Editing Cambion
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Latest revision | Your text | ||
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| image = Cambion Model.png | | image = Cambion Model.png | ||
}} | }} | ||
{{ | {{CharacterInfo | ||
| name = Cambion | |name = Cambion | ||
| image = Cambion Model Alt.png | |image=[[File:Cambion Model Alt.png|350px]] | ||
| | |STR=18 | ||
| | |DEX=18 | ||
| | |CON=16 | ||
| | |INT=14 | ||
| | |WIS=12 | ||
| | |CHA=16 | ||
| | |level=4 | ||
| | |race=Fiend | ||
| | |type=Fiend | ||
| | |HP=82; 106{{Tactician}} | ||
| | |AC=18 | ||
| | |speed=9m / 30ft | ||
| | |size=Medium | ||
| | |weight=50kg / 100lbs | ||
| | |proficiency=3 | ||
| | |initiative=+4 | ||
| | |bludgeoning, piercing, slashing, magic, acid, cold, fire, force, lightning, necrotic, poison, psychic, radiant, thunder=empty|class = | ||
| | |background= | ||
| | |location = [[Nautiloid]] | ||
| | |family = | ||
| | |allies = | ||
| | |enemies = | ||
| | |bludgeoning=Resistant | ||
| | |piercing=Resistant | ||
| | |slashing=Resistant | ||
| | |cold=Double | ||
| | |fire=Resistant | ||
| | |lightning=Double | ||
| | |poison=Double | ||
| | |passive = {{PAS|Opportunity Attack}} | ||
| | {{PAS|Darkvision (Passive Feature)|Darkvision}} | ||
| | {{PAS|Fiendish Blessing}} | ||
| | |exp = 75 | ||
| | |str save=Yes|con save=Yes|int save=Yes|cha save=Yes}} | ||
| | '''Cambions''' are a type of [[List_of_Creature_Types#Fiend|Fiend]] and non-playable [[Race]] in [[Baldur's Gate 3]]. Typically found in the Hells, Cambions are half-fiend, half-mortal, and are resistant to many types of damage. | ||
}} | |||
'''Cambions''' are a type of [[Fiend]] and non-playable [[ | |||
== Act One == | |||
Two Cambions will appear at the back of the bridge entrance after reaching 10 turns left until the [[Nautiloid]] crashes. Their high [[Hit Points]], [[Armour Class|AC]] and many [[Resistant|Resistances]] make them very difficult to kill directly. Overall, they are to force the player to activate the controls or risk being killed by them. | Two Cambions will appear at the back of the bridge entrance after reaching 10 turns left until the [[Nautiloid]] crashes. Their high [[Hit Points]], [[Armour Class|AC]] and many [[Resistant|Resistances]] make them very difficult to kill directly. Overall, they are to force the player to activate the controls or risk being killed by them. | ||
== Act Three == | |||
Six [[Vengeful Cambion]]s can be encountered while escaping the [[House of Hope]]. It is also possible to encounter two cambions if a certain party member is inflicted by the condition {{cond|Castigated By Divinity}}. | Six [[Vengeful Cambion]]s can be encountered while escaping the [[House of Hope]]. It is also possible to encounter two cambions if a certain party member is inflicted by the condition {{cond|Castigated By Divinity}}. | ||
==Attacks and | ==Attacks and Abilities== | ||
{{Feature box|Fly (Class Action)}} | {{TooltipBox|Main Hand Attack - [[Trident]]|image=Trident Icon.png|w=100 | ||
|{{Action}}{{Attack Roll}}: +7{{DamageInfo|count=1|die=8|plus=4|type=Piercing}} | |||
}} | |||
{{Feature box|name=Fly (Class Action)|image name=Fly.webp | |||
|Fly using movement at a {{Range|m=16|ft=60}}. | |||
}} | |||
== | == Other Cambions == | ||
* [[Raphael]] | * [[Raphael]] | ||
* [[Vengeful Cambion]] | * [[Vengeful Cambion]] | ||
* {{SAI|Planar Ally: Cambion}} | * {{SAI|Planar Ally: Cambion}} | ||
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</gallery> | </gallery> | ||
== External | == External Links == | ||
* {{FRWiki|Cambion|long}} | * {{FRWiki|Cambion|long}} | ||
[[Category: Fiends]] | [[Category: Fiends]] | ||
{{NavCreatures}} | {{NavCreatures}} |