Illithid powers: Difference between revisions

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{| class="wikitable" style="margin-left: auto; margin-right: auto; border: none;"
{| class="wikitable" style="margin-left: auto; margin-right: auto; border: none;"
! style="width: 15%;" | Power
! style="width: 23%;" | Power
! style="width: 15%;" | Type
! style="width: 10%;" | Type
! style="width: 55%;" | Description
! style="width: 52%;" | Description
! style="width: 15%;" | Requires
! style="width: 15%;" | Requires


|-
|-
| [[File:TadpoleSuperPower IllithidPersuasion.png|frameless|24x24px]][[Illithid Persuasion]]
| {{SAI|Illithid Persuasion|w=40}}
| Passive Feature
| Passive Feature
| You can use your connection to the parasite in your brain to force cultists of the Absolute to obey you.
| You can use your connection to the parasite in your brain to force cultists of the Absolute to obey you.
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|-
|-
| [[File:TadpoleSuperPower PsionicOverload.png|frameless|24x24px]][[Psionic Overload]]
| {{SAI|Psionic Overload|w=40}}
| Class Action
| Class Action
| Your attacks deal an additional {{DamageText|1d4|Psychic}} damage, but you take {{DamageText|1d4|Psychic}} damage every turn.
| Your attacks deal an additional {{DamageText|1d4|Psychic}} damage, but you take {{DamageText|1d4|Psychic}} damage every turn.
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|-
|-
| [[File:TadpoleSuperPower FavourableBeginnings.png|frameless|24x24px]][[Favourable Beginnings]]
| {{SAI|Favourable Beginnings|w=40}}
| Passive Feature
| Passive Feature
| The first [[Attack Roll]] or [[Ability Check]] you make against any target gains a bonus equal to your [[Proficiency Bonus]].
| The first [[Attack Roll]] or [[Ability Check]] you make against any target gains a bonus equal to your [[Proficiency Bonus]].
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|-
|-
| {{SmallIcon|Ranger Tadpole Force Tunnel Icon.png}} [[Force Tunnel]]
| {{SAI|Force Tunnel|w=40}}
| Class Action
| Class Action
| Charge forward, pushing all objects and creatures in your path 4m away from you.
| Charge forward, pushing all objects and creatures in your path 4m away from you.
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|-
|-
| [[File:TadpoleSuperPower ConcentratedBlast.png|frameless|24x24px]][[Concentrated Blast]]
| {{SAI|Concentrated Blast|w=40}}
| Class Action
| Class Action
| Deal {{DamageText|3d6|Psychic}} damage. You must be concentrating on another spell to cast this. If the target was concentrating, you heal as much as the damage that was dealt to it. The spell you were concentrating on will end.
| Deal {{DamageText|3d6|Psychic}} damage. You must be concentrating on another spell to cast this. If the target was concentrating, you heal as much as the damage that was dealt to it. The spell you were concentrating on will end.
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|-
|-
| [[File:TadpoleSuperPower TransfuseHealth.png|frameless|24x24px]][[Transfuse Health]]
| {{SAI|Transfuse Health|w=40}}
| Class Action
| Class Action
| Sacrifice half your remaining hit points to heal a target for the same amount.
| Sacrifice half your remaining hit points to heal a target for the same amount.
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|-
|-
| {{SmallIcon|Bard Tadpole Stage Fright Icon.png}} [[Stage Fright]]
| {{SAI|Stage Fright|w=40}}
| Class Action
| Class Action
| Your targets have [[Disadvantage]] on [[Attack Roll]]s and take {{DamageText|2d6|Psychic}} damage each time they miss. Targets overcome their Stage Fright early when they succeeed on an Attack Roll.
| Your targets have [[Disadvantage]] on [[Attack Roll]]s and take {{DamageText|2d6|Psychic}} damage each time they miss. Targets overcome their Stage Fright early when they succeeed on an Attack Roll.
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|-
|-
| [[File:TadpoleSuperPower AbilityDrain.png|frameless|24x24px]][[Ability Drain]]
| {{SAI|Ability Drain|w=40}}
| Passive Feature
| Passive Feature
| Once per turn, when you make an [[Attack Roll]], the attack reduces that target's corresponding [[Ability]] by 1. The Ability that is reduced is the same as the one used to make the Attack Roll.
| Once per turn, when you make an [[Attack Roll]], the attack reduces that target's corresponding [[Ability]] by 1. The Ability that is reduced is the same as the one used to make the Attack Roll.
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|-
|-
| [[File:TadpoleSuperPower LuckOfTheFarRealm.png|frameless|24x24px]][[Luck of the Far Realms]]
| {{SAI|Luck of the Far Realms|w=40}}
| Passive Feature
| Passive Feature
| When you make a successful [[Attack Roll]] against a foe, you can change that attack into a [[Critical Hit]]. Once per Long Rest.
| When you make a successful [[Attack Roll]] against a foe, you can change that attack into a [[Critical Hit]]. Once per Long Rest.
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|-
|-
| [[File:TadpoleSuperPower Charm.png|frameless|24x24px]][[Charm]]
| {{SAI|Charm|w=40}}
| Reaction
| Reaction
| Channel the dark allure of the tadpole to [[Charmed (Condition)|Charm]] an enemy that attacks you, preventing them from attacking you until their next turn.
| Channel the dark allure of the tadpole to [[Charmed (Condition)|Charm]] an enemy that attacks you, preventing them from attacking you until their next turn.
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|-
|-
| [[File:TadpoleSuperPower Displace.png|frameless|24x24px]][[Displace]]
| {{SAI|Displace|w=40}}
| Passive Feature
| Passive Feature
| Creatures suffering Falling damage because of your actions take an additional {{DamageText|1d8|Psychic}} damage.
| Creatures suffering Falling damage because of your actions take an additional {{DamageText|1d8|Psychic}} damage.
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|-
|-
| {{SmallIcon|Tadpole Repulsor Icon.png}} [[Repulsor]]
| {{SAI|Repulsor|w=40}}
| Class Action
| Class Action
| Push anything and anyone back 6m. Deals {{DamageText|2d6|Force}} damage, targets take half-damage if successful on save.
| Push anything and anyone back 6m. Deals {{DamageText|2d6|Force}} damage, targets take half-damage if successful on save.
| [[Force Tunnel]]
| [[Force Tunnel]]
|-
|-
|[[File:TadpoleSuperPower PsionicBacklash.png|frameless|24x24px]][[Psionic Backlash]]
| {{SAI|Psionic Backlash|w=40}}
|Reaction
| Reaction
|When an enemy Within 9m casts a spell, you can use your reaction to inflict {{DamageText|1d4|Psychic}} damage to the caster per the spell‘s level.
| When an enemy Within 9m casts a spell, you can use your reaction to inflict {{DamageText|1d4|Psychic}} damage to the caster per the spell‘s level.
|[[Concentrated Blast]]
| [[Concentrated Blast]]
|-
|-
|[[File:TadpoleSuperPower CullTheWeak.png|frameless|24x24px]][[Cull the Weak]]
| {{SAI|Cull the Weak|w=40}}
|Toggleable Passive Feature
| Toggleable Passive Feature
|When you bring a creature down to fewer hit points than your number of evolved illithid powers, it dies and all nearby creatures take {{DamageText|1~4|Psychic}} damage.
| When you bring a creature down to fewer hit points than your number of evolved illithid powers, it dies and all nearby creatures take {{DamageText|1~4|Psychic}} damage.
|[[Concentrated Blast]]
| [[Concentrated Blast]]
|-
|-
|[[File:TadpoleSuperPower ShieldOfThralls.png|frameless|24x24px]][[Shield of Thralls]]
| {{SAI|Shield of Thralls|w=40}}
|Class Action
| Class Action
|Conjure a volatile shield around yourself or an ally, granting the target 10 temporary hit points.
| Conjure a volatile shield around yourself or an ally, granting the target 10 temporary hit points.
|[[Transfuse Health]]
| [[Transfuse Health]]
|-
|-
|[[File:TadpoleSuperPower PerilousStakes.png|frameless|24x24px]][[Perilous Stakes]]
| {{SAI|Perilous Stakes|w=40}}
|Class Action
| Class Action
|Invest a creature with power that heals it when it attacks, but also makes it Vulnerable to all damage.
| Invest a creature with power that heals it when it attacks, but also makes it Vulnerable to all damage.
|[[Transfuse Health]]
| [[Transfuse Health]]
|}
|}


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{| class=wikitable style="margin-left: auto; margin-right: auto; border: none;"
{| class=wikitable style="margin-left: auto; margin-right: auto; border: none;"
! style="width: 15%;" | Power
! style="width: 23%;" | Power
! style="width: 15%;" | Type
! style="width: 10%;" | Type
! style="width: 55%;" | Description
! style="width: 52%;" | Description
! style="width: 15%;" | Requires
! style="width: 15%;" | Requires


|-
|-
| {{SmallIcon|Paladin Tadpole Fracture Psyche Icon.png}} [[Fracture Psyche]]
| {{SAI|Fracture Psyche|w=40}}
| Class Action
| Class Action
| Invade a target's mind and disrupt its defences. The target's [[Armour Class]] is reduced by 1. If the target dies while its psyche is fractured, you can cast [[Shatter Psyche]] on another target.
| Invade a target's mind and disrupt its defences. The target's [[Armour Class]] is reduced by 1. If the target dies while its psyche is fractured, you can cast [[Shatter Psyche]] on another target.
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|-
|-
| [[File:TadpoleSuperPower IllithidExpertise.png|frameless|24x24px]][[Illithid Expertise]]
| {{SAI|Illithid Expertise|w=40}}
| Passive Feature
| Passive Feature
| You have deepened your sense of self, gaining [[Expertise]] in Persuasion, Deception, and Intimidation [[Checks]].
| You have deepened your sense of self, gaining [[Expertise]] in Persuasion, Deception, and Intimidation [[Checks]].
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|-
|-
| [[File:TadpoleSuperPower PsionicDominance.png|frameless|24x24px]][[Psionic Dominance]]
| {{SAI|Psionic Dominance|w=40}}
| Reaction
| Reaction
|Use your reaction to cancel a spell targeted at you if its spell level is less than or equal to your [[Proficiency Bonus|proficiency bonus]].
| Use your reaction to cancel a spell targeted at you if its spell level is less than or equal to your [[Proficiency Bonus|proficiency bonus]].
| [[Charm]]
| [[Charm]]


|-
|-
| [[File:TadpoleSuperPower BlackHole.png|frameless|24x24px]][[Black Hole]]
| {{SAI|Black Hole|w=40}}
| Class Action
| Class Action
|Summon a black hole that pulls in nearby enemies and potentially [[Slow|Slows]] them. Up to five more black holes can be summoned after first casting. Refreshes after Short Rest.
|Summon a black hole that pulls in nearby enemies and potentially {{Cond|Slowed|Slows}} them. Up to five more black holes can be summoned after first casting. Refreshes after Short Rest.
| [[Displace]]
| [[Displace]]


|-
|-
| [[File:TadpoleSuperPower_Levitate.png|frameless|24x24px]][[Fly (Illithid Power)|Fly]]
| {{SAI|Fly (Illithid Power)|Fly|w=40}}
| Class Action
| Class Action
| Fly to a target position. Uses movement speed and doesn't take an [[Action]].
| Fly to a target position. Uses movement speed and doesn't take an [[Action]].
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|-
|-
| [[File:TadpoleSuperPower MindBlast.png|frameless|24x24px]][[Mind Blast]]
| {{SAI|Mind Blast|w=40}}
| Class Action
| Class Action
| Spew forth a conical wave of psychic energy and possibly [[Stun]] targets within. Deals {{DamageText|4d8+Spellcasting Ability Modifier|Psychic}} damage.
| Spew forth a conical wave of psychic energy and possibly {{Cond|Stunned|Stun}} targets within. Deals {{DamageText|4d8+Spellcasting Ability Modifier|Psychic}} damage.
| None
| None


|-
|-
| [[File:TadpoleSuperPower MindSanctuary.png|frameless|24x24px]][[Mind Sanctuary]]
| {{SAI|Mind Sanctuary|w=40}}
| Class Action
| Class Action
|Sculpt a magical nexus that allows those within to take actions and bonus actions interchangeably. Refreshes after Long Rest.
|Sculpt a magical nexus that allows those within to take actions and bonus actions interchangeably. Refreshes after Long Rest.
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|-
|-
| [[File:TadpoleSuperPower Freecast.png|frameless|24x24px]][[Freecast]]
| {{SAI|Freecast|w=40}}
| Toggleable Passive Feature
| Toggleable Passive Feature
|You have discovered a marvellous adaptability within yourself. Spell slots, charges, and similar resource costs for your next action or spell are removed. Refreshes after [[Long Rest|Long]] Rest.  
|You have discovered a marvellous adaptability within yourself. Spell slots, charges, and similar resource costs for your next action or spell are removed. Refreshes after [[Long Rest|Long]] Rest.  
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|-
|-
| [[File:TadpoleSuperPower AbsorbIntellect.png|frameless|24x24px]][[Absorb Intellect]]
| {{SAI|Absorb Intellect|w=40}}
| Class Action
| Class Action
| Gobble up a foe's intellect, lowering their [[Intelligence]] by 1 per turn and healing your wounds for 5 turns ({{DamageText|1d8|Healing}} each turn).
| Gobble up a foe's intellect, lowering their [[Intelligence]] by 1 per turn and healing your wounds for 5 turns ({{DamageText|1d8|Healing}} each turn).
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|-
|-
| [[File:TadpoleSuperPower DisplacerShape.png|frameless|24x24px]][[Displacer Beast Shape]]
| {{SAI|Displacer Beast Shape|w=40}}
| Class Action
| Class Action
| Transform into a displacer beast that can [[Displace]] itself and enemies, and has 85 hit points. You take on the attributes of a displacer beast, but maintain your [[Intelligence]], [[Wisdom]], and [[Charisma]] scores. When your displacer beast form drops to 0 hit points, you revert to your original form.
| Transform into a displacer beast that can [[Displace]] itself and enemies, and has 85 hit points. You take on the attributes of a displacer beast, but maintain your [[Intelligence]], [[Wisdom]], and [[Charisma]] scores. When your displacer beast form drops to 0 hit points, you revert to your original form.
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===Other Powers===
===Other Powers===
{| class=wikitable style="margin-left: auto; margin-right: auto; border: none;"
{| class=wikitable style="margin-left: auto; margin-right: auto; border: none;"
! style="width: 15%;" | Power
! style="width: 23%;" | Power
! style="width: 15%;" | Type
! style="width: 10%;" | Type
! style="width: 55%;" | Description
! style="width: 52%;" | Description
! style="width: 15%;" | Requires
! style="width: 15%;" | Requires


|-
|-
| {{SmallIcon|Cleric Tadpole Survival Instinct.png}} [[Survival Instinct]]
| {{SAI|Survival Instinct|w=40}}
| Class Action
| Class Action
| If the character reaches 0 [[Hit Points]], it regains {{DamageText|3d4|Healing}} instead of falling Unconscious.
| If the character reaches 0 [[Hit Points]], it regains {{DamageText|3d4|Healing}} instead of falling Unconscious.

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