Flaming Sphere is a Level 2 Conjuration Spell. This spell allows spellcasters to conjure a flaming sphere that can attack and burn enemies.
Description[edit | edit source]
Summon a flaming sphere that deals
2d6 Fire damage to nearby enemies and objects. It also sheds bright light in a 6m / 20 ft radius, and dim light for an additional 6m / 20ft.
On a successful save, enemy creatures still take half damage.
Properties[edit | edit source]
Available to level 3 Druid and Wizard.
- 2d6 (2~12) per turn Fire
18m / 60ft
- Saving Throw:
- Area of Effect:
2m / 7ft (Radius)
At Higher Levels[edit | edit source]
When this spell is cast at 3rd Level or higher, damage increases by
1d6 Fire damage for each Spell Slot level above 2nd.
Summoned Flaming Sphere[edit | edit source]
Summon a flaming sphere that deals fire damage to nearby enemies and objects.
Can perform Ram With a
Bonus Action. The flaming sphere only has a single bonus action and a Movement Speed of 9m / 30ft. The flaming sphere has
50 Hit Point and an Armour Class of 16.