10,881
editsAd placeholder
Hex (Intelligence): Difference between revisions
Jump to navigation
Jump to search
Remove up-to-date template.
m (Removed breadcrumbs) |
(Remove up-to-date template.) |
||
(20 intermediate revisions by 8 users not shown) | |||
Line 1: | Line 1: | ||
{{SpellPage | |||
| name = Hex (Intelligence) | |||
| image = Hex Intelligence.webp | |||
| level = 1 | |||
| school = Enchantment | |||
| | | ritual = | ||
| | | summary = This spell allows spellcasters to put a curse on a creature and deal additional Necrotic damage to them. The curse also imposes Disadvantage on the creature's Intelligence checks. | ||
| | | description = Deal an additional {{DamageText|1d6|Necrotic}} {{DamageColor|Necrotic|damage}} when you attack the target and impart {{Disadvantage}} on [[Intelligence]] [[Ability Check|Checks]]. | ||
| | | cost = bonus, spell1 | ||
| | | attack roll = | ||
| | | damage = 1d6 | ||
| damage modifier = | |||
| damage type = Necrotic | |||
== | | damage con = yes | ||
| damage per = | |||
| extra damage = | |||
| extra damage modifier = | |||
== | | extra damage type = | ||
| extra damage per = | |||
| concentration = yes | |||
| range = ranged | |||
| range m = | |||
| range ft = 60 | |||
| aoe = | |||
| aoe m = | |||
| aoe ft = | |||
| | | condition = Hex: Intelligence | ||
| | | condition duration = Until Long Rest | ||
| | | condition save = | ||
| area = | |||
| area category = | |||
| area shape = | |||
| area range m = | |||
| area range ft = | |||
| area duration = | |||
| area turn start damage = | |||
| area turn start damage type = | |||
| area turn start damage save = | |||
| area turn start damage save effect = | |||
| area turn end damage = | |||
| area turn end damage type = | |||
| area turn end damage save = | |||
| area turn end damage save effect = | |||
| area condition = | |||
| area condition 2 = | |||
| area condition 3 = | |||
| area condition 4 = | |||
| higher levels = | |||
| variant of = Hex | |||
| notes = | |||
| video = | |||
}} |