Wild Magic (barbarian subclass): Difference between revisions

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→‎Subclass features: Added a sentence specifying wild magic saving throw DC being a fixed value.
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[[Category:Subclasses]]
{{hatnote|For the sorcerer subclass of the same name, see [[Wild Magic (Sorcerer subclass)]].}}
'''Wild Magic''' is one of the [[Barbarian#Level 3|subclasses]] of [[Barbarian|barbarian]]. These barbarians manifest otherworldy magic to bolster their martial abilities.
 
{{SubclassQuote|quote=The wild influence of magic has transformed you, suffusing you with arcane power that churns within you, waiting to be released.|image=Wild_Magic_Barbarian_Subclass_Icon.png}}
{{SubclassQuote|quote=The wild influence of magic has transformed you, suffusing you with arcane power that churns within you, waiting to be released.|image=Wild_Magic_Barbarian_Subclass_Icon.png}}


'''Wild Magic''' is one of the [[Barbarian#Level 3|Subclasses]] of [[Barbarian]]. These Barbarians manifest otherworldy magic to bolster their martial abilities.
== Subclass features ==
 
{{SubclassNote|Barbarian}}
''See also: For the Sorcerer version, see [[Wild Magic (Sorcerer Subclass)]].''


== Subclass Features ==
{{Level header|3}}
{{SubclassNote|Barbarian}}
=== Level 3 ===


==== {{SAI|Rage: Wild Magic|w=40}} ====
; {{SAI|Rage: Wild Magic|w=40}}
* Rage instantly causes a randomly rolled [[#Wild Magic Effects|Wild Magic effect]]. Some of these effects can be activated every subsequent turn as a bonus action.
: Rage instantly causes a randomly rolled [[#Wild Magic Effects|Wild Magic effect]]. Some of these effects can be activated every subsequent turn as a bonus action. Effects that trigger a [[Saving Throw|saving throw]] have a fixed DC of 12.


===== Wild Magic Effects =====
==== Wild Magic Effects ====
{{:Wild Magic table (Barbarian)}}
{{:Wild Magic table (Barbarian)}}


==== {{SAI|Magic Awareness|w=40}} ====
; {{SAI|Magic Awareness|w=40}}  
* Anyone within a {{Distance|m=3|ft=10}} range adds their [[Proficiency Bonus]] to [[Saving Throw|Saving Throws]] against spells.
: Anyone within a {{Distance|m=3|ft=10}} range adds their [[Proficiency Bonus]] to [[Saving Throw|Saving Throws]] against spells.


=== Level 6 ===
{{Level header|6}}


==== Bolstering Magic ====
{{table list|
* '''{{SAI|Bolstering Magic: Boon|w=30}}:''' You or an ally receive +1d4 bonus to [[Attack Roll|Attack Rolls]] and [[Ability Check|Ability Checks]] for 10 turns.
; {{SAI|Bolstering Magic: Boon|w=40}}
* '''{{SAI|Bolstering Magic: Level 1 Spell Slot|w=30}}:''' You or an ally recover a level 1 [[Spells#Spell_Slots|Spell Slot]].
: You or an ally receive +1d4 bonus to [[Attack Roll|Attack Rolls]] and [[Ability Check|Ability Checks]] for 10 turns.
* '''{{SAI|Bolstering Magic: Level 2 Spell Slot|w=30}}:''' You or an ally recover a level 2 Spell Slot.
; {{SAI|Bolstering Magic: Level 1 Spell Slot|w=40}}
: You or an ally recover a level 1 [[Spells#Spell_Slots|Spell Slot]].
; {{SAI|Bolstering Magic: Level 2 Spell Slot|w=40}}
: You or an ally recover a level 2 Spell Slot.
}}


=== Level 9 ===
{{Level header|9}}


* '''{{SAI|Bolstering Magic: Level 3 Spell Slot|w=30}}:''' You or an ally recover a level 3 Spell Slot.
{{Table list|
; {{SAI|Bolstering Magic: Level 3 Spell Slot|w=40}}
: You or an ally recover a level 3 Spell Slot.
}}


=== Level 10 ===
{{Level header|10}}


* '''{{SAI|Unstable Backlash|w=30}}:''' While enraged, when you take damage or fail a [[Saving Throw]], you trigger another [[#Wild Magic Effects|Wild Magic effect]] that replaces the current one. (This counts as a [[reaction]] and can be set to ask.)
; {{SAI|Unstable Backlash|w=40}}
: While enraged, when you take damage or fail a [[Saving Throw]], you trigger another [[#Wild Magic Effects|Wild Magic effect]] that replaces the current one. (This counts as a [[reaction]] and can be set to ask.)


{{BarbarianNavbox}}
{{BarbarianNavbox}}
[[Category:Subclasses]]
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