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Aylin: Difference between revisions

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===Camp Recruitment===
===Camp Recruitment===
It is possible for Aylin to become a partial camp follower if she survives the events of Act Two, but she will eventually leave the camp again upon resolution of certain quests in Act Three.
It is possible for Aylin to become a partial camp follower if she survives the events of Act Two, but she will eventually leave the camp again upon resolution of certain quests in Act Three.
==Attacks and Abilities==
==== {{SAI|Abjure Enemy|w=40}} ====
* Frighten an enemy. They'll be easier to hit and cannot move. Fiends and undead have {{Disadvantage}} on this [[Saving Throw]]
{{Range|m=18|ft=36}}
==== {{IconLink|Searing Smite.webp|Lunar Smite|w=40}} ====
* Engulf your weapon in Selûne's light, an additional 1d6 Radiant damage and inflicting [[Holy Flame]] on a hit.
{{Action|Action}}
{{Action|Bonus}}
{{SmallIcon|Spell Slot Icon.png}}Level 1 [[Spell Slot]].
{{DamageInfo|count=2|plus=5|die=6|type=Slashing}}
{{DamageInfo|count=1|die=8|type=Radiant}}
{{DamageInfo|count=1|die=6|type=Radiant}}
==== {{IconLink|Guiding Bolt.webp|Lunar Flare|w=40}} ====
* Fire a mote of moonlight that spills roiling Holy Fire in a 2m radius where it impacts.
{{DamageInfo|count=5|die=6|type=Radiant}}
{{Range|m=18|ft=36}}
==== {{IconLink|Generic Radiant Icon.webp|Lunar Blessing|w=40}} ====
* Surround yourself in a pillar of Selûne's light, inflicting [[Moonbeam]] on nearby foes.
==== {{SAI|Fly|w=40}} ====


==Related Quests==
==Related Quests==
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