User talk:67.164.127.254

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Latest comment: Sunday at 00:21 by Taylan in topic Clarifying D&D terminology
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Clarifying D&D terminology[edit source]

Hi, thanks for your edits! However, please note that in BG3 and D&D 5E, the term race is actually used for what one might call species in real life. For example, in the game, all humans are of one race called human.

Some of the so-called races are mythical creatures or magical creations that are inherently evil, violent, and/or sadistic. For example: Gnolls, harpies, and redcaps are all considered "races" by the game. Gnolls and harpies have close to average humanoid intelligence, but are nevertheless beastly and driven to violence by instinct. Redcaps have normal humanoid intelligence, but are simply sadistic and murderous as part of their magical nature.

Further, races in the game are categorized under "types" which includes monstrosity and aberration. In other words, some so-called "races" are monstrosities, or aberrations, by definition. Unfortunately, in this case, the game's terminology can't be reconciled with real-life sensibilities around the term "race," and it's best to keep in mind that the word is simply used with a different meaning.

I hope this helps to clarify. We can certainly keep your edits and preferred wording on the race page, since it's a relatively minor change that doesn't take away any important information; but other pages may contain statements of a similar nature, and sometimes these statements can't be removed without removing important information about how the game works. Taylan (talk) 00:21, 23 June 2024 (CEST)Reply[reply]


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