Editing Constitution Saving Throws
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Latest revision | Your text | ||
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! class="unsortable" |Effect | ! class="unsortable" |Effect | ||
|- | |- | ||
| {{Cond|Reverberation}} | | style="text-align:left;" | {{Cond|Reverberation}} | ||
| 5 or more stacks/turns | | 5 or more stacks/turns | ||
| 10 | | 10 | ||
| Affected entity falls {{Cond| Prone}} | | Affected entity falls {{Cond| Prone}} | ||
|- | |- | ||
| {{Cond|Encrusted with Frost}} | | style="text-align:left;" | {{Cond|Encrusted with Frost}} | ||
| 7 or more stacks/turns | | 7 or more stacks/turns | ||
| 12 | | 12 | ||
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| {{SAI| Flesh to Stone}} | | {{SAI| Flesh to Stone}} | ||
| [[Spells| Level 6]] | | [[Spells| Level 6]] | ||
| Affected entity is {{Cond|Restrained}}. It makes | | Affected entity is {{Cond|Restrained}}. It makes {{Saving Throw}} at the end of each turn. If it fails 4 times while the spell is active it becomes {{Cond| Petrified}}. | ||
|- | |- | ||
| {{SAI| Harm}} | | {{SAI| Harm}} | ||
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= Items = | = Items = | ||
Items that grant spells that use Constitution Saving Throws are not mentioned within this section unless they're unique and only avialable through the given item. | Items that grant spells that use Constitution Saving Throws are not mentioned within this section unless they're unique and only avialable through the given item. | ||
== Weapons == | == Weapons == | ||
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! class="unsortable" |Effect | ! class="unsortable" |Effect | ||
|- | |- | ||
| {{LgRarityItem|Hunter's Dagger }} | |||
| On Hit | | On Hit | ||
| 13 | | 13 | ||
| Affected Entity becomes {{Cond| Ruptured}}. The entity takes {{DamageText| 1d4| Piercing}} damageevery {{distance|m=0.5|ft=1.6}} and the condition's duration is reduced by one turn. | | Affected Entity becomes {{Cond| Ruptured}}. The entity takes {{DamageText| 1d4| Piercing}} damageevery {{distance|m=0.5|ft=1.6}} and the condition's duration is reduced by one turn. | ||
|- | |- | ||
| {{LgRarityItem|Kurwin's Cauteriser}} | |||
| On Hit | | On Hit | ||
| 13 | | 13 | ||
| Affected Entity starts {{Cond| Burning}}. | | Affected Entity starts {{Cond| Burning}}. | ||
|- | |- | ||
| {{LgRarityItem|Lightning Jabber}} | |||
| On Hit | | On Hit | ||
| 13 | | 13 | ||
| Affected Entity becomes {{Cond| Shocked}}. | | Affected Entity becomes {{Cond| Shocked}}. | ||
|- | |- | ||
| {{LgRarityItem|Rupturing Blade}} | |||
| {{SAI| Searing Blood}} | | {{SAI| Searing Blood}} | ||
| Weapon Action DC | | Weapon Action DC | ||
| Affected Entity starts {{Cond| Burning}} and {{Cond| Bleeding}} for 2 turns. | | Affected Entity starts {{Cond| Burning}} and {{Cond| Bleeding}} for 2 turns. | ||
|- | |- | ||
| {{LgRarityItem|Blackguard's Sword}} | |||
| On-Hit Smite | | On-Hit Smite | ||
| 13 | | 13 | ||
| Affected Entity is {{Cond| Dazed}} for 2 turns. | | Affected Entity is {{Cond| Dazed}} for 2 turns. | ||
|- | |- | ||
| {{LgRarityItem|Cold Snap}} | |||
| Attack misses wearer | | Attack misses wearer | ||
| 13 | | 13 | ||
| Affected Entity becomes {{Cond| Chilled}} for 2 turns. | | Affected Entity becomes {{Cond| Chilled}} for 2 turns. | ||
|- | |- | ||
| {{LgRarityItem|Cruel Sting}} | |||
| {{SAI| Ensnaring Strands}} | | {{SAI| Ensnaring Strands}} | ||
| Spell Save DC? | | Spell Save DC? | ||
| Affected Entity becomes {{Cond| Enwebbed}} for 2 turns. | | Affected Entity becomes {{Cond| Enwebbed}} for 2 turns. | ||
|- | |- | ||
| {{LgRarityItem|Fleshrender}} | |||
| {{SAI| Part the Flesh}} | | {{SAI| Part the Flesh}} | ||
| Weapon Action DC | | Weapon Action DC | ||
| Affected entity can't be healed and can't gain [[Temporary Hit Points]]. | | Affected entity can't be healed and can't gain [[Temporary Hit Points]]. | ||
|- | |- | ||
| {{LgRarityItem|Least Expected}} | |||
| {{SAI| Blinding Shot}} | | {{SAI| Blinding Shot}} | ||
| Weapon Action DC (??) | | Weapon Action DC (??) | ||
| Affected entity becomes {{Cond| Blinded}} for 2 turns. | | Affected entity becomes {{Cond| Blinded}} for 2 turns. | ||
|- | |- | ||
| {{LgRarityItem|Sussur Dagger}} | |||
| rowspan="3" | On Hit | | rowspan="3" | On Hit | ||
| rowspan="3" | 12 | | rowspan="3" | 12 | ||
| rowspan="3" | Affected entity becomes {{Cond| Silenced}} for 2 turns. | | rowspan="3" | Affected entity becomes {{Cond| Silenced}} for 2 turns. | ||
|- | |- | ||
| {{LgRarityItem|Sussur Sickle}} | |||
|- | |- | ||
| {{LgRarityItem|Sussur Greatsword}} | |||
|- | |- | ||
| {{LgRarityItem|Soulbreaker Greatsword}} | |||
| {{SAI| Soulbreaker}} | | {{SAI| Soulbreaker}} | ||
| Weapon Action DC | | Weapon Action DC | ||
| Affected entity becomes {{Cond| Stunned}} for 2 turns. | | Affected entity becomes {{Cond| Stunned}} for 2 turns. | ||
|- | |- | ||
| {{LgRarityItem|Justiciar's Scimitar}} | |||
| On Hit with {{Advantage}} | | On Hit with {{Advantage}} | ||
| 14 | | 14 | ||
| Affected entity becomes {{Cond| Blinded}} for 2 turns. | | Affected entity becomes {{Cond| Blinded}} for 2 turns. | ||
|- | |- | ||
| {{LgRarityItem|Mourning Frost}} | |||
| Deal {{DamageText | | Cold}} spell damage | | Deal {{DamageText | Cold| Cold}} spell damage | ||
| 12 | | 12 | ||
| Affected entity becomes {{Cond| Chilled}} for 2 turns. | | Affected entity becomes {{Cond| Chilled}} for 2 turns. | ||
|- | |- | ||
| {{LgRarityItem|Staff of the Ram}} | |||
| On Hit {{Recharge| Per Turn}} | | On Hit {{Recharge| Per Turn}} | ||
| 8 | | 8 | ||
| Affected entity is pushed back {{Distance|m=2|ft=6.5}} and is {{Cond| Stunned}} for 1 turn. | | Affected entity is pushed back {{Distance|m=2|ft=6.5}} and is {{Cond| Stunned}} for 1 turn. | ||
|- | |- | ||
| {{LgRarityItem|The Sacred Star}} | |||
| {{SAI| Dawnburst Strike}} | | {{SAI| Dawnburst Strike}} | ||
| Weapon Action DC | | Weapon Action DC | ||
| Affected entities in a {{AOE | radius | m = 3 | ft = 9 }} become {{Cond| Blinded}} for 3 turn. | | Affected entities in a {{AOE | radius | m = 3 | ft = 9 }} become {{Cond| Blinded}} for 3 turn. | ||
|- | |- | ||
| {{LgRarityItem|The Blood of Lathander}} | |||
| [[Undead]]/[[Fiend]]s in a {{AOE | radius | m = 6 | ft = 20 }} radius around the wearer | | [[Undead]]/[[Fiend]]s in a {{AOE | radius | m = 6 | ft = 20 }} radius around the wearer | ||
| 14 | | 14 | ||
| Affected entities becomes {{Cond| Blinded}} for 1 turn (?). | | Affected entities becomes {{Cond| Blinded}} for 1 turn (?). | ||
|- | |- | ||
| {{LgRarityItem|Silver Sword of the Astral Plane}} | |||
| {{SAI| Soulbreaker}} | | {{SAI| Soulbreaker}} | ||
| Weapon Action DC | | Weapon Action DC | ||
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! class="unsortable" |Effect | ! class="unsortable" |Effect | ||
|- | |- | ||
| {{LgRarityItem|Amulet of Selûne's Chosen}} | |||
| {{SAI| Selune's Dream}} | | {{SAI| Selune's Dream}} | ||
| 10 | | 10 | ||
| Affected entity starts {{Cond| Sleeping}} for 2 turns. | | Affected entity starts {{Cond| Sleeping}} for 2 turns. | ||
|} | |} | ||
* The Spectator Eyes - Wounding Ray | |||
* [[Spineshudder Amulet]] - inflicts Reverberation | |||
== Rings == | == Rings == | ||
* Burnished Ring - Paralyzing Ray | |||
== Headwear == | == Headwear == | ||
* [[Coldbrim Hat]] - inflicts Encrusted with Frost | |||
== Handwear == | == Handwear == | ||
* [[Gloves of Belligerent Skies]] - inflict [[Reverberation (Condition)|Reverberation]] | |||
* [[Winter's Clutches]] - inflict Encrusted with Frost | |||
* [[Flawed Helldusk Gloves]] - inflict Bleeding | |||
* [[Poisoner's Gloves]] - inflict [[Poisoned (Condition)|Poisoned]] | |||
* [[Helldusk Gloves]] - inflict [[Bleeding (Condition)|Bleeding]] | |||
== Footwear == | == Footwear == | ||
* [[Boots of Stormy Clamour]] - inflict [[Reverberation (Condition)|Reverberation]]. | |||
== Cloaks == | == Cloaks == | ||
* [[Thunderskin Cloak]] | |||
== Miscelanous == | |||
* Signed Trade Vista - Flesh to Gold | |||
== Grenades == | == Grenades == | ||
* [[Flashblinder]] | |||
* [[Suspicious Poison]] (when thrown) | |||
== Coatings == | == Coatings == | ||
{| class="wikitable sortable" style="text-align: center;" | {| class="wikitable sortable" style="text-align: center;" | ||
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|- | |- | ||
|} | |} | ||
All coatings can also be thrown to create AoE surfaces or clouds that apply the effect similar to a grenade-like item. | |||
There might be differences in DC's of AoE effect vs. the DC of the coating? |