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Danger Sense: Difference between revisions
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{{ up to date | 2023-09-04 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{ | {{ up to date | 2023-09-04 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{ActionPage | ||
| summary = '''Danger Sense''' is a {{Class|Barbarian}} passive feature that gives you {{Advantage}} on Dexterity [[Saving Throws]] against traps, [[Spells]] and [[Surface|surfaces]] as long as you aren't {{Cond|Blinded}} or {{Cond|Incapacitated}}. | |||
| summary = '''Danger Sense''' is a | |||
| description = You sense when things aren't as they should be. | | description = You sense when things aren't as they should be. | ||
You have {{Advantage}} on Dexterity [[Saving Throws]] against traps, [[Spells]] and [[Surface|surfaces]]. | You have {{Advantage}} on Dexterity [[Saving Throws]] against traps, [[Spells]] and [[Surface|surfaces]]. | ||
To gain this benefit, you can't be | To gain this benefit, you can't be {{Cond|Blinded}} or {{Cond|Incapacitated}}. | ||
| image = Danger Sense | | image = Danger Sense.webp | ||
| cost = | | cost = | ||
| concentration = | | concentration = |