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Charm Person
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Description
Charm a humanoid to prevent it from attacking you. You gain Advantage on Charisma Checks in dialogue.
Enemies have Advantage on Saving Throws against being Charmed.
Condition ends early if you or an ally hurts the target.
Properties
- Cost
- Action + Level 1 Spell Slot
- Details
- WIS Save (Spell save DC)
- Range: 18 m (60 ft)
At higher levels
Upcasting: Affect an additional target for each spell slot level above 1st.
Technical details
UID
Target_CharmPersonCondition: Charmed
How to learn
Classes:
- Class level 1: Bard, Druid, Sorcerer, Warlock, Wizard, and Trickery Domain (Domain Spell)
- Class level 3: Arcane Trickster and Eldritch Knight
- Magic Initiate: Bard
- Magic Initiate: Druid
- Magic Initiate: Sorcerer
- Magic Initiate: Warlock
- Magic Initiate: Wizard
Granted by items:
Other ways to learn:
- Wizards can transcribe a Scroll of Charm Person to their spellbooks.
External links[edit section | visual editor]
- on the Forgotten Realms Wiki



















