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{{ up to date | 2023-08-20 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> | |||
{{SpellPage | {{SpellPage | ||
| name = Charm Person | | name = Charm Person | ||
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| level = 1 | | level = 1 | ||
| school = Enchantment | | school = Enchantment | ||
| classes = Bard, Druid, Sorcerer, Warlock, Wizard | | classes = Bard, Druid, Sorcerer, Warlock, Wizard, Trickery Domain, Arcane Trickster, Eldritch Knight | ||
| class learns at level 1 = Bard, Druid, Sorcerer, Warlock, Wizard, Trickery Domain | | class learns at level 1 = Bard, Druid, Sorcerer, Warlock, Wizard, Trickery Domain | ||
| class learns at level 3 = Arcane Trickster, Eldritch Knight | | class learns at level 3 = Arcane Trickster, Eldritch Knight | ||
| races = | | races = | ||
| granted by feats = | | granted by feats = Magic Initiate: Wizard | ||
| granted by items = Shar's Temptation | | granted by items = Shar's Temptation | ||
| summary = This spell allows spellcasters to temporarily charm a humanoid creature, granting Advantage on Charisma Checks. | | summary = This spell allows spellcasters to temporarily charm a humanoid creature, granting Advantage on Charisma Checks. | ||
| description = Charm a [[List_of_Creature_Types#Humanoids|humanoid]] to prevent it from attacking you. You gain {{Advantage}} on [[Charisma]] [[Checks]] in dialogue. | | description = Charm a [[List_of_Creature_Types#Humanoids|humanoid]] to prevent it from attacking you. You gain {{Advantage}} on [[Charisma]] [[Checks]] in dialogue. | ||
Enemies have {{Advantage}} on {{SavingThrow}}s against being {{Cond|Charmed}}. | |||
{{Prereq|Condition ends early if you or an ally hurts the target.}}<br> | |||
{{Prereq|In higher difficulty modes, the target might accuse you of enchanting them.}} | {{Prereq|In higher difficulty modes, the target might accuse you of enchanting them.}} | ||
| | | action type = action | ||
| attack roll = | | attack roll = | ||
| damage = | | damage = | ||
| damage modifier = | | damage modifier = | ||
| damage type = | | damage type = | ||
| damage save = | |||
| damage save effect = | | damage save effect = | ||
| concentration = | | concentration = Yes | ||
| range = ranged | | range = ranged | ||
| aoe = | | aoe = | ||
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| condition = Charmed | | condition = Charmed | ||
| condition duration = 10 | | condition duration = 10 | ||
| condition save = | | condition save = Wisdom | ||
| area = | | area = | ||
| area category = | | area category = |