User:Sky/AuntieEthel

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Treasure table: The things in the game files. Machine-friendly form

Drop table: The actual table(s) that display everything we can get as drops, in a human-friendly form

Testing for Auntie Ethel's drop table. Also includes testing on the <section> feature for reusing drop table parts.

Shop table[edit | edit source]

(not including gold. todo.)

Stock[edit | edit source]

Auntie Ethel always has these items to sell, sweetcheeks.

Item Quantity Rarity
Potion of Invisibility Icon.png Potion of Invisibility 1 Always
Potion of Healing Icon.png Potion of Healing 4 Always
Potion of Greater Healing Icon.png Potion of Greater Healing 1 Always
Water B Icon.png Water 5 Always
Elixir of Hill Giant Strength Icon.png Elixir of Hill Giant Strength 3 Always
Corellons Grace Icon.png Corellon's Grace 1 Always
Gold [1] 200 - 1350 Always
  1. Gold for a normal trader from levels 1 to 6

Alchemy table[edit | edit source]

Auntie Ethel will roll five or six times on this table.

Item Quantity Rarity
Autumn Crocus Item Icon.png Autumncrocus 1 1/8
Balsam Item Icon.png Balsam 1 1/8
Belladonna Item Icon.png Belladonna 1 1/8
Daggerroot Item Icon.png Daggerroot 1 1/8
Mergrass Item Icon.png Mergrass 1 1/8
Mugwort Item Icon.png Mugwort 1 1/8
Weavemoss Item Icon.png Weavemoss 1 1/8
Wispweed Item Icon.png Wispweed 1 1/8

Mushroom table[edit | edit source]

Auntie Ethel will roll two, three, four, or five times on the Rare Mushroom Table. On average, she will roll 3.4 times.

Quantity2345
Chance 1/52/51/51/5

The rare mushroom table contains the following mushrooms, depending on your level.

Item Quantity Chance
Level 1 - 5
Acorn Truffle 1 Always
Level 6+
Acorn Truffle 1 1/4
Nightlight Frond 1 1/4
Swarming Toadstool 1 1/4
Tongue of Madness 1 1/4


Supplies table[edit | edit source]

Auntie Ethel rolls one or two times on this table. On average, she will have 4.7 Camp Supplies.

Quantity12
Chance 3/52/5
Item Quantity Rarity
Purple grapes icon.png Food Supply Table 2 1 1/5
Dried Pork Sausage Icon.png Food Supply Table 3 1 2/5
Pigs Head Icon.png Food Supply Table 4 1 2/5

todo: move to real page[edit | edit source]

ST_Gold_Trader_Part[edit | edit source]

This is a treasure table used a lot in shops. Shouldn't be directly included in drop tables. Each ST_Gold_Trader_Part actually drops an OBJ_GoldPile which is 4-9 gold.

Level Gold piles Gold ranges
1 5 20 - 45
2 6 24 - 54
3 7 28 - 63
4 8 32 - 72
5 9 36 - 81
6 10 40 - 90
7 11 44 - 99
8 12 48 - 108
9 13 52 - 117
10 14 56 - 126
11 15 60 - 135
12 16 64 - 144

Gold_Trader tables[edit | edit source]

There are a lot of tables that scale the amount of gold depending on how rich the trader is. They are implemented as a number of rolls on the ST_Gold_Trader_Part table. These are also not usable for drop tables yet. But we're getting there.

Table Multipliers
Gold_Trader_Poor 3;4
Gold_Trader_Modest 6;7;8
Gold_Trader_Normal 10;11;12;13;14;15
Gold_Trader_Wealthy 22;25;27
Gold_Trader_ExtremelyRich 60

Including it in a drop table[edit | edit source]

The easiest way is to use the User:Sky/TraderGoldRow template with the appropriate wealth and level bound parameters.

User:Sky/TraderGoldRowUser:Sky/TraderGoldRowUser:Sky/TraderGoldRowUser:Sky/TraderGoldRowUser:Sky/TraderGoldRow
Item Quantity Rarity