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  • for the first time. The experience rewards are never visible in the user interface in advance. After achieving a task that rewards experience, the game
    20 KB (2,368 words) - 18:22, 26 August 2024
  • Die designs (category User Interface)
    The user interface for choosing a die design
    3 KB (259 words) - 05:37, 10 January 2024
  • Summons cannot activate these. Opening the map screen, via shortcut, the user interface, or by interacting with a Sigil Circle, will allow the party to travel
    4 KB (120 words) - 22:29, 26 August 2024
  • Disallows the player to control the character, skipping these characters user interface ForceNeutralInteractions PeaceOnly Can only be used outside combat.
    11 KB (894 words) - 15:47, 29 August 2024
  • Attitude modifier = Attitude × 0.005 Attitude is visible in the Trading interface under the trader model. Hovering on the meter displays the exact Attitude
    7 KB (827 words) - 18:02, 5 August 2024
  • through the entire game. The area level is not visible anywhere in the user interface. Main article: Experience The area level affects the experience rewards
    15 KB (283 words) - 16:23, 23 July 2024
  • options are separated into 6 categories: Gameplay, Keybinds, Video, Audio, Interface and Accessibility. Selecting the Imperial system will multiply all in-game
    10 KB (120 words) - 14:51, 29 August 2024
  • Shove is a common bonus action that allows the user to shove an creature or object, pushing it away (and possibly off ledges or into harmful effects).
    8 KB (1,161 words) - 00:31, 31 July 2024
  • File:Trading User Interface.jpg
    Player's character trading with a merchant named Dammon
    (1,741 × 1,048 (356 KB)) - 16:36, 4 October 2023
  • category is for images used by the game for the map elements of the user interface.
    30 members (0 subcategories, 30 files) - 00:31, 28 August 2023
  • Specifically for images used exclusively by the game's user interface elements. Images that are aesthetic rather than functional, or serve other broader
    7 members (7 subcategories, 0 files) - 01:27, 11 September 2023
  • - gain the additional illithid power Survival Instinct, which allows the user to infuse a creature with psionic force, healing them if they reach 0 hit
    17 KB (2,335 words) - 06:46, 16 September 2024
  • spells that can be prepared in the Level Up interface, but are listed as regular cantrips in the Spellbook interface. A Wizard can copy spells of any level
    56 KB (8,335 words) - 19:08, 6 September 2024
  • part file size is not a concern, but for a minority of users and hardware environments, interfacing with the wiki may not be implemented as efficiently or
    4 KB (603 words) - 23:37, 5 September 2023