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'''Conditions''' are changes in a character's status, both beneficial and harmful. They can be inflicted by certain [[Spells]], class features, surfaces and other environmental hazards, | '''Conditions''' are changes in a character's status, both beneficial and harmful. They can be inflicted by certain [[Spells]], class features, surfaces and other environmental hazards, and so on. Many conditions are temporary, and some can also be removed with the right spell or potion. | ||
[[Category:Conditions]] | |||
== | == Condition Types == | ||
Some conditions have a "type" that indicates how the condition can be removed, prevented, or how it reacts to other actions. | |||
Here are some ways to remove or prevent certain conditions. For a full list of cures and preventions for each condition type, see their articles. | |||
{| class="wikitable" | |||
! Type !! Removal !! Prevention | |||
|- | |||
| {{Condition Type|cursed}} | |||
|| {{SAI|Remove Curse}}<br>{{SAI|Greater Restoration}}<br>[[Cursed (Condition Type)#Ways to become cursed|...]] | |||
|| <br>[[Cursed (Condition Type)#Ways to become cursed|...]] | |||
|- | |||
| {{Condition Type|diseased}} | |||
|| {{SAI|Lesser Restoration}}<br>[[Diseased (Condition Type)#Ways to become diseased|...]] | |||
|| {{SAI|Divine Health}}<br>{{SAI|Purity of Body}}<br>[[Diseased (Condition Type)#Ways to become diseased|...]] | |||
|- | |||
| {{Condition Type|poisoned}} | |||
|| {{MdItemIcon|Antidote}}<br>{{SAI|Lesser Restoration}}<br>[[Poisoned (Condition Type)#Ways to become poisoned|...]] | |||
|| {{SAI|Protection from Poison}}<br>{{SAI|Purity of Body}}<br>[[Poisoned (Condition Type)#Ways to become poisoned|...]] | |||
|- | |- | ||
| {{Condition Type|polymorphed}} | |||
|| Losing all your {{hp}}{{verify}}<br>[[Polymorphed (Condition Type)#Ways to become polymorphed|...]] | |||
|| {{SAI|Immutable Form}}<br>[[Polymorphed (Condition Type)#Ways to become polymorphed|...]] | |||
|- | |- | ||
| {{Condition Type| | |||
| {{Condition Type|charmed}} | |||
|| {{SAI|Calm Emotions}}<br>{{SAI|Dispel Evil and Good}}<br>{{SAI|Stillness of Mind}}<br>[[Charmed (Condition Type)#Ways to become charmed|...]] | |||
|| {{SAI|Fey Ancestry}} ({{advantage}})<br>{{SAI|Beguiling Defences}}<br>{{SmItemIcon|Elixir of Peerless Focus}}({{advantage}}<br>[[Charmed (Condition Type)#Ways to become charmed|...]] | |||
|| | |||
|- | |- | ||
| {{Condition Type| | |||
|| | | {{Condition Type|frightened}} | ||
|| {{SAI|Dispel Evil and Good}}<br>{{SAI|Stillness of Mind}}<br>[[Frightened (Condition Type)#Ways to become frightened|...]] | |||
|| {{SAI|Heroism}}<br>{{SAI|Aura of Courage}}<br>{{SAI|Nature's Ward}} (from elementals and fey)<br>[[Frightened (Condition Type)#Ways to become frightened|...]] | |||
|| | |||
|- | |- | ||
| {{Condition Type| | |||
|| | | {{Condition Type|incapacitated}} | ||
|| <br>[[Incapacitated (Condition Type)#Ways to become incapacitated|...]] | |||
|| <br>[[Incapacitated (Condition Type)#Ways to become incapacitated|...]] | |||
|| | |||
|- | |- | ||
| {{Condition Type|prone}} | |||
| {{Condition Type| | || {{SAI|Help}}{{verify}}<br>[[Prone (Condition Type)#Ways to become prone|...]] | ||
|| | || <br>[[Prone (Condition Type)#Ways to become prone|...]] | ||
|| | |||
|- | |- | ||
| {{Condition Type|unconscious}} | |||
| {{Condition Type| | || <br>[[Unconscious (Condition Type)#Ways to become unconscious|...]] | ||
|| | || <br>[[Unconscious (condition Type)#Ways to become unconscious|...]] | ||
|| | |||
|- | |- | ||
| {{Condition Type|blinded}} | |||
|| {{SAI|Heal}}<br>{{SmItemIcon|Remedial Potion}}<br>[[Blinded (Condition Ttype)#Ways to become blinded|...]] | |||
|| {{SmItemIcon|Shar's Spear of Evening}}<br>{{SmItemIcon|Steelwatcher Helmet}}<br>[[Blinded (Condition Type)#Ways to become blinded|...]] | |||
|- | |||
|} | |} | ||
== List of Conditions == | == List of Conditions == | ||
The following is a small sample of the conditions known to the wiki. See more either by clicking the "more" button, or the full list at [[List of conditions]]. | |||
{{ConditionsTableHeader}} | {{ConditionsTableHeader}} | ||
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{{ConditionsTableFooter}} | {{ConditionsTableFooter}} | ||
[[Category:Gameplay | |||
[[Category:Gameplay Mechanics]] |