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| {{SpellPage
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| | name = Glyph of Warding: Detonation
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| | image = Glyph of Warding Detonation.webp
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| | level = 3
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| | school = Abjuration
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| | ritual =
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| | variant of = Glyph of Warding
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| | summary = This spell is a variant of the Level 3 Abjuration Spell, {{SAI|Glyph of Warding}}. This variant of the spell allows spellcasters to inscribe a ward that explodes and pushes everyone back when triggered.
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| | description = The glyph emits a gust of wind that pushes back everyone within range when stepped on by an enemy. Any creatures within the area of effect that fail the {{SavingThrow|Dexterity}} will be pushed back.
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| The glyph will last until triggered, or until a [[Long Rest]].
| | [[Spell]] > [[Spell#List Of Spells|List Of Spells]] > [[Spell#3rd Level Spells|3rd Level Spells]] > [[Glyph of Warding]] > Glyph of Warding: Detonation |
| | warning = {{Prereq|Only one glyph can be active at a time.}}
| | ----'''Glyph of Warding: Detonation''' is variant of the Level 3 Abjuration Spell, [[Glyph of Warding]]. This variant of the spell allows spellcasters to inscribe a ward that explodes and pushes everyone back when triggered. |
| | cost = action, spell3 | | [[File:Glyph of Warding Detonation Icon.png|thumb|240x240px|{{AbilityInfobox |
| | attack roll = | | | title = <div style="font-size:105%; font-family:Georgia;">''"The glyph emits a soothing magic that puts everyone within range to [[Conditions#Sleeping|Sleep]] when stepped on by an enemy.''"</div> |
| | damage = | | ---- |
| | damage modifier = | | <div style="text-align:center;">[[File:Actions Icons.png|frameless|25px]] '''Action''' [[File:Spell Slots Icon 2.png|frameless|25px]] '''Level 3 Spell Slot'''</div> |
| | damage type =
| | ---- |
| | damage save =
| | | Range = 9m / 30ft |
| | damage save effect =
| | | School = Abjuration |
| | damage per =
| | | Concentration = None |
| | extra damage =
| | | Class = [[Bard]], [[Cleric]], [[Wizard]] |
| | extra damage modifier =
| | |Area of Effect=4m / 13ft (Radius)|Duration=Until [[Long Rest]] (Ward)}}]] |
| | extra damage type =
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| | extra damage save =
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| | extra damage save effect =
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| | extra damage per =
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| | concentration =
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| | save = DEX
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| | range =
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| | range m = 9 | |
| | range ft = 30
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| | aoe = radius
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| | aoe m = 4 | |
| | aoe ft = 13 | |
| | condition = | |
| | condition duration = | |
| | condition save =
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| | area = | |
| | area category = | |
| | area shape = | |
| | area range m = | |
| | area range ft = | |
| | area duration = | |
| | area turn start damage =
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| | area turn start damage type =
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| | area turn start damage save =
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| | area turn start damage save effect =
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| | area turn end damage =
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| | area turn end damage type =
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| | area turn end damage save =
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| | area turn end damage save effect =
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| | area condition =
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| | area condition 2 =
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| | area condition 3 =
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| | area condition 4 =
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| | higher levels =
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| | variants =
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| | notes = * Only those considered an enemy can trigger the glyph. For the player's party this is indicated via a red circle beneath the creature, red outlines when highlighted, and denoted by a red dot on the minimap. Neutral, friendly, and allied creatures (highlighted yellow/green/blue respectively) can safely go through the glyph.
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| ** This makes using the glyph as a trap difficult for many encounters. Specifically, those that normally only consider creatures hostile after dialogue.
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| * When the glyph is triggered, everyone within the area is affected, regardless of allegiance.
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| * When the spellcaster is surrounded by enemies, sometimes it is worth throwing the glyph down right at their feet.
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| | video = Glyph of Warding Visuals.mp4
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| }} | |
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| == External Links == | | ==Description== |
| * {{FRWiki|Glyph of warding|long}} | | The glyph emits a gust of wind that pushes back everyone within range when stepped on by an enemy. |
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| | Only one glyph can be active at a time. |
| | ==Properties== |
| | {{C|[[File:Actions Icons.png|frameless|25px]] Action + [[File:Spell Slots Icon 2.png|frameless|25px]] Level 3 Spell Slot}} |
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| | ''Available to level 5 [[Bard]], [[Cleric]] and [[Wizard]].'' |
| | *Range: {{C|[[File:Range Icon 2.png|frameless|upright=0.1]] 9m / 30ft}} |
| | *Area of Effect: {{C|[[File:Aoe Icon.png|frameless|upright=0.1]] 4m / 13ft (Radius)}} |
| | *Duration: {{C|[[File:Duration 50px.png|frameless|upright=0.1]] Until [[Long Rest]]}} (the Ward) |
| | *Saving Throw: {{C|[[File:Saving Throw Icons.png|frameless|upright=0.1]] [[Dexterity]]}} |
| | *Effect: pushes everyone within range back when stepped on by an enemy |