and the prices they'll accept when trading. Attacking a character, stealing, or interacting with objects without permission may cause a nearby character to lose attitude towards the offending character. The only way to increase attitude is to gift gold or items of value.  


== Notes ==
== Notes ==
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