Editing Daughter of Darkness

Jump to navigation Jump to search
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{ up to date | 2023-09-21 }}
[[File:Shadowheart Icon.png|right|100px]]'''Daughter of Darkness''' is the [[Companion]] [[quest]] for [[Shadowheart]]. It is automatically added to the journal if Shadowheart joins the party officially after the events of the [[Prologue]].
[[File:Shadowheart Icon.png|right|100px]]'''Daughter of Darkness''' is the [[Companion]] [[quest]] for [[Shadowheart]]. It is automatically added to the journal if Shadowheart joins the party officially after the events of the [[Prologue]].


Line 165: Line 166:


==== Night orchids ====
==== Night orchids ====
Within the [[Shadow-Cursed Lands]], a Night Orchid {{coords|57|179}} can be found in the [[Ruined Battlefield]], northeast of the [[Last Light Inn]]. By talking to Shadowheart, the player character can remind her that she told them about the flower, and that they have one for her. She teases the player character, initially saying she hopes they didn't pick them by hand as they're deadly poisonous. However, she was only joking - they're safe, and beautiful. She thanks for the gift, although she has nothing to give in return.
Within the [[Shadow-Cursed Lands]], a Night Orchid {{coords|57|179}} can be found in the [[Ruined Battlefield]], northeast of the [[Last Light Inn]]. By talking to Shadowheart, the player can remind her that she told them about the flower, and that they have one for her. She teases the player, initially saying she hopes they didn't pick them by hand as they're deadly poisonous. However, she was only joking - they're safe, and beautiful. She thanks them for the gift, although she has nothing to give in return.


The Night Orchid can only be given to Shadowheart if she has previously been asked about her interests.
The Night Orchid can only be given to Shadowheart if she has previously been asked about her interests.
Line 190: Line 191:
After entering the room {{coords|-767|-755}}, the party notices a sacrificial bowl. The party must give a blood offering to continue onto the trial. If Shadowheart is in the party, she offers to do this. Once the offering is given, the party can proceed to the trial.
After entering the room {{coords|-767|-755}}, the party notices a sacrificial bowl. The party must give a blood offering to continue onto the trial. If Shadowheart is in the party, she offers to do this. Once the offering is given, the party can proceed to the trial.


The Soft-Step Trial is a stealth trial. There are two shadows patrolling a small maze, which the party must sneak past to get to the umbral gem. If the party is detected by a shadow, they are transported back to the start of the maze. [[Invisibility]] can be used to prevent detection. Find the [[Soft-Step Key]] in the hidden room of the maze to proceed forward, lockpick the door open, or use [[Misty Step]] to bypass it entirely.
The Soft-Step Trial is a stealth trial. There are two shadows patrolling a small maze, which the party must sneak past to get to the umbral gem. If the party is detected by a shadow, they are transported back to the start of the maze. Find the [[Soft-Step Key]] in the hidden room of the maze to proceed forward, lockpick the door open, or use [[Misty Step]] to bypass it entirely.


===== Self-Same Trial =====
===== Self-Same Trial =====
Line 260: Line 261:


If the Intimidation or Persuasion checks are passed, then Viconia will relent. However, she demands that Shadowheart be handed over. The party can either agree, starting [[Surrender Shadowheart to Viconia]], or refuse, which starts a fight. Defeating Viconia or giving Shadowheart over to her resolves the quest. If Shadowheart is a Dark Justiciar, then she can convince some of the cultists to fight along with the party, taking over the cloister after Viconia's defeat.
If the Intimidation or Persuasion checks are passed, then Viconia will relent. However, she demands that Shadowheart be handed over. The party can either agree, starting [[Surrender Shadowheart to Viconia]], or refuse, which starts a fight. Defeating Viconia or giving Shadowheart over to her resolves the quest. If Shadowheart is a Dark Justiciar, then she can convince some of the cultists to fight along with the party, taking over the cloister after Viconia's defeat.
=== Kill or Spare defeated Viconia ===
If Viconia is defeated in combat, she will normally be "knocked out", even if the party is not using non-lethal attacks. Talking to her after the combat triggers a conversation, which will include Shadowheart if present. Here the party has the choice to kill Viconia or spare her. Killing Viconia allows her equipment to be looted, but Jaheira will disapprove. The decision can also affect certain Paladin oaths, can otherwise be treated as an aesthetic/story choice.


=== Shar's final test ===
=== Shar's final test ===
Please note that all contributions to Baldur's Gate 3 Wiki are considered to be released under the CC BY-NC-SA license, except when noted otherwise (see BG3Wiki:Copyrights for details). If you do not want your writing to be edited and redistributed at will, do not submit it here. Per our Content Rules, you are promising that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

To edit this page, please answer the question that appears below (more info):

Cancel Editing help (opens in new window)