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{{PageSeo
'''Armour''' is a type of [[Equipment]] that provides bonuses to [[Armour Class]] (AC), decreasing your chances of being hit by enemies.  
| description = Armour is a type of equipment that provides bonuses to Armour Class (AC), decreasing the wearer's chances of being hit by attacks.
| image = Helldusk Armour Icon.png
}}
{{hatnote|For the non-armour equipment that occupies the same slot, see [[clothing]].}}
'''Armour''' is a type of [[equipment]] that provides bonuses to the wearer's [[Armour Class]] (AC), decreasing their chance of being hit by attacks.


== Categories of armour ==
''See also: [[Clothing]]''
Each armour has a type that, generally speaking, determines its Armour Class and appearance. Each armour type also belongs to one of three categories: ''light'', ''medium'' or ''heavy''.  
[[Category:Equipment]]
== Armour Proficiency ==
Those who have trained to fight while wearing armour can use it effectively in combat.
 
Wearing armour without [[Proficiency]] in that armour type will impose {{Disadvantage}} on all of your [[Ability Check]]s, [[Saving Throw]]s, and [[Attack Roll]]s, and prevent you from casting [[Spells]].
 
Each class has proficiency with specific types of armour. Some classes such as [[Sorcerer]] and [[Wizard]] have no armour proficiency, and can only fight effectively while wearing [[Clothing]].
 
== Types of Armour ==
There are three types of armour: '''Light Armour''', '''Medium Armour''', and '''Heavy Armour'''.
 
=== [[File:Light Armours Icon.png|frameless|upright=0.1]] Light Armour ===
'''Light Armour''' provides some protection without sacrificing mobility: when wearing '''Light Armour''', your {{ArmourClass}} is equal to the Armour's base AC ''plus'' your [[Dexterity Modifier]].
 
==== Light Armour Proficiency ====
* The following classes start with {{LightArmour}} Proficiency at level 1:
** [[Barbarian]]
** [[Bard]]
** [[Cleric]]
** [[Druid]] (Limited to non-metal armours)
** [[Fighter]]
** [[Paladin]]
** [[Ranger]]
** [[Rogue]]
** [[Warlock]]
* Taking the '''Lightly Armoured''' [[Character Abilities#Feats|Feat]] also grants Light Armour Proficiency.
 
==== List of Light Armours ====
<!-- List is organized by
Base Armour (Leather, Chainmail, Splint etc.)
  Rarity then Alphabetically -->
 
* {{Icon|Broken Padded Armour Icon.png}} [[Padded Armour]]
** {{Icon|Broken Padded Armour Icon.png}} [[Broken Padded Armour]]
** {{Icon|Padded Armour (Astarion) Icon.png}} [[Padded Armour (Astarion)]]
 
* {{Icon|Leather Armour Icon.png}} [[Leather Armour]]
** {{Icon|Druid Leather Armour Icon.png}} [[Druid Leather Armour]]
** {{Icon|Simple Jerkin Icon.png}} [[Simple Jerkin]]
** {{Icon|Blazer of Benevolence Icon.png}} [[Blazer of Benevolence|<span style="color:limegreen">Blazer of Benevolence</span>]]
** {{Icon|Leather Armour +1 Icon.png}} [[Leather Armour +1|<span style="color:limegreen">Leather Armour +1</span>]]
 
* {{Icon|Studded Leather Armour Icon.png}} [[Studded Leather Armour]]
** {{Icon|Faded Drow Studded Leather Armour Icon.png}} [[Faded Drow Leather Armour]]
** {{Icon|Drow Studded Leather Armour Icon.png}} [[Spidersilk Armour| <span style="color:limegreen">Spidersilk Armour</span>]]
** {{Icon|Studded Leather Armour +1 Icon.png}} [[Studded Leather Armour +1|<span style="color:limegreen">Studded Leather Armour +1</span>]]


; {{SmallIcon|Light Armour Icon.png}} Light armour : Provides some protection without sacrificing mobility. Creatures wearing light armour add their full Dexterity modifier to their AC.
=== [[File:Medium Armours Icon.png|frameless|upright=0.1]] Medium Armour ===
'''Medium Armour''' provides more protection than '''Light Armour''', but hinders mobility: when wearing '''Medium Armour''', your {{ArmourClass}} is equal to the Armour's base AC ''plus'' your [[Dexterity Modifier]] (bonus AC from Dexterity limited to +2 for Medium Armour).


; {{SmallIcon|Medium Armour Icon.png}} Medium armour : Provides moderate protection, but hinders mobility. Creatures wearing medium armour add their Dexterity modifier to their AC, up to a maximum of +2. Some medium armour types also give [[disadvantage]] on [[Stealth]] checks.
==== Medium Armour Proficiency ====
* The following classes start with {{MediumArmour}} Proficiency at level 1:
** [[Barbarian]]
** [[Cleric]]
** [[Druid]] (Limited to non-metal armours)
** [[Fighter]]
* Taking the '''Moderately Armoured''' [[Character Abilities#Feats|Feat]] also grants Medium Armour Proficiency, as well as {{Shields}} Proficiency.


; {{SmallIcon|Heavy Armour Icon.png}} Heavy armour : Provides maximum protection, but severely hinders mobility. Creatures wearing heavy armour do not add their Dexterity modifier to their AC and have disadvantage on Stealth checks.
==== List of Medium Armours ====
<!-- List is organized by
Base Armour (Leather, Chainmail, Splint etc.)
  Rarity then Alphabetically -->


In addition to these three categories, [[shields]] are a type of armour equipped in the character's off-hand.
* {{Icon|Hide Armour Icon.png}} [[Hide Armour]]
** {{Icon|The Oakfather’s Embrace Icon.png}} [[The Oakfather's Embrace| <span style="color:limegreen"> The Oakfather's Embrace</span>]]


== Armour proficiency ==
* {{Icon|Chain Shirt Icon.png}} [[Chain Shirt]]
In order to wear an armour efficiently, the wearer needs [[proficiency]] with that armour's category. A creature that wears armour it lacks proficiency with cannot cast [[spells]], and has disadvantage on all of its [[ability checks]], [[saving throws]], and [[attack rolls]].
** {{Icon|Dark Justiciar Mail Icon.png}} [[Chain Shirt (Shadowheart)]]
** {{Icon|Chain of Liberation Icon.png}} [[Chain of Liberation| <span style="color:limegreen">Chain of Liberation</span>]]
** {{Icon|Chain Shirt +1 Icon.png}} [[Chain Shirt +1| <span style="color:limegreen">Chain Shirt +1</span>]]
** {{Icon|Dark Justiciar Mail Icon.png}} {{Uncommon|Dark Justiciar Mail}}
** {{Icon|Robust Chain Shirt Icon.png}} [[Robust Chain Shirt| <span style="color:limegreen">Robust Chain Shirt</span>]]
** {{Icon|Chain Shirt PlusOne Icon.png}} {{Uncommon|Slippery Chain Shirt}}
** {{Icon|The Jolty Vest Icon.png}} [[The Jolty Vest| <span style="color:limegreen">The Jolty Vest</span>]]


Similarly to other armour, shields require the wearer to have proficiency with shields.
* {{Icon|Scale Mail Armour Icon.png}} [[Scale Mail]]
** {{Icon|Scale Mail of Devotion Icon.png}} [[Scale Mail of Devotion]]
** {{Icon|Scale Male of the Ancients Icon.png}} [[Scale Mail of the Ancients]]
** {{Icon|Scale Mail Armour +1 Icon.png}} [[Scale Mail Armour +1| <span style="color:limegreen"> Scale Mail Armour +1</span>]]
** {{Icon|Adamantine Breastplate Icon.png}} [[Adamantine Scale Mail| <span style="color:deepskyblue"> Adamantine Scale Mail</span>]]


Additionally, some [[helmets]], [[gloves]], and [[boots]] also require proficiency with a certain category of armour.
* {{Icon|Breastplate Icon.png}} Breastplate (Not in EA)


=== Sources of armour proficiency ===
* {{Icon|Half Plate Icon.png}} Half Plate (Not in EA)
Armour proficiency is generally gained from starting [[class]], [[race]] or [[feats]].
** {{Icon|Githyanki Half Plate Icon.png}} [[Githyanki Half Plate]]


; Light armour : Classes: [[Barbarian]], [[Bard]], [[Cleric]], [[Druid]], [[Fighter]], [[Paladin]], [[Ranger]], [[Rogue]], [[Warlock]].
=== [[File:Heavy Armours Icon.png|frameless|upright=0.1]] Heavy Armour ===
: Races: [[Human]], [[Half-elf]].
'''Heavy Armour''' provides the highest base protection of the three armour types, but is the most restrictive for mobility: when wearing '''Heavy Armour''', your {{ArmourClass}} is equal to the Armour's AC and does not receive any bonus from your [[Dexterity Bonus]].
: Feat: [[Lightly Armoured]].
; Medium armour : Classes: [[Barbarian]], [[Cleric]], [[Druid]], [[Fighter]], [[Paladin]], [[Ranger]].
: Class features: [[College of Valour]], [[College of Swords]].
: Races: [[Dwarf#Shield_Dwarves|Shield dwarf]], [[Githyanki]].
: Feat: [[Moderately Armoured]].
; Heavy armour : Classes: [[Fighter]], [[Paladin]].
: Class features: [[Favoured Enemy]] (Ranger Knight), [[Life Domain]], [[Nature Domain]], [[Tempest Domain]], [[War Domain]].
: Feat: [[Heavily Armoured]].
; Shields : Classes: [[Barbarian]], [[Cleric]], [[Druid]], [[Fighter]], [[Paladin]], [[Ranger]].
: Class features: [[College of Valour]].
: Races: [[Human]], [[Half-elf]].
: Feat: [[Moderately Armoured]].


Armour proficiency with lighter categories is always inherited, meaning that a creature proficient with heavy armour is always proficient with light and medium armour.
==== Heavy Armour Proficiency ====
* The following classes start with {{HeavyArmour}} Proficiency at level 1:
** [[Cleric]] ([[Life Domain]] only)
** [[Fighter]]
** [[Paladin]]
* Taking the '''Heavily Armoured''' [[Character Abilities#Feats|Feat]] also grants Heavy Armour Proficiency.


== List of light armour ==
==== List of Heavy Armours ====
{{ArmourTableHeader}}
{{#cargo_query: tables = equipment
| fields = _pageName=page, name, uid, icon, rarity, armour_class, stealth_disadvantage, weight_kg, weight_lb, price, passives, special
| order by = rarity_order, name
| where = type = "Light Armour" AND legacy IS NULL
| default = {{ArmourTableEmpty}}
| format = template
| template = ArmourTableRow
| named args = yes
}}
{{ArmourTableFooter}}


== List of medium armour ==
<!-- List is organized by
{{ArmourTableHeader}}
Base Armour (Leather, Chainmail, Splint etc.)
{{#cargo_query: tables = equipment
  Rarity then Alphabetically -->
| fields = _pageName=page, uid, name, icon, rarity, armour_class, stealth_disadvantage, weight_kg, weight_lb, price, passives, special
| order by = rarity_order, name
| where = type = "Medium Armour" AND legacy IS NULL
| default = {{ArmourTableEmpty}}
| format = template
| template = ArmourTableRow
| named args = yes
}}
{{ArmourTableFooter}}


== List of heavy armour ==
* {{Icon|Ring Mail Armour Icon.png}} [[Ring Mail Armour]]
{{ArmourTableHeader}}
{{#cargo_query: tables = equipment
| fields = _pageName=page, uid, name, icon, rarity, armour_class, stealth_disadvantage, weight_kg, weight_lb, price, passives, special
| order by = rarity_order, name
| where = type = "Heavy Armour" AND legacy IS NULL
| default = {{ArmourTableEmpty}}
| format = template
| template = ArmourTableRow
| named args = yes
}}
{{ArmourTableFooter}}


== Legacy content ==
* {{Icon|Chain Mail Armour Icon.png}} [[Chain Mail]]
{{#cargo_query: tables = equipment
| fields = _pageName=page, name, uid, legacy
| order by = legacy
| where = (type = "Light Armour" OR type = "Medium Armour" OR type = "Heavy Armour")  AND (legacy = "unobtainable" OR legacy = "inaccessible")
| format = template
| template = Legacy item entry
| intro = <ul>
| outro = </ul>
| named args = yes
}}


{{NavGameplay}}
* {{Icon|Splint Mail Icon.png}} Splint Armour (Not in EA)
[[Category:Equipment]]
** {{Icon|Adamantine Splint Mail Icon.png}} [[Adamantine Splint Armour| <span style="color:deepskyblue"> Adamantine Splint Armour</span>]]
 
* {{Icon|Plate Armour Icon.png}} Plate Armour (Not in EA)
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