Impress the Murder Tribunal: Difference between revisions

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[[File:Sarevok Murder Tribunal.jpg|thumb|A tribunal is required to get to Orin.]]
[[File:Sarevok Murder Tribunal.jpg|thumb|A tribunal is required to get to Orin.]]
'''Impress the Murder Tribunal''' is a sub-quest of the [[quest]] [[Get Orin's Netherstone]] in [[Act Three]] of Baldur's Gate 3. It is started automatically after entering [[Wyrm's Rock Fortress]] and long resting, or by entering the sewers for the first time.
'''Impress the Murder Tribunal''' is a sub-quest of the [[quest]] [[Get Orin's Netherstone]] in [[Act Three]] of Baldur's Gate 3. It is started automatically after entering [[Wyrm's Rock Fortress]] and long resting, or by entering the sewers for the first time.
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==Objectives==
==Objectives==
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<div class="toccolours mw-collapsible mw-collapsed">
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=== Infiltrate the Murder Tribunal ===
=== Infiltrate the Murder Tribunal ===
[[File:Murder Tribunal Quest Map.jpg|thumb|Map of the Murder Tribunal.]]
[[File:Murder Tribunal Quest Map.jpg|thumb|Map of the Murder Tribunal.]]
Enter the Murder Tribunal Antechamber and speak to [[That Which Guards]]. The entity provides a riddle, "Present me well from gifts thine own, or I shall rend thy flesh from bone." Choose "I killed to be here - and took the victim's hand as proof" to proceed forward. The party can use the hand bag from Dolor, the hands taken from any victims they chose to kill, or the hand of [[Enver Gortash|Gortash]] to gain entry. Choosing any other option results in a fight with the guards, and the Murder Tribunal becomes hostile as well.
Enter the Murder Tribunal Antechamber and speak to [[That Which Guards]]. The entity provides a riddle, "Present me well from gifts thine own, or I shall rend thy flesh from bone." Choose "I killed to be here - and took the victim's hand as proof" to proceed forward. The party can use the hand bag from Dolor, the hands taken from any victims they chose to kill, or the hand of [[Enver Gortash|Gortash]] to gain entry. For [[The Dark Urge]], if [[Gale]]'s hand was severed upon first meeting him, his hand can be used as well. Choosing any other option results in a fight with the guards, and the Murder Tribunal becomes hostile as well.


Choosing to go the murder route and not pursue Dolor results in Dolor being at the Tribunal and arguing with That Which Guards. That Which Guards states that only one murderer can go forth into the Tribunal. The party can tell Dolor to either go ahead, persuade him to fight against the Tribunal, or fight him to the death.
Choosing to go the murder route and not pursue Dolor results in Dolor being at the Tribunal and arguing with That Which Guards. That Which Guards states that only one murderer can go forth into the Tribunal. The party can tell Dolor to either go ahead, persuade him to fight against the Tribunal, or fight him to the death.
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* I didn't kill this person. But I will kill you.
* I didn't kill this person. But I will kill you.


If the soul was actually slain by the party, then no deception checks are needed. Choosing the first two options or the last option make Sarevok and the echoes hostile. Otherwise, Sarevok leads the party to the Dread Lord's Abattoir, for the next challenge. Inside the abattoir is the hollyphant investigator, [[Valeria]]. The party must choose to kill Valeria, becoming an unholy assassin of Bhaal, or slay Sarevok.
If the soul was actually slain by the party, then no deception checks are needed. Additionally, for [[The Dark Urge]], a DC 15 Intimidation check may be made to skip the scene altogether. Choosing the first two options or the last option make Sarevok and the echoes hostile. Otherwise, Sarevok leads the party to the Dread Lord's Abattoir, for the next challenge. Inside the abattoir is the hollyphant investigator, [[Valeria]]. The party must choose to kill Valeria, becoming an unholy assassin of Bhaal, or slay Sarevok.


An additional scene plays if either [[Minsc]] or [[Jaheira]] is in the party during the tribunal. Sarevok instantly recognizes them and declares them traitors. The party can respond by stating they are sacrifices offered up to Bhaal and kill them, or go through Intimidation or Performance checks to having Jaheira/Minsc kneel before the Tribunal. Doing the latter satisfies Sarevok enough to allow the Tribunal to continue and both Minsc and Jaheira can be baptised as unholy assassins.
An additional scene plays if either [[Minsc]] or [[Jaheira]] is in the party during the tribunal. Sarevok instantly recognizes them and declares them traitors. The party can respond by stating they are sacrifices offered up to Bhaal and kill them, or go through Intimidation or Performance checks to having Jaheira/Minsc kneel before the Tribunal. Doing the latter satisfies Sarevok enough to allow the Tribunal to continue and both Minsc and Jaheira can be baptised as unholy assassins.


== Aftermath ==
== Aftermath ==
After completing [[Get Orin's Netherstone]], the player may revisit the Murder Tribunal. If Sarevok is still alive, he will express admiration for the party's deeds, and start a fight.
After completing [[Get Orin's Netherstone]], the party may revisit the Murder Tribunal. If Sarevok is still alive, he will express admiration for the party's deeds, and start a fight.


== Quest Rewards ==
== Quest Rewards ==
* {{MdRarityItem| Amulet of Bhaal}}  
* {{MdRarityItem| Amulet of Bhaal}}  
* {{MdRarityItem| Map to the Temple of Bhaal}}
* {{MdRarityItem| Map to Bhaal Temple}}
* {{MdRarityItem| Sword of Chaos}} and {{MdRarityItem|Sarevok's Horned Helmet }} if Sarevok is killed
* {{MdRarityItem| Sword of Chaos}} and {{MdRarityItem|Sarevok's Horned Helmet }} if Sarevok is killed
* Becoming an Unholy Assassin allows to trade with [[Echo of Abazigal]], who sells unique Bhaalist-themed gear
* If Valeria is saved she will be recruited for [[Gather Your Allies]].
* Becoming an Unholy Assassin allows to trade with [[Echo of Abazigal]], who sells unique Bhaalist-themed gear.


==Achievements==
==Achievements==

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