Hellfire Exhaust: Difference between revisions

Jump to navigation Jump to search
m
no edit summary
No edit summary
mNo edit summary
 
(5 intermediate revisions by 3 users not shown)
Line 1: Line 1:
{{ up to date | 2023-10-13 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{ActionPage
{{ActionPage
| summary = '''Hellfire Exhaust''' is an Action used by [[Hellfire Watcher]]. This ability ejects hellfire from their engines, burning targets in a cone and leaving behind Hellfire surfaces.
| summary = '''Hellfire Exhaust''' is an Action used by [[Hellfire Watcher]]. This ability ejects hellfire from their engines, burning targets in a cone and leaving behind Hellfire surfaces.
| description = Vent a gout of hellfire from your engine. Any already {{Cond|Burning}} creatures caught in the blast take an extra {{DamageText|3d8|Fire}} damage.
| description = Vent a gout of hellfire from your engine. Any already {{Cond|Burning}} creatures caught in the blast take an extra {{DamageText|3d8|Fire}} damage.
 
| warning = {{Prereq|Hellfire ignores [[Resistance]] and [[Immune|Immunity]] to {{DamageType|Fire}} damage.}}
{{Prereq|Hellfire ignores [[Resistance]] and [[Immune|Immunity]] to Fire damage.}}
| image = Generic Fire.webp
| image = Generic Fire.webp
| controller icon = Generic Fire Icon.webp
| icon = Generic Fire Unfaded Icon.webp
| cost = action
| cost = action
| concentration =  
| concentration =  
| damage = amount:3d8, type:Fire
| damage = 3d8
| damage2 = amount:3d8, type:Fire
| damage type = Fire
| extra damage = 3d8
| extra damage type = Fire
| extra damage con = yes
| attack roll =  
| attack roll =  
| save = DEX, Targets still take half damage.
| recharge =  
| recharge =  
| duration =  
| duration =  
Line 19: Line 22:
| aoe m =  
| aoe m =  
| aoe ft =  
| aoe ft =  
| save = DEX, Targets still take half damage.
| save = DEX
| save dc = caster
| on save = Targets still take half damage.
| area = Hellfire
| area = Hellfire
| area category = surface
| area shape = radius
| area shape = radius
| area range m = 3
| area range m = 3
| area range ft = 10
| area range ft = 10
| area duration = 3
| area duration = 3
| area turn start damage = 6d6
| area turn start damage type = Fire
| area condition = Roiling Hellfire
| additional =
| additional =
| condition = Roiling Hellfire
| condition = Roiling Hellfire

Navigation menu