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| {{SpellPage
| | [[Spell]] > [[Spell#List Of Spells|List Of Spells]] > [[Spell#1st Level Spells|1st Level Spells]] > [[Hunter's Mark]] |
| | name = Hex
| | ---- |
| | image = Hex.webp
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| | level = 1
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| | school = Enchantment
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| | ritual =
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| | classes = Warlock
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| | class learns at level 1 = Warlock
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| | class learns at level 6 = College of Lore:via [[Magical Secrets]]
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| | class learns at level 10 = Bard:via [[Magical Secrets]]
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| | races = | |
| | race learns at level 1 =
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| | race learns at level 2 =
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| | granted by feats = Magic Initiate: Warlock
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| | summary = This spell allows spellcasters to put a curse on a creature and deal additional Necrotic damage to the targeted creature. The curse also imposes Disadvantage on a chosen ability check.
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| | description = Make your attacks deal an additional {{DamageText|1d6|Necrotic}} damage to the target and give it {{Disadvantage}} on an [[Ability Scores|Ability]] of your choosing.
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| | extra description = If the target dies before the spell ends, you can {{SAI|Reapply Hex}} to a new creature without expending a [[Spells#Spell_Slots|Spell Slot]].
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| | cost = bonus, spell1
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| | attack roll =
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| | damage = 1d6
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| | damage modifier =
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| | damage type = Necrotic
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| | damage con = yes
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| | damage per =
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| | extra damage =
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| | extra damage modifier =
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| | extra damage type =
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| | extra damage per =
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| | concentration = yes
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| | range = ranged
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| | aoe =
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| | aoe m =
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| | aoe ft =
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| | condition = Reapply Hex
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| | condition duration =
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| | condition save =
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| | area =
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| | area range m =
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| | area range ft =
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| | area duration =
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| | area turn start damage =
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| | area turn start damage type =
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| | area turn start damage save =
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| | area turn start damage save effect =
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| | area turn end damage =
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| | area turn end damage type =
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| | area turn end damage save =
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| | area turn end damage save effect =
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| | area condition =
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| | area condition 2 =
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| | area condition 3 =
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| | area condition 4 =
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| | variants = Hex (Strength),Hex (Dexterity),Hex (Constitution),Hex (Intelligence),Hex (Wisdom),Hex (Charisma)
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| | higher levels =
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| | notes = * If the target dies before spell's duration ends, gain {{IconLink|size=28|Reapply Hex Icon.png|Reapply Hex}}
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| * Unlike the tabletop version, this spell lasts until the caster's concentration is broken.
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| * '''Hex''' damage is applied multiple times for multiple successful {{Attack Roll}}s. Example scenarios:
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| ** Warlock hits the target with a melee or ranged weapon attack: additional {{DamageText|1d6|Necrotic}}.
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| ** Level 1 Warlock casts {{SAI|Eldritch Blast}} and hits the target: additional {{DamageText|1d6|Necrotic}}.
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| ** Level 5 Warlock casts {{SAI|Eldritch Blast}} and hits the target with '''both''' rays: additional {{DamageText|2d6|Necrotic}}, for hitting twice.
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| ** Level 3 Warlock casts {{SAI|Scorching Ray}} and hits the target with '''all three rays''': additional {{DamageText|3d6|Necrotic}}, for hitting three times.
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| ** Level 5 Warlock casts {{SAI|Scorching Ray}} and hits the target with '''all four rays''': additional {{DamageText|4d6|Necrotic}}, for hitting four times.
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| * '''Hex''' is only triggered by hitting the target with a successful [[Attack Roll]], and not by other sources of damage. Example scenarios:
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| ** Warlock casts {{SAI|Magic Missile}} (which does not require [[Attack Roll]]s): no additional damage from '''Hex'''.
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| ** Warlock casts {{SAI|Fireball}} (which is a [[Saving Throw]], not an Attack Roll): no additional damage from '''Hex'''.
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| * Clarification: The in-game description says it grants 'Disadvantage on an Ability of your choosing', but it only applies to Checks, not all rolls utilising that Ability: the target still rolls normally on Saving Throws and Attack rolls.
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| * In Early Access Patch 9, there was a bugged interaction between '''Hex''' and the [[Eldritch Invocation]] {{SAI|Agonising Blast}}, which caused '''Agonising Blast''' bonus damage to be applied an extra time for each instance of '''Hex''' damage.
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| ** In the case of a level 5 Warlock with two Eldritch Blast beams, this means Agonising Blast damage would be applied a total of '''4 times''', if both beams hit: once for each beam, and once for each instance of Hex damage.
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| * Hex has two incantations: '''Te Exsecro''', Latin for "I curse you", and '''Maledictus''', Latin for "speak ill of/abuse".
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| * Contrarily to the description, the target doesn't necessarily need to die to allow the spell to be recast - knocking someone out with nonlethal damage also works.
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| | video =
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| }}
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| [[Category:Recastable spells]] | | '''Hunter's Mark''' is a Enchantment '''[[Spell#1st Level Spells|1st Level Spell]]'''. This spell allows spellcasters to put a curse on a creature and deal additional necrotic damage to the targeted creature. The curse also impose Disadvantage on a chosen ability check. |
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| == External links == | | [[File:Hex Icon 2.png|upright=0.8|thumb|right|{{AbilityInfobox |
| * {{FRWiki|Hex|long}}
| | | title = <div style="font-size:105%; font-family:Georgia;">''"Curse a creature. It takes an additional <span style="color:#66cc66">1d6 Necrotic damage</span> whenever you hit it with an attack. The creature also has [[Disadvantage]] on [[Checks|Ability Checks]] for one [[Character Creation#Ability Scores|Ability]] of your choosing. If the target dies before the spell ends, you can use a bonus action to hex a new creature."''</div> |
| | ---- |
| | <div style="text-align:center;">[[File:B.Action Icon.png|frameless|25px]] '''Bonus Action''' [[File:Spell Icon.png|frameless|upright=0.1]] '''Level 1 Spell Slot'''</div> |
| | ---- |
| | | Range = 18m / 60ft |
| | | School = Enchantment |
| | | Concentration = Required |
| | | Duration = Until [[Long Rest]] |
| | | Class = [[Warlock]] |
| | }}]] |
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| [[Category:Sources of Necrotic damage]] | | == Description == |
| | Curse a creature. It takes an additional <code><span style="color:#66cc66">1d6 Necrotic damage</span></code> whenever you hit it with an attack. The creature also has [[Disadvantage]] on [[Checks|Ability Checks]] for one [[Character Creation#Ability Scores|Ability]] of your choosing. |
| | |
| | If the target dies before the spell ends, you can use a bonus action to hex a new creature. |
| | == Properties == |
| | {{C|[[File:B.Action Icon.png|frameless|25px]] Bonus Action + [[File:Spell Icon.png|frameless|upright=0.1]] Level 1 Spell Slot}} |
| | |
| | ''Available to level 2 [[Ranger]].'' |
| | * Select variant: |
| | ** [[File:Hex Strength Icon 2.png|frameless|upright=0.1]] [[Hex (Strength)]] |
| | ** [[File:Hex Dexterity Icon 2.png|frameless|upright=0.1]] [[Hex (Dexterity)]] |
| | ** [[File:Hex Constitution Icon 2.png|frameless|upright=0.1]] [[Hex (Constitution)]] |
| | ** [[File:Hex Intelligence Icon 2.png|frameless|upright=0.1]] [[Hex (Intelligence)]] |
| | ** [[File:Hex Wisdom Icon 2.png|frameless|upright=0.1]] [[Hex (Wisdom)]] |
| | ** [[File:Hex Charisma Icon 2.png|frameless|upright=0.1]] [[Hex (Charisma)]] |
| | |
| | * Range: {{C|[[File:Range Icon 2.png|frameless|upright=0.1]] 18m / 60ft}} |
| | * Concentration: {{C|[[File:Concentration Icons.png|frameless|upright=0.1]] Required}} |
| | * If target dies before spell's duration, gain: <code>[[File: Reapply Hex Icon 2.png|frameless|upright=0.12]] [[Reapply Hex]]</code> |