Ad placeholder
Hex
Jump to navigation
Jump to search
Hex is a level 1 enchantment spell. It allows spellcasters to curse a creature and deal additional Necrotic damage to them. The curse also imposes Disadvantage on a chosen ability check.
Disadvantage on an Ability of your choosing.
UID
Description
Make your attacks deal an additional 1d6 damage to the target and give it
If the target dies before the spell ends, you can Spell Slot.
to a new creature without expending aProperties
- Cost
Bonus Action +
Level 1 Spell Slot
- Damage: 1~6
- Details
Range: 18 m / 60 ft

1d6 (Per attack from caster)
At higher levels
Casting this spell at a higher level grants no additional benefit.
Technical details

Target_Hex
Variants
Condition: Reapply Hex
- Can cast Hex without expending a new spell slot.
How to learn
Classes:
- Class level 1: Warlock
- Class level 6: College of Lore (via Magical Secrets)
- Class level 10: Bard (via Magical Secrets)
Notes
- "Disadvantage on an Ability of your choosing" only applies to chosen Checks, not all rolls utilising that Ability: the target still rolls normally on Saving Throws and Attack Rolls.
- If the target dies or is knocked out before spell's duration ends, gain . While in this state, a glowing shattered crystal appears above the caster's head.
- Hex damage can be applied multiple times to apply with multiple successful
Attack rolls, as long as the attack is made by the originating warlock caster. Example scenarios:
- A Warlock hits the target with a melee or ranged weapon attack: additional 1d6.
- A Level 1 Warlock casts 1d6. and hits the target: additional
- A Level 5 Warlock casts 2d6, for hitting twice. and hits the target with both rays: additional
- A Level 3 Warlock casts 3d6, for hitting three times. and hits the target with all three rays: additional
- A Level 5 Warlock casts 4d6, for hitting four times. and hits the target with all four rays: additional
- Hex is only triggered by hitting the target with a successful Attack Roll, and not by other sources of damage. Example scenarios:
- A Warlock casts (which does not require an Attack Roll): no additional damage from Hex.
- A Warlock casts Saving Throw, not an Attack Roll): no additional damage from Hex. (which requires a
- Unlike the tabletop version, this spell lasts until the caster's concentration is broken.
- Hex has two incantations: Te Exsecro, Latin for "I curse you", and Maledictus, Latin for "speak ill of / abuse".
Bugs
- If a creature has Hex applied, and lands a Critical Hit against the caster that triggers any "on hit / damage" abilities to damage the hexed creature, the damage of
- For example, a Goblin Warlock casts 5 damage from Armour of Agathys in the process. This triggers Hexto deal an additional 1d6 to Lae'zel, which is then (erroneously) doubled to 2d6 due to the Critical Hit. on themselves, and then on Lae'zel. Lae'zel then lands a Critical Hit on the Goblin Warlock, taking
is doubled along with the regular damage.
External links[edit | edit source]
Hex on the Forgotten Realms Wiki