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{{SpellPage | {{SpellPage | ||
| name = Hex | | name = Hex | ||
Line 5: | Line 4: | ||
| level = 1 | | level = 1 | ||
| school = Enchantment | | school = Enchantment | ||
| ritual = | | ritual = | ||
| classes = Warlock | | classes = Warlock | ||
| class learns at level 1 = Warlock | | class learns at level 1 = Warlock | ||
| class learns at level 6 = | | class learns at level 6 = College of Lore:via [[Magical Secrets]] | ||
| class learns at level 10 = | | class learns at level 10 = Bard:via [[Magical Secrets]] | ||
| races = | | races = | ||
| race learns at level 1 = | | race learns at level 1 = | ||
| race learns at level 2 = | | race learns at level 2 = | ||
| summary = This spell allows spellcasters to put a curse on a creature and deal additional Necrotic damage to the targeted creature. The curse also imposes Disadvantage on a chosen ability check. | | granted by feats = Magic Initiate: Warlock | ||
| description = Make your attacks deal an additional {{DamageText|1d6|Necrotic | | summary = This spell allows spellcasters to put a curse on a creature and deal additional Necrotic damage to the targeted creature. The curse also imposes Disadvantage on a chosen ability check. | ||
| description = Make your attacks deal an additional {{DamageText|1d6|Necrotic}} damage to the target and give it {{Disadvantage}} on an [[Ability Scores|Ability]] of your choosing. | |||
If the target dies before the spell ends, you can {{SAI|Reapply Hex}} to a new creature without expending a [[Spells#Spell_Slots|Spell Slot]]. | | extra description = If the target dies before the spell ends, you can {{SAI|Reapply Hex}} to a new creature without expending a [[Spells#Spell_Slots|Spell Slot]]. | ||
| | | cost = bonus, spell1 | ||
| attack roll = | | attack roll = | ||
| damage = | | damage = 1d6 | ||
| damage modifier = | | damage modifier = | ||
| damage type = | | damage type = Necrotic | ||
| damage | | damage con = yes | ||
| damage per = | |||
| damage per = | | extra damage = | ||
| extra damage = | |||
| extra damage modifier = | | extra damage modifier = | ||
| extra damage type | | extra damage type = | ||
| extra damage per = | |||
| extra damage per = | |||
| concentration = yes | | concentration = yes | ||
| range = ranged | | range = ranged | ||
| aoe = | | aoe = | ||
| aoe m = | | aoe m = | ||
| aoe ft = | | aoe ft = | ||
| condition = | | condition = Reapply Hex | ||
| condition duration = | | condition duration = | ||
| condition save = | | condition save = | ||
| area = | | area = | ||
| area category = | | area category = | ||
| area shape = | | area shape = | ||
| area range m = | | area range m = | ||
| area range ft = | | area range ft = | ||
| area duration = | | area duration = | ||
| area turn start damage = | | area turn start damage = | ||
| area turn start damage type = | | area turn start damage type = | ||
| area turn start damage save = | | area turn start damage save = | ||
| area turn start damage save effect = | | area turn start damage save effect = | ||
| area turn end damage = | | area turn end damage = | ||
| area turn end damage type = | | area turn end damage type = | ||
| area turn end damage save = | | area turn end damage save = | ||
| area turn end damage save effect = | | area turn end damage save effect = | ||
| area condition = | | area condition = | ||
| area condition 2 = | | area condition 2 = | ||
| area condition 3 = | | area condition 3 = | ||
| area condition 4 = | | area condition 4 = | ||
| variants = Hex (Strength),Hex (Dexterity),Hex (Constitution),Hex (Intelligence),Hex (Wisdom),Hex (Charisma) | | variants = Hex (Strength),Hex (Dexterity),Hex (Constitution),Hex (Intelligence),Hex (Wisdom),Hex (Charisma) | ||
| higher levels = | | higher levels = | ||
| notes = | | notes = * If the target dies before spell's duration ends, gain {{IconLink|size=28|Reapply Hex Icon.png|Reapply Hex}} | ||
* If the target dies before spell's duration ends, gain {{IconLink|size=28|Reapply Hex Icon.png|Reapply Hex}} | * Unlike the tabletop version, this spell lasts until the caster's concentration is broken. | ||
* '''Hex''' damage is applied multiple times for multiple successful {{Attack Roll}}s. Example scenarios: | * '''Hex''' damage is applied multiple times for multiple successful {{Attack Roll}}s. Example scenarios: | ||
** Warlock hits the target with a melee or ranged weapon attack: additional {{DamageText|1d6|Necrotic}}. | ** Warlock hits the target with a melee or ranged weapon attack: additional {{DamageText|1d6|Necrotic}}. | ||
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* In Early Access Patch 9, there was a bugged interaction between '''Hex''' and the [[Eldritch Invocation]] {{SAI|Agonising Blast}}, which caused '''Agonising Blast''' bonus damage to be applied an extra time for each instance of '''Hex''' damage. | * In Early Access Patch 9, there was a bugged interaction between '''Hex''' and the [[Eldritch Invocation]] {{SAI|Agonising Blast}}, which caused '''Agonising Blast''' bonus damage to be applied an extra time for each instance of '''Hex''' damage. | ||
** In the case of a level 5 Warlock with two Eldritch Blast beams, this means Agonising Blast damage would be applied a total of '''4 times''', if both beams hit: once for each beam, and once for each instance of Hex damage. | ** In the case of a level 5 Warlock with two Eldritch Blast beams, this means Agonising Blast damage would be applied a total of '''4 times''', if both beams hit: once for each beam, and once for each instance of Hex damage. | ||
| video = | * Hex has two incantations: '''Te Exsecro''', Latin for "I curse you", and '''Maledictus''', Latin for "speak ill of/abuse". | ||
| video = | |||
}} | }} | ||
== External | [[Category:Recastable spells]] | ||
== External links == | |||
* {{FRWiki|Hex|long}} | * {{FRWiki|Hex|long}} | ||
[[Category:Sources of Necrotic damage]] |