87
editsAd placeholder
Flaming Sphere: Difference between revisions
Jump to navigation
Jump to search
can be used from stealth
HiddenDragon (talk | contribs) No edit summary |
(can be used from stealth) |
||
(10 intermediate revisions by 4 users not shown) | |||
Line 1: | Line 1: | ||
{{SpellPage | {{SpellPage | ||
| name = Flaming Sphere | | name = Flaming Sphere | ||
Line 7: | Line 5: | ||
| school = Conjuration | | school = Conjuration | ||
| ritual = | | ritual = | ||
| classes = Druid, Wizard | | classes = Druid, Wizard | ||
| class learns at level 3 = Druid, Wizard, Light Domain | | class learns at level 3 = Druid, Wizard, Light Domain:Domain Spell | ||
| class learns at level 8 = Arcane Trickster, Eldritch Knight | | class learns at level 8 = Arcane Trickster, Eldritch Knight | ||
| summary = This spell allows spellcasters to conjure a Flaming Sphere that can attack and burn enemies. | | summary = This spell allows spellcasters to conjure a Flaming Sphere that can attack and burn enemies. | ||
| description = Summon a [[Flaming Sphere (Creature)|Flaming Sphere]] that deals {{DamageText|2d6|Fire}} damage to nearby enemies and objects. It also sheds bright light in a {{Distance|m=6|ft=20}} radius, and dim light for an additional {{Distance|m=6|ft=20}}. {{Duration|10}}. | | description = Summon a [[Flaming Sphere (Creature)|Flaming Sphere]] that deals {{DamageText|2d6|Fire}} damage to nearby enemies and objects. It also sheds bright light in a {{Distance|m=6|ft=20}} radius, and dim light for an additional {{Distance|m=6|ft=20}}. {{Duration|10}}. You can move the sphere. | ||
| extra description = You can remain hidden while casting this spell. | |||
| cost = action, spell2 | |||
| | |||
| attack roll = | | attack roll = | ||
| damage = 2d6 | | damage = 2d6 | ||
| damage modifier = | | damage modifier = | ||
| damage type = Fire | | damage type = Fire | ||
| damage per = | | damage per = | ||
| extra damage = | | extra damage = | ||
Line 48: | Line 24: | ||
| extra damage per = | | extra damage per = | ||
| concentration = yes | | concentration = yes | ||
| save = DEX | |||
| on save = Targets still take half damage. | |||
| range = ranged | | range = ranged | ||
| range m = | | range m = | ||
Line 83: | Line 61: | ||
== External Links == | == External Links == | ||
* {{FRWiki|Flaming sphere|long}} | * {{FRWiki|Flaming sphere|long}} | ||
[[Category:Sources of Fire damage]] |