Editing Conditions
Jump to navigation
Jump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
'''Conditions''' are | '''Conditions''' are the effects of certain [[Spells]], Class Features, etc. Conditions may positively or negatively affect a creature. Knowing how to inflict, apply, or avoid certain Conditions can grant you the upper hand in many situations. | ||
[[Category:Conditions]] | |||
== | == Condition Types == | ||
Some conditions have a "type" that indicates how the condition can be removed. | |||
Here are some ways to remove or prevent certain conditions: | |||
: | |||
{| class="wikitable" | {| class="wikitable" | ||
! | ! Type !! Removal !! Prevention | ||
|- | |- | ||
| {{ | | {{Condition/Type|curse}} || {{SAI|Remove Curse}}<br>{{SAI|Greater Restoration}} || | ||
|- | |- | ||
| {{ | | {{Condition/Type|disease}} || {{SAI|Lesser Restoration}} || {{SAI|Divine Health}}<br>{{SAI|Purity of Body}}<br>(or similar) | ||
|- | |- | ||
| {{ | | {{Condition/Type|poison}} || {{MdItemIcon|Antidote}}<br>{{MdItemIcon|Elixir of Silvanus}}<br>{{MdItemIcon|Remedial Potion}} || {{SAI|Protection from Poison}}<br>{{SAI|Purity of Body}}<br>(or similar) | ||
|- | |- | ||
| {{ | | {{Condition/Type|polymorph}} || || {{SAI|Immutable Form}} | ||
| | |||
| {{ | |||
|} | |} | ||
== List of Conditions == | == List of Conditions == | ||
The following is some of the conditions known to the wiki. See more either by clicking the "more" button, or the full list at [[List of conditions]]. | |||
{{ConditionsTableHeader}} | {{ConditionsTableHeader}} | ||
{{#cargo_query: tables = conditions | {{#cargo_query: tables = conditions | ||
| fields = | | fields = name, icon, effects | ||
| limit = 10 | | limit = 10 | ||
| order by = name | | order by = name | ||
Line 253: | Line 35: | ||
{{ConditionsTableFooter}} | {{ConditionsTableFooter}} | ||
[[Category:Gameplay | |||
[[Category:Gameplay Mechanics]] |