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: The condition loses its duration at the end of the creature's turn. An example of this is [[Blade Ward (Condition)|Blade Ward]]. If a creature applies a condition like this to itself that lasts for 1 turn it will lose that condition as soon as soon as it ends its turn, for example using {{SAI|Action Surge}}. | : The condition loses its duration at the end of the creature's turn. An example of this is [[Blade Ward (Condition)|Blade Ward]]. If a creature applies a condition like this to itself that lasts for 1 turn it will lose that condition as soon as soon as it ends its turn, for example using {{SAI|Action Surge}}. | ||
; StartRound | ; StartRound | ||
: The condition loses | : The condition loses duration at the start of the ''round''. The start of the round happens before the first creature in the initiative order starts its turn. | ||
; EndRound | ; EndRound | ||
: The condition loses | : The condition loses duration at the end of the ''round''. The end of the round happens after the last creature in the initiative order ends its turn. | ||
== Status properties == | == Status properties == |