Template:Weapon page: Difference between revisions

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Added conditions to WeaponPage template as well
m (add uuid to example)
(Added conditions to WeaponPage template as well)
Line 134: Line 134:
| {{{actions}}}
| {{{actions}}}
}}
}}
}}</div>{{#if: {{{where to find|}}} | {{blank}}
}}</div> {{#if: {{{condition|}}} |
 
<h3> Condition: {{{condition}}} </h3>
 
<div class="bg3wiki-tooltip-box bg3wiki-tooltip-gradient-common">
{{Condition | {{{condition}}}
| save = {{{condition save|}}}
| duration = {{{condition duration|}}}
}}
{{main namespace only|{{Inflicts|{{{condition}}}|item}}}}
</div>
{{#if: {{{condition2|}}} |
 
<h3> Condition: {{{condition2}}} </h3>
 
<div class="bg3wiki-tooltip-box bg3wiki-tooltip-gradient-common">
{{Condition | {{{condition2}}}
| save = {{{condition2 save|}}}
| duration = {{{condition2 duration|}}}
}}
{{main namespace only|{{Inflicts|{{{condition2}}}|item}}}}
</div>
 
  }}
}} {{#if: {{{where to find|}}} | {{blank}}


<h2> Where to find </h2>
<h2> Where to find </h2>
Line 243: Line 267:
<!-- Actions you get when you have proficiency and wield the weapon in your main-hand. -->
<!-- Actions you get when you have proficiency and wield the weapon in your main-hand. -->
| weapon actions = Pommel Strike, Lacerate, Rush Attack
| weapon actions = Pommel Strike, Lacerate, Rush Attack
<!-- Conditions that this weapon may or may not inflict on every hit. -->
| condition = Dazed
| condition duration = 10
| condition save = WIS
| condition2 = Prone
| condition2 duration = 1
| condition2 save =


<!-- List of special features or abilities granted by the weapon. -->
<!-- List of special features or abilities granted by the weapon. -->
Line 290: Line 322:
| uuid =
| uuid =
| weapon actions =
| weapon actions =
| condition =
| condition duration =
| condition save =
| condition2 =
| condition2 duration =
| condition2 save =
| special =
| special =
| where to find =
| where to find =
Line 331: Line 369:
| uuid =  3d99b0ae-4e96-438a-8029-cce11109f415
| uuid =  3d99b0ae-4e96-438a-8029-cce11109f415
| weapon actions = Pommel Strike, Lacerate, Rush Attack
| weapon actions = Pommel Strike, Lacerate, Rush Attack
| condition = Bless
| condition duration = 1
| condition save =
| condition2 = Burning
| condition2 duration = 3
| condition2 save =
| special =
| special =
* '''Super Cool Ability:''' Once per [[Long Rest]] you can use this awesome ability of this weapon.
* '''Super Cool Ability:''' Once per [[Long Rest]] you can use this awesome ability of this weapon.

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