Editing Astral Plane
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The Astral Plane is a location inside the {{RarityItem|Mysterious Artefact}}, accessible only during specific moments in the story. | The Astral Plane is a location inside the {{RarityItem|Mysterious Artefact}}, accessible only during specific moments in the story. | ||
All characters in | All characters in your party reciece the {{cond|Astral Gravity}} condition while in the Astral Plane. | ||
=== Access === | === Access === | ||
The Astral Prism can be accessed during Act One, through the Plancaster in [[Crèche Y'llek]]'s Inquisitor's Chamber, and during Act Three, from a portal in [[Wyrm's Lookout]]. The | The Astral Prism can be accessed during Act One, through the Plancaster in [[Crèche Y'llek]]'s Inquisitor's Chamber, and during Act Three, from a portal in [[Wyrm's Lookout]]. The player will return one final time after facing off against [[The Netherbrain]] at the [[Morphic Pool]]. | ||
=== Characters === | === Characters === | ||
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{{main|The Githyanki Warrior}} | {{main|The Githyanki Warrior}} | ||
[[File:Screen Astral Plane South East A.jpg|thumb|The view looking southeast from the starting area of '''Astral Plane''']] | [[File:Screen Astral Plane South East A.jpg|thumb|The view looking southeast from the starting area of '''Astral Plane''']] | ||
During [[The Githyanki Warrior]] in [[Crèche Y'llek]], | During [[The Githyanki Warrior]] in [[Crèche Y'llek]], you may choose to use the Planecaster to enter the [[Mysterious Artefact]]. | ||
Doing so will bring | Doing so will bring you to the Astral Plane, where you will meet your [[Dream Guardian]] and learn that they are living there. | ||
=== Act Three === | === Act Three === | ||
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At the beginning of Act Three, your party will set up camp in [[Wyrm's Lookout]]. During the night, you will be attacked by some githyanki monks, and will have three turns to escape through the nearby portal to the Astral Plane. | At the beginning of Act Three, your party will set up camp in [[Wyrm's Lookout]]. During the night, you will be attacked by some githyanki monks, and will have three turns to escape through the nearby portal to the Astral Plane. | ||
[[File:Astral Map 2.png|thumb|Astral Sea map in Act III]] | [[File:Astral Map 2.png|thumb|Astral Sea map in Act III]] | ||
In the Astral Plane, | In the Astral Plane, you will meet your [[Dream Guardian]] in its true form, a [[mind flayer]] called [[the Emperor]]. You have the option to join its fight against the monks. If you side with it, it'll explain its history and you'll meet [[Orpheus|Prince Orpheus]]. The Emperor will give you an [[Astral-Touched Tadpole]] and offer to help you evolve into a mind flayer. Choosing to kill the Emperor will instead result in a 'Game Over' screen. | ||
A portal will open back to Wyrm's Lookout on the Material Plane. This will return | A portal will open back to Wyrm's Lookout on the Material Plane. This will return you to your campsite in Wyrm's Lookout. Once you leave camp, you'll come to [[Rivington]]. | ||
== Notable loot == | == Notable loot == |