The Blood of Lathander: Difference between revisions

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{{WeaponPage|<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage -->
{{WeaponPage|<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage -->
| image = The Blood of Lathander Icon.png
| image = The Blood of Lathander Icon.png
| controller icon = The Blood of Lathander Unfaded.png
| icon = The Blood of Lathander Unfaded Icon.png
| icon = The Blood of Lathander Unfaded Icon.png
| description = {{legendary|The Blood of Lathander}} is a legendary +3 [[Maces|Mace]] found through the [[Find the Blood of Lathander]] quest. It continuously sheds light, blinds nearby Fiends and Undead with its light, can heal its wielder, and allows the wielder to cast [[Sunbeam]].
| description = {{legendary|The Blood of Lathander}} is a legendary +3 [[Maces|Mace]] found through the [[Find the Blood of Lathander]] quest. It continuously sheds light, blinds nearby Fiends and Undead with its light, can heal its wielder, and allows the wielder to cast [[Sunbeam]].
| quote =
| category = simple  
| category = simple <!-- martial or simple -->
| melee or ranged = melee  
| melee or ranged = melee <!-- melee or ranged, duh -->
| handedness = one-handed  
| handedness = one-handed <!-- one-handed, versatile, two-handed -->
| type = Maces  
| type = Maces <!-- One of [[Category:Weapon Types]]. Always plural. -->
| rarity = legendary
| rarity = legendary <!-- Leave EMPTY for common, otherwise: uncommon, rare, very rare, legendary, story -->
| enchantment = +3  
| enchantment = +3 <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 -->
| damage = 1d6 + 3  
| damage = 1d6 + 3 <!-- Must follow the strict format XdY + Z, with the "+ Z" only needed if the weapon has an enchantment. -->
| damage type = Bludgeoning  
| damage type = Bludgeoning <!-- Accepts any of [[Damage Types]], but usually: Slashing, Piercing, or Bludgeoning -->
| versatile damage = <!-- Same format as regular damage, or leave EMPTY if this isn't a Versatile weapon. -->
| extra damage = <!-- Same format as regular damage, but with damage type directly on the same line. -->
| range m = <!-- Leave EMPTY if melee, otherwise range in meters. -->
| range ft = <!-- Leave EMPTY if melee, otherwise range in feet. -->|<!-- Following are yes/no properties, which MUST BE EMPTY if you mean "no"!  Never actually type "no"! -->
| ammunition =
| finesse =
| heavy =
| light =
| loading =
| reach =
| thrown =
| can't dual wield =
| dippable = yes
| dippable = yes
| weight kg = 1.8
| weight kg = 1.8
| weight lb = 3.6
| weight lb = 3.6
| price = 640
| price = 640
| special = * '''Lathander's Blessing:''' Once per [[Long Rest]], when your hit points are reduced to 0, you regain 2~12 hit points. Allies within 9m also regain 1~6 hit points.
| uid = WPN_HUM_Sun_Mace_Lathander_Blood_A_Glow
* <!--Icon--> '''Lathander's Light:''' Sheds holy light in a 6m radius. In combat, fiends and undead standing in the light are [[Conditions#Blinded|Blinded]]. {{Notes}}
| uuid = 7b961f08-46c1-46b1-99bc-c59283831a0b
* {{Icon|Spell Evocation Sunbeam.png}} Cast [[Sunbeam]] once per Long Rest.
| passives = Lathander's Blessing, Lathander's Light
| special = * {{SpellAction|Sunbeam|level=6|recharge=Long Rest}}
| weapon actions = Concussive Smash
| weapon actions = Concussive Smash
| where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. -->
| where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. -->
Found in [[Crèche Y'llek]], unlocked by following the [[Find the Blood of Lathander]] quest.
Found in [[Crèche Y'llek]], unlocked by following the [[Find the Blood of Lathander]] quest.
| notes = * The version of [[Sunbeam]] granted by this item does not allow the character to recast the spells on subsequent turns.
* The '''Lathander's Light''' passive granted by this weapon does provide light, but does not correctly give the effects of light for certain checks such as applying the damage from the [[Coruscation Ring]].
* The '''Lathander's Light''' passive counts as sunlight for the purpose of triggering [[Sunlight Hypersensitivity]] but not for [[Sunlight Sensitivity]].
* This item has multiple variations with different names, but same functionality:
** UUID: 96a35552-0c05-4df0-9974-2a8f142e4be6 (Blood of Lathander). This version of the item has a quote unlike the ingame version, which may have been intended for the usable version.
*** "The large chunk of amber set into the handle of this luminous mace supposedly holds four drops of godly blood, fallen to the earth in a battle between an avatar of Lathander and a maddened Chosen of Mystra."
** UUID: 7b961f08-46c1-46b1-99bc-c59283831a0b (Dawngrip Mace). This is the current usable variant.
}}
}}


== Notes ==
[[Category:Sources of Bludgeoning damage]]
* The version of [[Sunbeam]] granted by this item does not allow the character to recast the spells on subsequent turns.
[[Category:Sources of Radiant damage]]

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