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Daylight: Enchant Item: Difference between revisions
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{{SpellPage | {{SpellPage | ||
| name = Daylight: Enchant Item | | name = Daylight: Enchant Item | ||
| image = Daylight.webp | | image = Daylight.webp | ||
| controller icon = Daylight Icon.webp | |||
| icon = Daylight Unfaded Icon.webp | |||
| level = 3 | | level = 3 | ||
| school = Evocation | | school = Evocation | ||
| ritual | | ritual = | ||
| summary = This spell is a variant of the spell [[Daylight]]. This variant of the spell allows spellcasters to enchant an item to shine like the sun. | |||
| description = Enchant an item or weapon to shine with the light of the sun and dispel all darkness around it. Target must have a weapon in its main hand. | |||
| cost = action, spell3 | |||
| attack roll = | |||
| damage = | |||
| damage modifier = | |||
| summary = This spell is a variant of the spell [[Daylight]]. This variant of the spell allows spellcasters to enchant an item to shine like the sun. | | damage type = | ||
| description = Enchant an item or weapon to shine with the light of the sun and dispel all darkness around it. Target must have a weapon in | | damage save = | ||
| damage save effect = | |||
| damage per = | |||
| | | extra damage = | ||
| attack roll = | |||
| damage = | |||
| damage modifier = | |||
| damage type = | |||
| damage save = | |||
| damage save effect = | |||
| damage per = | |||
| extra damage = | |||
| extra damage modifier = | | extra damage modifier = | ||
| extra damage type = | | extra damage type = | ||
| extra damage save = | | extra damage save = | ||
| extra damage save effect = | | extra damage save effect = | ||
| extra damage per = | | extra damage per = | ||
| concentration = | | concentration = | ||
| range = ranged | | range = ranged | ||
| range m = | | range m = | ||
| range ft = | | range ft = | ||
| aoe = radius | | aoe = radius | ||
| aoe m = 15 | | aoe m = 15 | ||
| aoe ft = 50 | | aoe ft = 50 | ||
| condition = Daylight | | condition = Daylight | ||
| condition save = | |||
| condition save = | | area = | ||
| area = | | area category = | ||
| area category = | | area shape = | ||
| area shape = | | area range m = | ||
| area range m = | | area range ft = | ||
| area range ft = | | area duration = | ||
| area duration = | | area turn start damage = | ||
| area turn start damage = | | area turn start damage type = | ||
| area turn start damage type = | | area turn start damage save = | ||
| area turn start damage save = | | area turn start damage save effect = | ||
| area turn start damage save effect = | | area turn end damage = | ||
| area turn end damage = | | area turn end damage type = | ||
| area turn end damage type = | | area turn end damage save = | ||
| area turn end damage save = | | area turn end damage save effect = | ||
| area turn end damage save effect = | | area condition = | ||
| area condition = | | area condition 2 = | ||
| area condition 2 = | | area condition 3 = | ||
| area condition 3 = | | area condition 4 = | ||
| area condition 4 = | | higher levels = | ||
| higher levels = | | variant of = Daylight | ||
| notes = * | | notes = * The in-game description for this variant of the spell is incorrect. If applied to a character, the effect will be applied to their held main-hand weapon until [[long rest]] and will persist even if the caster is no longer in the active party. | ||
| video = | * Exposing [[Duergar]], [[Drow]] and other NPCs to this spell will not trigger [[Sunlight Sensitivity]] they typically have in outdoor daylight, nor will it cause [[Sussur Bloom]]s to wither while in the [[Underdark]]. | ||
* This spell can be used as an alternative to a Moonlantern, making it very useful when traversing the Shadow-Cursed Lands. | |||
| video = | |||
}} | }} | ||
== External | == Gallery == | ||
<gallery maxheights=250 caption="Unused Images"> | |||
Daylight Enchant Item.webp|Tooltip Image | |||
Daylight Enchant Item Icon.webp|Controller UI Icon | |||
Daylight Enchant Item Unfaded Icon.webp|Icon | |||
</gallery> | |||
== External links == | |||
* {{FRWiki|Daylight|long}} | * {{FRWiki|Daylight|long}} |