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{{ up to date | 2023-08-29 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{PageSeo
[[Category:Actions]]
| title = Weapon actions
'''Weapon Actions''' are a type of [[Action]] granted to a character based on the type of weapon they are wielding. For example, bladed weapons such as [[Longswords]] will typically grant the [[Lacerate]] weapon action.
| image = Piercing_Strike.webp
| description = Weapon actions are special attacks or actions tied to specific weapon classes or individual weapons.
}}
 
'''Weapon actions''' are [[action]]s granted to a character based on the weapon they are wielding. Usually, these actions are special attacks that are superior in some way to normal attacks. Each type of weapon has its own set of weapon actions which helps distinguish weapon categories. For example, [[Longswords]] grant the {{SAI|Lacerate}}, {{SAI|Rush Attack}}, and {{SAI|Pommel Strike}} actions. Additionally, many special weapons have unique weapon actions on top of the ones granted by the weapon type.


These actions are only usable once per [[Short Rest]] and are special in some way, normally able to do bonus damage, hit multiple targets, debilitate foes, or move the character.
Each weapon action is limited to one use per [[short rest]] unless otherwise specified.
In order to gain access to the weapon actions from a weapon, a creature must be [[proficient]] in that weapon type and have it equipped in the main hand or both hands. Off-hand weapons do not grant weapon actions.


In order to gain access to the Weapon Actions from a weapon, a creature must have [[Proficiency]] in that weapon type and have it equipped in the main hand or both hands (off-hand weapons do not grant Weapon Actions).
== Weapon action DC ==


The [[Difficulty Class]] (or DC) for Saving Throws against Weapon Actions is calculated similarly to [[Spells|Spellcasting DC]] - except for four differences: firstly, the [[Spells#Spellcasting Ability and Proficiency|Spellcasting Ability Modifier]] is replaced with the [[Ability Modifier]] of either Strength or Dexterity, whichever is higher; secondly, proficiency bonus isn't added; thirdly, the base DC is 10 instead of 8; and finally, each Weapon Action can grant its own inherent bonus DC that isn't listed anywhere,<!-- LARIAN! --> but most frequently it's +2. To express all this mathematically:
Many weapon actions are attacks that can inflict debilitating conditions on the target. For these attacks, the target gets to make a [[saving throw]] to avoid suffering the condition. The [[Difficulty Class]] (or DC) for saving throws is calculated similarly to [[Spells#Spell saves|spell save DC]] except for two differences: First, the [[Spells#Spellcasting ability|spellcasting ability modifier]] is replaced with the [[Abilities#Ability score modifiers|ability score modifier]] of either Strength or Dexterity, whichever is higher. Second, each weapon action can grant its own inherent bonus DC that isn't listed anywhere,<!-- LARIAN! --> but most frequently it's +2. To express all this mathematically:


<div class="center">
<div class="center">
{{InfoBlob|1 =
{{InfoBlob|1 =
Weapon Action DC = 10 + [[Strength|Strength]] or [[Dexterity|Dexterity]] + [[Weapon Actions#Melee Weapons|Inherent Weapon Action Bonus DC]]
Weapon action DC = 8 + [[proficiency bonus]] + [[Strength]] or [[Dexterity]] modifier + inherent weapon action bonus DC
}}
}}
</div>
</div>


Certain Weapon Action instead uses '''Hybrid DC'''<!-- LARIAN! -->, which allows a user to either use their [[Spells|Spellcasting DC]] or Weapon Action DC with a +2 bonus, whichever is higher.
Certain weapon action instead use '''Hybrid DC'''<!-- LARIAN! --> which allows a user to either use their spell save DC or weapon action DC with a +2 bonus, whichever is higher. Other unique weapon actions always use the spell save DC. In all cases, the type of DC and any inherent bonus is listed in the tables below.


== Overview of Weapon Actions ==
Prior to Patch 5, weapon actions instead had a base DC of 10 but did not add the proficiency bonus to the DC, leading to an overall lower DC after proficiency bonus increases at level 5. This was changed to the above formula after patch 5.


=== Melee Weapons ===
== Basic weapon actions ==
<!-- Don't use absolute widths! Remember mobile! -->
The following weapon actions are granted by different weapon types. All weapons in given category will have the specified weapon actions.
=== Basic melee weapon actions ===
{| class="wikitable" style="width: 100%;"
{| class="wikitable" style="width: 100%;"
! style="width: 15.0%;" | Weapon Action
! style="width: 18%;" | Weapon action
! style="width: 17.5%;" | Associated Weapons
! style="width: 14%;" | Associated weapons
! style="width: 17.5%;" | Cost
! Cost
! style="width: 17.5%;" | Effect
! Effect
! style="width: 12.5%;" | Bonus DC
! Damage
! style="width: 20.0%;" | Damage
|-
|-
| [[Backbreaker]]
| {{SAI|Backbreaker|w=40}}
|
|
<ul style="list-style: none;">
{{WeaponType|Warhammers}}<br>
<li> {{WeaponType|Warhammers}}
{{WeaponType|Mauls}}
<li> {{WeaponType|Mauls}}
| style="text-align: center;" | {{r|action}}
</ul>
| Inflict {{Cond|Prone}}
| {{Action}}
* {{Saving throw|STR}}
| Inflict {{Condition|Prone|inline=true}}
* Weapon action DC
| [[Strength]] (+1)
* {{duration|2}}
| 1d4 {{DamageModifier|Strength}} <br> {{DamageType|Bludgeoning}}
| '''1d4''' {{DamageModifier|finesse}}
* Inherits weapon damage type
|-
|-
| [[Brace (Melee)]]
| {{SAI|Brace (Melee)|w=40}}
|
|
<ul style="list-style: none;">
{{WeaponType|Glaives}}<br>
<li> {{WeaponType|Glaives}}
{{WeaponType|Pikes}}
<li> {{WeaponType|Pikes}}
| style="text-align: center;" | {{r|movement m|6}}
</ul>
| Reroll melee damage rolls and take the higher value
| {{action | movement | m = 6 | ft = 20 }}
* {{duration|1}}
| 'Advantage' on damage rolls for this turn
| style="text-align: center;" | -
| -
| -
|-
|-
| [[Cleave]]
| {{SAI|Cleave|w=40}}
|
|
<ul style="list-style: none;">
{{WeaponType|Battleaxes}}<br>
<li> {{WeaponType|Battleaxes}}
{{WeaponType|Greataxes}}<br>
<li> {{WeaponType|Greataxes}}
{{WeaponType|Halberds}}<br>
<li> {{WeaponType|Halberds}}
{{WeaponType|Greatswords}}
<li> {{WeaponType|Greatswords}}
| style="text-align: center;" | {{r|action}}
</ul>
| Strike up to 3 targets
| {{Action}}
* {{AOE | cone | m = 1.5 | ft = 5 }}
| Strike 3 targets <br> {{AOE | cone | m = 1.5 | ft = 5 }}
| Halved weapon damage  
| -
* Any bonus damage is not halved, e.g. from {{SAI|Divine Smite}} or {{SAI|Great Weapon Master: All In|Great Weapon Master}}
| Halved weapon damage <br> (added damage is not halved e.g. from [[Divine Smite]], [[Great Weapon Master: All In|Great Weapon Master]])
|-
|-
| [[Concussive Smash]]
| {{SAI|Concussive Smash|w=40}}
|
|
<ul style="list-style: none;">
{{WeaponType|Morningstars}}<br>
<li> {{WeaponType|Morningstars}}
{{WeaponType|Clubs}}<br>
<li> {{WeaponType|Clubs}}
{{WeaponType|Light Hammers}}<br>
<li> {{WeaponType|Light Hammers}}
{{WeaponType|Maces}}<br>
<li> {{WeaponType|Maces}}
{{WeaponType|Warhammers}}<br>
<li> {{WeaponType|Warhammers}}
{{WeaponType|Greatclubs}}<br>
<li> {{WeaponType|Greatclubs}}
{{WeaponType|Mauls}}
<li> {{WeaponType|Mauls}}
| style="text-align: center;" | {{r|action}}
</ul>
| Inflict {{Cond|Dazed}}
| {{Action}}
* {{Saving throw|CON}}
| Inflict {{Condition|Dazed|inline=true}}
* Hybrid DC
| [[Constitution]] (Hybrid DC)
* {{duration|2}}
| Weapon damage
| Weapon damage
|-
|-
| [[Crippling Strike|Maiming Strike]]
| {{SAI|Maiming Strike|w=40}}
|
|
<ul style="list-style: none;">
{{WeaponType|War Picks}}<br>
<li> {{WeaponType|War Picks}}
{{WeaponType|Battleaxes}}
<li> {{WeaponType|Battleaxes}}
| style="text-align: center;" | {{r|action}}
</ul>
| Inflict {{Cond|Maimed}}
| {{Action}}
* {{Saving throw|CON}}
| Inflict {{Condition|Maimed|inline=true}}
* Weapon action DC + 2
| [[Constitution]] (+2)
* {{duration|2}}
| 1d4 {{DamageModifier|Strength}} <br> {{DamageType|Slashing}}
| '''1d4''' {{DamageModifier|finesse}}
* Inherits weapon damage type
|-
|-
| [[Disarming_Strike_(Weapon_Action)|Disarming Strike]]
| {{SAI|Disarming Strike|w=40}}
|
| {{WeaponType|Tridents}}
<ul style="list-style: none;">
| style="text-align: center;" | {{r|action}}
<li> {{WeaponType|Tridents}}
| Target drops weapon
</ul>
* {{Saving throw|STR}}
| {{Action}}
* Weapon action DC + 2
| Target drops Weapon
| '''1d4''' {{DamageModifier|finesse}}
| [[Strength]]  (+2)
* Inherits weapon damage type
| 1d4 {{DamageModifier|Strength}} <br> {{DamageType|Piercing}}
|-
|-
| [[Flourish]]
| {{SAI|Flourish|w=40}}
|
|
<ul style="list-style: none;">
{{WeaponType|Scimitars}}<br>
<li> {{WeaponType|Scimitars}}
{{WeaponType|Shortswords}}<br>
<li> {{WeaponType|Shortswords}}
{{WeaponType|Rapiers}}
<li> {{WeaponType|Rapiers}}
| style="text-align: center;" | {{r|bonus}}
</ul>
| Inflict {{Cond|Off Balance}}
| {{Action|bonus}}
* {{Saving throw|DEX}}
| Inflict {{Condition|Off Balance|inline=true}}
* Weapon action DC + 2
| [[Dexterity]] (+2)
* {{duration|2}}
| None
| {{DamageText|1d4|Bludgeoning}}
* Non-lethal damage
|-
|-
| [[Heartstopper]]
| {{SAI|Heartstopper|w=40}}
|
| {{WeaponType|Morningstars}}
<ul style="list-style: none;">
| style="text-align: center;" | {{r|action}}
<li> {{WeaponType|Morningstars}}
| Inflict {{Cond|Chest Trauma}}
</ul>
* {{Saving throw|CON}}
| {{Action}}
* Weapon action DC + 2
| Inflict {{Condition|Chest Trauma|inline=true}}
* {{duration|2}}
| [[Constitution]] (+2)
| '''1d4''' {{DamageModifier|finesse}}
| 1d4 {{DamageModifier|Strength}} <br> {{DamageText||Bludgeoning}}
* Inherits weapon damage type
|-
|-
| [[Lacerate]]
| {{SAI|Lacerate|w=40}}
|
|
<ul style="list-style: none;">
{{WeaponType|Handaxes}}<br>
<li> {{WeaponType|Handaxes}}
{{WeaponType|Sickles}}<br>
<li> {{WeaponType|Sickles}}
{{WeaponType|Scimitars}}<br>
<li> {{WeaponType|Scimitars}}
{{WeaponType|Battleaxes}}<br>
<li> {{WeaponType|Battleaxes}}
{{WeaponType|Longswords}}<br>
<li> {{WeaponType|Longswords}}
{{WeaponType|Glaives}}<br>
<li> {{WeaponType|Glaives}}
{{WeaponType|Greataxes}}<br>
<li> {{WeaponType|Greataxes}}
{{WeaponType|Greatswords}}<br>
<li> {{WeaponType|Greatswords}}
{{WeaponType|Halberds}}
<li> {{WeaponType|Halberds}}
| style="text-align: center;" | {{r|action}}
</ul>
| Inflict {{Cond|Bleeding}}
| {{Action}}
* {{Saving throw|CON}}
| Inflict {{Condition|Bleeding|inline=true}}
* Weapon action DC + 2
| [[Constitution]] (+2)
* {{duration|2}}
| Weapon damage
| Weapon damage
|-
|-
| [[Piercing Strike]]
| {{SAI|Piercing Strike|w=40}}
|<ul style="list-style: none;">
|
<li> {{WeaponType|Daggers}}
{{WeaponType|Daggers}}<br>
<li> {{WeaponType|Rapiers}}
{{WeaponType|Rapiers}}<br>
<li> {{WeaponType|Shortswords}}
{{WeaponType|Shortswords}}<br>
<li> {{WeaponType|Tridents}}
{{WeaponType|Tridents}}<br>
<li> {{WeaponType|Pikes}}
{{WeaponType|Pikes}}<br>
<li> {{WeaponType|Javelins}}
{{WeaponType|Javelins}}
</ul>
| style="text-align: center;" | {{r|action}}
| {{Action}}
| Inflict {{Cond|Gaping Wounds}}
| Inflict {{Condition|Gaping Wounds|inline=true}}
* {{Saving throw|CON}}
| [[Constitution]] (+2)
* Weapon action DC + 2
* {{duration|2}}
| Weapon damage
| Weapon damage
|-
|-
| [[Pommel Strike]]
| {{SAI|Pommel Strike|w=40}}
|
|
<ul style="list-style: none;">
{{WeaponType|Longswords}}<br>
<li> {{WeaponType|Longswords}}
{{WeaponType|Greatswords}}
<li> {{WeaponType|Greatswords}}
| style="text-align: center;" | {{r|bonus}}
</ul>
| Inflict {{Cond|Dazed}}
| {{Action|bonus}}
* {{Saving throw|CON}}
| Inflict {{Condition|Dazed|inline=true}}
* Weapon action DC + 2
| [[Constitution]] (+2)
* {{duration|2}}
| 1d4 {{DamageModifier|Strength}} <br> {{DamageType|Slashing}}
| {{DamageText|1d4|Bludgeoning}}
* Non-lethal damage
|-
|-
| [[Prepare]]
| {{SAI|Prepare|w=40}}
|
| {{WeaponType|Greataxes}}
<ul style="list-style: none;">
| style="text-align: center;" | {{r|movement m|6}}
<li> {{WeaponType|Greataxes}}
</ul>
| {{action | movement | m = 6 | ft = 20 }}
| Extra damage on melee attacks this turn
| Extra damage on melee attacks this turn
| -
| [[Ability Score Modifier|Strength modifier]] {{DamageType|Slashing}}
| [[Ability Score Modifier|Strength Modifier]] <br> {{DamageType|Slashing}}
|-
|-
| [[Rush Attack]]
| {{SAI|Rush Attack|w=40}}
|
|
<ul style="list-style: none;">
{{WeaponType|Longswords}}<br>
<li> {{WeaponType|Longswords}}
{{WeaponType|Spears}}<br>
<li> {{WeaponType|Spears}}
{{WeaponType|Tridents}}<br>
<li> {{WeaponType|Tridents}}
{{WeaponType|Glaives}}<br>
<li> {{WeaponType|Glaives}}
{{WeaponType|Halberds}}<br>
<li> {{WeaponType|Halberds}}
{{WeaponType|Pikes}}
<li> {{WeaponType|Pikes}}
| style="text-align: center;" | {{r|action}}<br>+<br>{{r|movement}}
</ul>
| Charge up to {{dist|m=9|ft=30}} away<br>Inflict {{Cond|Off Balance}}
| {{Action}}
* {{Saving throw|STR}}
| Charge 9 m / 30 ft <br> Inflict {{Condition|Off Balance|inline=true}}
* Weapon action DC
| [[Strength]] (+1)
* {{duration|2}}
| 1d4 {{DamageModifier|Strength}} <br> Inherits weapon damage type  
| '''1d4''' {{DamageModifier|finesse}}
* Inherits weapon damage type  
|-
|-
| [[Tenacity]]
| {{SAI|Tenacity|w=40}}
|
|
<ul style="list-style: none;">
{{WeaponType|Morningstars}}<br>
<li> {{WeaponType|Morningstars}}
{{WeaponType|Greatclubs}}<br>
<li> {{WeaponType|Greatclubs}}
{{WeaponType|Mauls}}
<li> {{WeaponType|Mauls}}
| style="text-align: center;" | {{r|reaction}}
</ul>
| {{Action|Reaction}}
| Inflict damage on a miss
| Inflict damage on a miss
| -
* {{Recharge|Unlimited use}}
| [[Ability Score Modifier|Strength Modifier]] <br> {{DamageType|Bludgeoning}}
| [[Ability Score Modifier|Strength modifier]] {{DamageType|Bludgeoning}}
* Minimum 1 damage
|-
|-
| [[Topple]]
| {{SAI|Topple|w=40}}
|
| {{WeaponType|Quarterstaves}}
<ul style="list-style: none;">
| style="text-align: center;" | {{r|action}}
<li> {{WeaponType|Quarterstaves}}
| Inflict {{Cond|Prone}}
</ul>
* {{Saving throw|DEX}}
| {{Action}}
* Weapon action DC + 2
| Inflict {{Condition|Prone|inline=true}}
* {{duration|1}}
| [[Dexterity]] (+2)
| {{DamageText|1d4|Bludgeoning}}
| None
* Non-lethal damage
|-
|-
| [[Weakening Strike]]
| {{SAI|Weakening Strike|w=40}}
|
|
<ul style="list-style: none;">
{{WeaponType|Rapiers}}<br>
<li> {{WeaponType|Rapiers}}
{{WeaponType|War Picks}}<br>
<li> {{WeaponType|War Picks}}
{{WeaponType|Warhammers}}
<li> {{WeaponType|Warhammers}}
| style="text-align: center;" | {{r|action}}
</ul>
| Inflict {{Cond|Weak Grip}}
| {{Action}}
* {{Saving throw|STR}}
| Inflict {{Condition|Weak Grip|inline=true}}
* Weapon action DC + 2
| [[Strength]] (+2)
* {{duration|2}}
| 1d4 {{DamageModifier|Strength}} <br> Inherits weapon damage type  
| '''1d4''' {{DamageModifier|finesse}}
* Inherits weapon damage type
* Non-lethal damage
|}
|}


=== Ranged Weapons ===
=== Basic ranged weapon actions ===
<!-- Don't use absolute widths! Remember mobile! -->
{| class="wikitable" style="width: 100%;"
{| class="wikitable" style="width: 100%;"
! style="width: 15.0%;" | Weapon Action
! Weapon action
! style="width: 17.5%;" | Associated Weapons
! Associated weapons
! style="width: 17.5%;" | Cost
! Cost
! style="width: 17.5%;" | Effect
! Effect
! style="width: 12.5%;" | Saving Throw
! Damage
! style="width: 20.0%;" | Damage
|-
|-
| [[Brace (Ranged)]]
| {{SAI|Brace (Ranged)|w=40}}
|
|
<ul style="list-style: none;">
{{WeaponType|Heavy Crossbows}}<br>
<li> {{WeaponType|Longbows}}
{{WeaponType|Longbows}}
<li> {{WeaponType|Heavy Crossbows}}
| style="text-align: center;" | {{r|movement m|6}}
</ul>
| Reroll ranged damage rolls and take the higher value
| {{action | movement | m = 6 | ft = 20 }}
* {{duration|1}}
| 'Advantage' on damage rolls for this turn
| style="text-align: center;" | -
| -
| -
|-
|-
| [[Hamstring Shot]]
| {{SAI|Hamstring Shot|w=40}}
|
|
<ul style="list-style: none;">
{{WeaponType|Shortbows}} <br>
<li> {{WeaponType|Shortbows}}
{{WeaponType|Longbows}}
<li> {{WeaponType|Longbows}}
| style="text-align: center;" | {{r|action}}
</ul>
| Inflict {{Cond|Hamstrung}}
| {{Action}}
* {{Saving throw|CON}}
| Inflict {{Condition|Hamstrung|inline=true}}
* Weapon action DC + 2
| [[Constitution]] (+1)
* {{duration|2}}
| Weapon damage
| Weapon damage
|-
|-
| [[Mobile Shot]]
| {{SAI|Mobile Shot|w=40}}
|
| {{WeaponType|Hand Crossbows}}
<ul style="list-style: none;">
| style="text-align: center;" | {{r|bonus}}
<li> {{WeaponType|Hand Crossbows}}
| Make a bonus action attack after using {{SAI|Dash}} or {{SAI|Disengage}}
</ul>
| {{Action|bonus}}
| Weapon attack as a bonus action <br> ''Prerequisite: Dashed or Disengaged this turn''
| -
| Weapon damage
| Weapon damage
|-
|-
| [[Piercing Shot]]
| {{SAI|Piercing Shot|w=40}}
|  
|
<ul style="list-style: none;">
{{WeaponType|Heavy Crossbows}}<br>
<li> {{WeaponType|Light Crossbows}}
{{WeaponType|Light Crossbows}}<br>
<li> {{WeaponType|Hand Crossbows}}
{{WeaponType|Hand Crossbows}}
<li> {{WeaponType|Heavy Crossbows}}
| style="text-align: center;" | {{r|action}}
</ul>
| Inflict {{Cond|Gaping Wounds}}
| {{Action}}
* {{Saving throw|CON}}
| Inflict {{Condition|Gaping Wounds|inline=true}}
* Weapon action DC + 2
| [[Constitution]] (+1)
* {{duration|2}}
| Weapon damage
| Weapon damage
|}
|}


=== Special Actions ===
== Unique weapon actions ==


The following actions are available only on specific weapons.
The following weapon actions are available only on specific weapons. These actions are granted in addition to the basic weapon actions associated with the weapon category.


<!-- Don't use absolute widths! Remember mobile! -->
=== Unique melee weapon actions ===
{| class="wikitable" style="width: 100%;"
{| class="wikitable" style="width: 100%;"
! style="width: 15.0%;" | Weapon Action
! Weapon action
! style="width: 17.5%;" | Associated Weapons
! Associated weapons
! style="width: 15.0%;" | Cost
! Cost
! style="width: 20.0%;" | Effect
! Effect
! style="width: 12.5%;" | Saving Throw
! Damage
! style="width: 20.0%;" | Damage
|-
| {{SAI|Absolute Power|w=40}}
| {{LgRarityItem|Faithbreaker}}
style="text-align: center;" | {{r|action}}
| Push target back {{dist|m=5|ft=17}}
* {{SavingThrow|STR}}
* Spell save DC
|
Weapon damage<br>
+ Strength modifier<br>
+ {{DamageText|1d6|Force}}
|-
| {{SAI|Blood Money|w=40}}
| {{LgRarityItem|Twist of Fortune}}
style="text-align: center;" | {{r|action}}
| Deal extra damage based on amount of gold carried by the target
* Target's gold is consumed by this attack
|
Weapon damage<br>
+ Proficiency bonus per 300 gold
|-
|-
| [[Arcane Ammunition (Weapon Action)|Arcane Ammunition]]
| {{SAI|Blood Sacrifice|w=40}}
| {{SmallIcon|Crossbow of Arcane Force Icon.png}} [[Crossbow of Arcane Force]]
| {{LgRarityItem|Ritual Dagger}}
| {{Action|bonus}}
|  style="text-align: center;" | {{r|bonus}}
| Infuse your bolts to deal additional an {{DamageText|1d4|Force}} damage.
| Deal {{DamageText|1d4|Slashing}} damage to self. Apply {{Cond|Bless}} to self.
* {{Duration|1}}
| -
| -
|-
| {{SAI|Colossal Onslaught|w=40}}
| {{LgRarityItem|Jorgoral's Greatsword}}
|  style="text-align: center;" | {{r|action}}
| Strike multiple targets in a line
* {{AOE | line | m = 6 | ft = 20 }}
|
Weapon damage<br>
+ Proficiency bonus
|-
| {{SAI|Commander's Strike|w=40}}
| {{LgRarityItem|Duke Ravengard's Longsword}}<br>{{LgRarityItem|Ravengard's Scourger}}
|  style="text-align: center;" | {{r|action}}<br>+<br>{{r|bonus}}
| Command an ally to make a weapon attack
* Range: {{distance|m=9|ft=30}}
* Ally spends a {{r|reaction}} on their turn to make the attack
| Weapon damage + 1d8
|-
| {{SAI|Corrosive Strike|w=40}}
| {{LgRarityItem|Corrosive Flail}}
|  style="text-align: center;" | {{r|action}}
| Create a pool of {{Area|Acid (surface)}}  around the target
* Reduces {{ArmourClass}} by 2
* {{AOE|radius|m = 3|ft=10}}
* {{duration|3}}
|
Weapon damage<br>
+ {{DamageText|Proficiency bonus|Acid}}
|-
| {{SAI|Crowning Strike|w=40}}
| {{LgRarityItem|Blade of Oppressed Souls}}
|  style="text-align: center;" | {{r|action}}
| Inflict {{Cond|Crown of Madness}}
* {{SavingThrow|INT}}
* Weapon action DC + 2
* {{duration|3}}
|
Weapon damage<br>
+ {{DamageText|Proficiency bonus|Psychic}}
|-
| {{SAI|Dawnburst Strike|w=40}}
| {{LgRarityItem|The Sacred Star}}
|  style="text-align: center;" | {{r|action}}
| Inflict {{Cond|Blinded}} in an AoE
* {{SavingThrow|CON}}
* Weapon action DC + 2
* {{AOE|radius|m=3|ft=10}}
* {{duration|3}}
|
Weapon damage<br>
+ {{DamageText|Proficiency bonus|Radiant}}
|-
| {{SAI|Dueller's Enthusiasm|w=40}}
| {{LgRarityItem|Duellist's Prerogative}}
|  style="text-align: center;" | {{r|bonus}}
| If not dual-wielding, make a bonus attack with this weapon
* {{Recharge|Per turn}}
| Weapon damage
|-
| {{SAI|Edge of Darkness|w=40}}
| {{LgRarityItem|Shar's Spear of Evening}}
|  style="text-align: center;" | {{r|action}}
| Create a cloud of {{Area|Darkness (cloud)}} and hit every target inside
* {{AOE|radius|m=3|ft=10}}
* {{Duration|3}}
| Weapon damage
|-
| {{SAI|Gargantuan Cleave|w=40}}
| {{LgRarityItem|Very Heavy Greataxe}}
|  style="text-align: center;" | {{r|action}}
| Strike up to 3 targets
* {{AOE|cone|m=2|ft=7}}
Inflict {{Cond|Off Balance (Gargantuan Cleave)|Off Balance}} on self
* {{Duration|1}}
|
Half weapon damage<br>
+ {{DamageText|1d6|Slashing}}
* Bonus damage such as from {{SAI|Great Weapon Master}} is not halved
|-
| {{SAI|Grand Slam|w=40}}
| {{LgRarityItem|Corpsegrinder}}
|  style="text-align: center;" | {{r|action}}<br>{{note|These weapon actions do not count as attacks for the purposes of {{SAI|Extra Attack}} and require your full {{r|action}} to use.|name=fullaction}}
| Damage and push away enemies in an AoE
* Push equal to normal {{SAI|Shove}} distance
* {{SavingThrow|DEX}}
* Weapon action DC + 2
* {{AOE|radius|m=3|ft=10}}
|
Weapon damage<br>
+ {{DamageText|Proficiency bonus|Thunder}}
|-
| {{SAI|Hellflame Cleave|w=40}}
| {{LgRarityItem|Hellfire Greataxe}}
|  style="text-align: center;" | {{r|action}}<br>{{note|name=fullaction}}
| Strike multiple targets and inflict {{Cond|Roiling Hellfire}}
* {{SavingThrow|DEX}}
* Spell save DC
* {{AOE|cone|m=3|ft=10}}
* Creates {{Area|Hellfire}} surface
|
Weapon damage<br>
+ {{DamageText|2d6|Fire}}
|-
| {{SAI|Hush You! |w=40}}
| {{LgRarityItem|Witchbreaker}}
|  style="text-align: center;" | {{r|action}}
| Inflict {{Cond|Silenced}}
* {{SavingThrow|CON}}
* Weapon action DC + 2
* {{duration|2}}
|
Weapon damage<br>
+ Proficiency bonus
|-
| {{SAI|Moonlight Butterflies|w=40}}
| {{LgRarityItem|Moonlight Glaive}}
|  style="text-align: center;" | {{r|action}}
| Create {{Area|Moonlight Butterflies (area)}} area
* Provides {{Advantage}} against creatures inside
* {{AOE|radius|m=2|ft=7}}
* {{duration|3}}
|
Weapon damage<br>
+ Proficiency bonus<br>
+ {{DamageText|Proficiency bonus|Psychic}}
|-
| {{SAI|Part the Flesh|w=40}}
| {{LgRarityItem|Fleshrender}}
|  style="text-align: center;" | {{r|action}}
| Inflict {{Cond|Rended Flesh}}
* {{SavingThrow|CON}}
* Weapon action DC + 2
* {{Duration|3}}
|
Weapon damage<br>
+ {{DamageText|Proficiency bonus|Necrotic}}
|-
| {{SAI|Perfectly Balanced Strike|w=40}}
| {{LgRarityItem|Belm}}
|  style="text-align: center;" | {{r|bonus}}
| Make an attack with your main-hand weapon
* If Belm is equipped in your offhand, the attack will not be made with Belm.
* {{Recharge|Per turn}}
| Weapon damage
|-
| {{SAI|Phalar Aluve: Shriek|w=40}}
| {{LgRarityItem|Phalar Aluve}}
|  style="text-align: center;" | {{r|action}}<br>{{note|name=fullaction}}
| Create aura that debuffs nearby enemies
* Affected enemies take {{DamageText|1d4|Thunder}} extra damage when attacked
* Affected enemies take -1d4 penalty to all saving throws
* {{AOE|radius|m=6|ft=20}}
* {{Duration|5}}
| -
| -
|-
|-
| [[Colossal Onslaught]]
| {{SAI|Phalar Aluve: Sing|w=40}}
| {{SmallIcon|Jorgoral's Greatsword Icon.png}} [[Jorgoral's Greatsword]]
| {{LgRarityItem|Phalar Aluve}}
| {{Action}}
|  style="text-align: center;" | {{r|action}}<br>{{note|name=fullaction}}
| Strike multiple foes in a {{AOE | line | m = 6 | ft = 20 }}.<!-- line 3m wide and 6m long -->
| Create aura that buffs nearby allies
* Affected allies get 1d4 bonus to attack rolls and saving throws
* {{AOE|radius|m=6|ft=20}}
* {{Duration|5}}
| -
| -
| 1d8 {{DamageModifier|Strength}} {{DamageType|Bludgeoning}}
|-
|-
| [[Corrosive Strike (Weapon Action)|Corrosive Strike]]
| {{SAI|Poison Mist|w=40}}
| {{SmallIcon|Corrosive Flail Icon.png}} [[Corrosive Flail]]
| {{LgRarityItem|Argument Solver}}
| {{Action}}
|  style="text-align: center;" | {{r|action}}
| Deal additional {{DamageType|Acid}} damage equal to your [[Proficiency Bonus]]. On a hit, create a pool of acid around the target which reduces {{ArmourClass}} by 2.
| Create a {{Area|Poison Cloud}} which inflicts {{Cond|Poisoned}}
* {{SavingThrow|CON}}
* Spell save DC
* {{AOE|radius|m=1.5|ft=5}}
* {{Duration|3}}
|
Weapon damage<br>
+ Proficiency bonus<br>
+ {{DamageText|Proficiency bonus|Poison}}
|-
| {{SAI|Profane Scourge|w=40}}
| {{LgRarityItem|The Undead Bane}}
|  style="text-align: center;" | {{r|action}}
| Inflict {{Cond|Bane}} on [[undead]] and [[fiends]]
* {{SavingThrow|STR}}
* Weapon action DC + 2
* {{Duration|3}}
* Has no effect on other creature types
|
Weapon damage<br>
+ Proficiency bonus<br>
+ {{DamageText|2d6|Slashing}} (only vs. undead and fiends)
|-
| {{SAI|Razor Gale|w=40}}
| {{LgRarityItem|Larethian's Wrath}}
|  style="text-align: center;" | {{r|action}}
| Strike all enemies in a large cone
* {{AOE|cone|m=4|ft=13}}
|
Weapon damage<br>
+ Proficiency bonus
|-
| {{SAI|Revitalising Strike|w=40}}
| {{LgRarityItem|Hoppy}}
|  style="text-align: center;" | {{r|action}}
| Heal yourself {{DamageText|1d6|Healing}}
|
Weapon damage<br>
+ {{DamageText|Proficiency bonus|Necrotic}}
|-
| {{SAI|Searing Blood|w=40}}
| {{LgRarityItem|Rupturing Blade}}
|  style="text-align: center;" | {{r|action}}
| Inflict {{Cond|Burning}} and {{Cond|Bleeding}}
* {{SavingThrow|CON}}
* Weapon action DC + 2
* {{Duration|2}}
* The two conditions have separate saving throws
Deal {{DamageText|1d6|Slashing}} to self
|
Weapon damage<br>
+ {{DamageText|Proficiency bonus|Fire}}<br>
+ {{DamageText|1d6|Fire}}
|-
| {{SAI|Soulbreaker|w=40}}
| {{LgRarityItem|Soulbreaker Greatsword}}<br>{{LgRarityItem|Silver Sword of the Astral Plane}}
|  style="text-align: center;" | {{r|action}}
| Inflict {{Cond|Stunned}}
* {{SavingThrow|CON}}
* Weapon action DC + 2
* {{Duration|2}}
|
Weapon damage<br>
+ {{DamageText|Proficiency bonus|Psychic}}
|-
| {{SAI|Shadowsoaked Blow|w=40}}
| {{LgRarityItem|Sword of Clutching Umbra}}<br>{{LgRarityItem|Justiciar's Scimitar}}
|  style="text-align: center;" | {{r|action}}
| Can attack without losing {{Cond|Hiding}}
|
Weapon damage<br>
+ Proficiency bonus<br>
+ {{DamageText|1d6|Psychic}}
|-
| {{SAI|Topple the Big Folk|w=40}}
| {{LgRarityItem|Balduran's Giantslayer}}
|  style="text-align: center;" | {{r|action}}
| Inflict {{Cond|Prone}} to large or greater targets
* {{SavingThrow|STR}}
* Weapon action DC + 2
* {{Duration|2}}
|
Weapon damage<br>
+ Proficiency bonus<br>
+ 2d6 (if target is large or greater)
|-
| {{SAI|Unshackling Strike|w=40}}
| {{LgRarityItem|Orphic Hammer}}
|  style="text-align: center;" | {{r|action}}
| Remove {{Cond|Restrained}}, {{Cond|Paralysed}}, and {{Cond|Stunned}}
* {{Recharge|Unlimited use}}
| -
| -
| 1d8 {{DamageModifier|Strength}} {{DamageType|Bludgeoning}} + Proficiency Bonus {{DamageText||Acid}}
|-
|-
| [[Dawnburst Strike]]
| {{SAI|Whirlwind Attack (Weapon Action)|Whirlwind Attack|w=40}}
| [[The Sacred Star]]
| {{LgRarityItem|The Dancing Breeze}}<br>{{LgRarityItem|Belm}}
| {{Action}}
|  style="text-align: center;" | {{r|action}}
| Deal additional {{DamageType|Radiant}} damage equal to your Proficiency Bonus. On a hit, light erupts around you in a 3m area. Enemies in the light must succeed a {{SavingThrow|Constitution|dc=13}} or be Blinded.
| Hit all enemies in a radius
| [[Constitution]]
* {{AOE|radius|m=2|ft=7}}
| 1d8 {{DamageModifier|Strength}} <br> + {{DamageText|4|Radiant}}
| Weapon damage
|-
| {{SAI|Zephyr Break|w=40}}
| {{LgRarityItem|Nyrulna}}
|  style="text-align: center;" | {{r|action}}<br>{{note|name=fullaction}}
| Hit all creatures in a line. Inflict {{Cond|Off Balance}} and push the targets back {{dist|m=5|ft=17}}
* {{SavingThrow|STR}}
* Spell save DC
* {{AOE|line|m=12|ft=40}}
* {{Duration|2}}
* Deals half damage on successful save
| {{DamageText|6d6|Thunder}}
|-
|-
| [[Gargantuan Cleave]]
| {{SAI|Zephyr Flash|w=40}}
| {{SmallIcon|Greataxe PlusOne Icon.png}} [[Very Heavy Greataxe]]
| {{LgRarityItem|Nyrulna}}
| {{Action}}
|  style="text-align: center;" | {{r|action}}<br>{{note|name=fullaction}}
| Strike multiple foes but inflict {{Condition|Off Balance|inline=true}} on self
| Rush forward up to {{dist|m=12|ft=40}} hitting all enemies in the way. Inflict {{Cond|Bleeding}} and push the targets back {{dist|m=2|ft=7}}
* {{SavingThrow|DEX|dc=15}}
* {{Duration|3}}
* Deals half damage on successful save
| {{DamageText|6d8|Thunder}}
|}
 
=== Unique ranged weapon actions ===
{| class="wikitable" style="width: 100%;"
! Weapon action
! Associated weapons
! Cost
! Effect
! Damage
|-
| {{SAI|Arcane Ammunition|w=40}}
| {{LgRarityItem|Crossbow of Arcane Force}}
|  style="text-align: center;" | {{r|bonus}}
| Increase damage of this weapon by {{DamageText|1d4|Force}}
* {{duration|1}}
| -
| -
| Weapon damage + 1d6
|-
|-
| [[Hush You! (Weapon Action)|Hush You!]]
| {{SAI|Blinding Shot|w=40}}
| {{SmallIcon|Battleaxe PlusOne Icon.png}} [[Witchbreaker]]
| {{LgRarityItem|Least Expected}}
| {{Action}}
|  style="text-align: center;" | {{r|action}}
| Slash a target and possibly {{Condition|Silenced|inline=true|altname=Silence}} it.
| Inflict {{Cond|Blinded}}
| [[Constitution]] (+1)
* {{SavingThrow|CON}}
| 1d8 {{DamageModifier|Strength}} {{DamageType|Bludgeoning}}
* Weapon action DC + 2
* {{duration|2}}
|
Weapon damage<br>
+ Proficiency bonus
|-
| {{SAI|Bolt of Celestial Light|w=40}}
| {{LgRarityItem|Gontr Mael}}
|  style="text-align: center;" | {{r|action}}
| Increase damage of this weapon by {{DamageText|1d4|Radiant}}
* {{duration|10}}
Inflict {{Cond|Frightened}}
* {{SavingThrow|WIS}}
* Weapon action DC
* {{duration|2}}
|
Weapon damage<br>
+ Proficiency bonus<br>
+ {{DamageText|1d8|Radiant}}
|-
|-
| [[Maiming Strike (Weapon Action)|Maiming Strike]]
| {{SAI|Illuminating Shot|w=40}}
| {{SmallIcon|Handaxe PlusOne Icon.png}} [[Thermodynamo Axe]] <br> {{SmallIcon|Handaxe PlusOne Icon.png}} [[Pactbound Battleaxe]]
| {{LgRarityItem|Fabricated Arbalest}}
| {{Action}}
|  style="text-align: center;" | {{r|bonus}}
| Possibly inflict {{Condition|Maimed|inline=true}} on your target. They can't move.
|Inflict {{Cond|Radiating Orb}}
| [[Constitution]] (+1)
* {{duration|2}}
| 1d4 {{DamageModifier|Strength}} {{DamageType|Bludgeoning}}
* {{Recharge|Unlimited use}}
| {{DamageText|1d4|Piercing}}
* Does not benefit from most damage bonuses including {{SAI|Sharpshooter}}
|-
|-
| [[Razor Gale (Weapon_Action)|Razor Gale]]
| {{SAI|Pushing Attack (Titanstring Bow)|Pushing Attack|w=40}}
| {{SmallIcon|Longsword PlusOne Icon.png}} [[Larethian's Wrath]]
| {{LgRarityItem|Titanstring Bow}}
| {{Action}}
|  style="text-align: center;" | {{r|action}}
| Swing your weapon in a {{AOE | cone | m = 4 | ft = 13 }} that deals damage to all enemies within range.
|Push target back {{dist|m=4.5|ft=15}}
* {{SavingThrow|STR}}
* Weapon action DC
| Weapon damage
|-
| {{SAI|Reposition Malefactor|w=40}}
| {{LgRarityItem|Hellfire Engine Crossbow}}
| style="text-align: center;" | {{r|action}}<br>{{note|name=fullaction}}
|Pull target {{dist|m=9|ft=30}} towards you
* {{SavingThrow|DEX|dc=15}}
* {{Recharge|Unlimited use}}
| Half weapon damage
* Does not benefit from most damage bonuses including {{SAI|Sharpshooter}}
|-
| {{SAI|Sacred Munitions|w=40}}
| {{LgRarityItem|Gandrel's Aspiration}}
|  style="text-align: center;" | {{r|bonus}}
|Enchant this weapon to inflict {{Cond|Turned}} against [[undead]]
* Buff lasts 1 turn
* {{Cond|Turned}} lasts 3 turns
* With {{SAI|Destroy Undead}}, attacks do {{DamageText|4d6|Radiant}} bonus damage against undead
| -
| -
| 1d8 {{DamageModifier|Dexterity}} {{DamageType|Bludgeoning}}
|}
 
=== NPC-specific weapon actions ===
These weapon actions are attached to weapons that are normally only available to certain creatures. As such, the only way for a player to access these weapon actions without exploits is to summon a creature wielding the associated weapon.
{| class="wikitable" style="width: 100%;"
! Weapon action
! Associated weapons
! Cost
! Effect
! Damage
|-
|-
| [[Soulbreaker]]
| {{SAI|Electrified Flail|w=40}}
| {{LgRarityItem|Flail of the Vortex}}
|  style="text-align: center;" | {{r|action}}
| Inflict {{Cond|Stunned}}
* {{SavingThrow|CON|dc=13}}
* {{duration|2}}
* {{Recharge|Unlimited use}}
|
|
<ul style="list-style: none;">
Weapon damage<br>
<li> {{SmallIcon|Soulbreaker Greatsword Icon.png}} [[Soulbreaker Greatsword]]
+ {{DamageText|1d10|Lightning}}
<li> {{SmallIcon|Githyanki Greatsword Icon.png}} [[Silver Sword of the Astral Plane]]
|-
</ul>
| {{SAI|Hiemal Strike|w=40}}
| {{Action}}
| {{LgRarityItem|Trident of the Depths}}
| Rend the enemy's body and soul, dealing an additional {{DamageText|4|Psychic}} damage and possibly {{Condition|Stunned|inline=true|altname=Stun}} them.
style="text-align: center;" | {{r|action}}
| [[Constitution]] (+1)
| Inflict {{Cond|Chilled}}
| 1d6 {{DamageModifier|Strength}} {{DamageType|Piercing}} + {{DamageText|4|Psychic}} <!-- That's what the ingame tooltip says-->
* {{SavingThrow|CON|dc=13}}
* {{duration|2}}
* {{Recharge|Unlimited use}}
|
Weapon damage<br>
+ {{DamageText|1d10|Cold}}
|-
| {{SAI|Overheat|w=40}}
| {{LgRarityItem|Azer Warhammer}}
|  style="text-align: center;" | {{r|bonus}}
| Inflict {{Cond|Burning Fiercely}} in an AoE
* {{SavingThrow|CON|dc=15}}
* {{AOE|radius|m=2|ft=7}}
* {{duration|3}}
| {{DamageText|1d10|Fire}}
|-
| {{SAI|Scorching Strike|w=40}}
| {{LgRarityItem|Scimitar of Cinder}}
|  style="text-align: center;" | {{r|action}}
| Inflict {{Cond|Burning}}
* {{SavingThrow|CON|dc=13}}
* {{duration|2}}
* {{Recharge|Unlimited use}}
|
Weapon damage<br>
+ {{DamageText|1d10|Fire}}
|}
 
 
=== Inaccessible weapon actions ===
These weapon actions are attached to weapons that are no longer accessible through normal gameplay. They still can be accessed via third party tools.
{| class="wikitable" style="width: 100%;"
! Weapon action
! Associated weapons
! Cost
! Effect
! Damage
|-
| {{SAI|Blink-of-an-eye Bolt|w=40}}
| {{LgRarityItem|Light Crossbow of Speed}}
|  style="text-align: center;" | {{r|bonus}}
| Make a bonus action attack with this weapon
* {{Recharge|Per turn}}
| Weapon damage
|-
| {{SAI|Bloodrender|w=40}}
| {{LgRarityItem|The Impaler}}
|  style="text-align: center;" | {{r|action}}
| Apply {{Cond|Bloodrender}} to self
* {{duration|3}}
|
Weapon damage<br>
+ Proficiency bonus
|-
| {{SAI|Frigid Blade|w=40}}
| {{LgRarityItem|Allandra's Whelm}}
|  style="text-align: center;" | {{r|action}}
| Inflict {{Cond|Frostbitten}}
* {{SavingThrow|CON}}
* Weapon action DC + 2
* {{duration|3}}
|
Weapon damage<br>
+ {{DamageText|Proficiency bonus|Cold}}
|-
| {{SAI|Headcrack|w=40}}
| {{LgRarityItem|Sling}}
|  style="text-align: center;" | {{r|action}}
| Inflict {{Cond|Dazed}}
* {{SavingThrow|CON}}
* Weapon action DC
* {{duration|2}}
| Weapon damage
* Non-lethal damage
|-
|-
| [[Shadowsoaked Blow (Weapon_Action)|Shadowsoaked Blow]]
| {{SAI|Press the Advantage|w=40}}
| {{SmallIcon|Shortsword PlusOne Icon.png}} [[Sword of Clutching Umbra]]
| {{LgRarityItem|Combination Axe}}
| {{Action}}
| style="text-align: center;" | {{r|bonus}}
| Strike an enemy, adding your [[Proficiency Bonus]] and {{DamageText|1d6|Psychic}} to the damage. This attack doesn't break concealment.
| After scoring a [[critical hit]], can make a bonus action attack with your main hand weapon
| -
| Weapon damage
| 1d8 {{DamageModifier|Dexterity}} {{DamageType|Bludgeoning}} + {{DamageText|1d6|Psychic}} <!-- That's what the ingame tooltip says-->
|-
|-
| [[Topple the Big Folk (Weapon_Action)|Topple the Big Folk]]
| {{SAI|Steadfast Strike|w=40}}
| {{SmallIcon|Longsword PlusOne Icon.png}} [[Balduran's Giantslayer]]
| {{LgRarityItem|Steadfast Maul}}
| {{Action}}
| style="text-align: center;" | {{r|action}}
| Deal additional damage. Large, Huge or Gargantuan creatures take an additional {{DamageText|2-12|Slashing}} damage and may fall {{Condition|Prone|inline=true}}.
| Additional effect not implemented
| [[Strength]] (+1)
|
| 2d6 + 2x [[Ability Score Modifier|Strength Modifier]] + Proficiency Bonus {{DamageType|Slashing}}
Weapon damage<br>
+ Proficiency bonus
|}
|}


== Conditions Inflicted by Weapon Actions ==
== Conditions inflicted by weapon actions ==
<!-- Don't use absolute widths! Remember mobile! -->
<!-- Don't use absolute widths! Remember mobile! -->
{| class="wikitable" style="width: 100%;"
{| class="wikitable" style="width: 100%;"
Line 385: Line 802:
! style="width: 22.5%;" | Removed by
! style="width: 22.5%;" | Removed by
|-
|-
| {{Condition|Bleeding|inline=true}}
| {{Cond|Bleeding}}
|
|
<ul style="list-style: none;">
<ul style="list-style: none;">
Line 395: Line 812:
| {{DamageIcon|Healing}} Healing
| {{DamageIcon|Healing}} Healing
|-
|-
| {{Condition|Chest Trauma|inline=true}}
| {{Cond|Chest Trauma}}
|
|
<ul style="list-style: none;">
<ul style="list-style: none;">
Line 405: Line 822:
| {{DamageIcon|Healing}} Healing
| {{DamageIcon|Healing}} Healing
|-
|-
| {{Condition|Crippled|inline=true}}
| {{Cond|Maimed}}
|
|
<ul style="list-style: none;">
<ul style="list-style: none;">
Line 415: Line 832:
| {{DamageIcon|Healing}} Healing
| {{DamageIcon|Healing}} Healing
|-
|-
| {{Condition|Dazed|inline=true}}
| {{Cond|Dazed}}
|
|
<ul style="list-style: none;">
<ul style="list-style: none;">
Line 426: Line 843:
| Ally {{SmallIcon|Help Action Icon.png}} [[Help]]
| Ally {{SmallIcon|Help Action Icon.png}} [[Help]]
|-  
|-  
| {{Condition|Gaping Wounds|inline=true}}
| {{Cond|Gaping Wounds}}
|
|
<ul style="list-style: none;">
<ul style="list-style: none;">
Line 436: Line 853:
| {{DamageIcon|Healing}} Healing
| {{DamageIcon|Healing}} Healing
|-
|-
| {{Condition|Hamstrung|inline=true}}
| {{Cond|Hamstrung}}
|
|
<ul style="list-style: none;">
<ul style="list-style: none;">
Line 445: Line 862:
| {{DamageIcon|Healing}} Healing
| {{DamageIcon|Healing}} Healing
|-
|-
| {{Condition|Off Balance|inline=true}}
| {{Cond|Off Balance}}
|  
|  
<ul style="list-style: none;">
<ul style="list-style: none;">
Line 457: Line 874:
| Ally {{SmallIcon|Help Action Icon.png}} [[Help]] or taking damage
| Ally {{SmallIcon|Help Action Icon.png}} [[Help]] or taking damage
|-
|-
| {{Condition|Prone|inline=true}}
| {{Cond|Prone}}
|
|
<ul style="list-style: none;">
<ul style="list-style: none;">
Line 469: Line 886:
| Using half of [[Movement Speed]]
| Using half of [[Movement Speed]]
|-
|-
| {{Condition|Weak Grip|inline=true}}
| {{Cond|Weak Grip}}
|
|
<ul style="list-style: none;">
<ul style="list-style: none;">
Line 480: Line 897:
| Ally {{SmallIcon|Help Action Icon.png}} [[Help]]
| Ally {{SmallIcon|Help Action Icon.png}} [[Help]]
|}
|}
== Notes ==
{{notelist}}
[[Category:Actions]]

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