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Smokepowder Satchel: Difference between revisions

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No change in size ,  16 October 2023
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|usage cost = Action
|usage cost = Action
|effect =
|effect =
*When ignited by a source of fire, the satchel explodes and deals {{DamageInfo|3d4+9|Force}} damage.
*When ignited by a source of fire, the satchel explodes and deals {{DamageText|3d4+9|Force}} damage.
**{{AOE|m=6|ft=20|Radius}}
**{{AOE|m=6|ft=20|Radius}}
**{{SavingThrow|Dexterity}}: [[Difficulty Class|DC]] 12 to halve the damage.
**{{SavingThrow|Dexterity}}: [[Difficulty Class|DC]] 12 to halve the damage.
**Creates a [[Smokepowder Surface]], which immediately explodes and deals additional {{DamageInfo|2d6|Force}} damage.
**Creates a [[Smokepowder Surface]], which immediately explodes and deals additional {{DamageText|2d6|Force}} damage.
***The [[Smokepowder Surface]] becomes a [[Fire Surface]]
***The [[Smokepowder Surface]] becomes a [[Fire Surface]]
***Creatures caught in the blast are knocked back
***Creatures caught in the blast are knocked back
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***{{AOE|m=6|ft=20|Cube}}
***{{AOE|m=6|ft=20|Cube}}
***{{Duration|Permanent}}
***{{Duration|Permanent}}
****If ignited deals {{DamageInfo|2d6|Force}} damage and becomes a [[Fire Surface]]
****If ignited deals {{DamageText|2d6|Force}} damage and becomes a [[Fire Surface]]
****Creatures caught in the blast are knocked back
****Creatures caught in the blast are knocked back
*****{{SavingThrow|Dexterity}}: [[Difficulty Class|DC]] 12 to negate.
*****{{SavingThrow|Dexterity}}: [[Difficulty Class|DC]] 12 to negate.

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