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Turn Undead: Difference between revisions

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120 bytes removed ,  9 October 2023
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{{ up to date | 2023-09-05 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{User:MetalPlateMage/ActionTemplate
{{ up to date | 2023-09-05 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{ActionPage
| type = classaction
| summary = As an action, present your holy symbol and cause undead creatures to flee.
| summary = As an action, present your holy symbol and cause undead creatures to flee.
| description = Pray to '''Turn''' all undead that can see you.
| description = Pray to '''Turn''' all undead that can see you.


{{SmallIcon|Prerequisite Icon.png}} The condition ends upon taking damage.
{{Prereq|The condition ends upon taking damage.}}
| image = Turn Undead Icon.png
| image = Turn Undead.webp
| cost = chadiv:1, action
| cost = chadiv:1, action
| concentration =  
| concentration =  
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| save =  
| save =  
| additional =   
| additional =   
| higherlevels = * At level 5, [[Cleric]]s gain {{IconLink|PassiveFeature DestroyUndead.png|Destroy Undead|size=25}}, which causes Turn Undead to deal {{DamageInfo|4d6|Radiant}} damage to successfully {{IconLink|Turned Condition Icon.webp|Turned (Condition)|Turned|size=20}} creatures.
| higherlevels = * At level 5, [[Cleric]]s gain {{SAI|Destroy Undead}}, which causes Turn Undead to deal {{DamageInfo|4d6|Radiant}} damage to successfully {{IconLink|Turned Condition Icon.webp|Turned (Condition)|Turned|size=20}} creatures.
| class learns at level 2 = Cleric
| class learns at level 2 = Cleric
| granted by feats =  
| granted by feats =  

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