Editing Defeat the Goblins
Jump to navigation
Jump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 71: | Line 71: | ||
=== The Shattered Sanctum === | === The Shattered Sanctum === | ||
[[File:Cracked Wall.jpg|thumb|The cracked wall on the second-level of the Goblin Camp.]] | [[File:Cracked Wall.jpg|thumb|The cracked wall on the second-level of the Goblin Camp.]] | ||
There are three entrances into the Shattered Sanctum - the Heavy Oak Doors {{coords|105|454}}, the Passageway {{coords|51|476}}, or through the Cracked Wall on the 2nd level of the camp {{coords|-106|481}}. | There are three entrances into the Shattered Sanctum - the Heavy Oak Doors {{coords|105|454}}, the Passageway {{coords|51|476}}, or through the Cracked Wall on the 2nd level of the camp {{coords|-106|481}} . | ||
''The Heavy Oak Doors:'' | ''The Heavy Oak Doors:'' | ||
Line 78: | Line 78: | ||
* Violence is always a viable alternative, however, there is a risk the fighting draws the attention of other goblins in the area, leading to the alarms being sounded and the goblins turning hostile. | * Violence is always a viable alternative, however, there is a risk the fighting draws the attention of other goblins in the area, leading to the alarms being sounded and the goblins turning hostile. | ||
"The Passageway:" | |||
* The path to this entrance is "guarded" by 2 [[Poison Mine]] and 1 [[Blast Mine]]. Entering by this way places the party at the southeast corner of the Shattered Sanctum. | * The path to this entrance is "guarded" by 2 [[Poison Mine]] and 1 [[Blast Mine]]. Entering by this way places the party at the southeast corner of the Shattered Sanctum. | ||
Line 88: | Line 88: | ||
* As there are sleeping guards situation close to the wall, using the [[Silence]] spell on the explosion or the guards to cover the noise is recommended, if you wish to avoid a confrontation. | * As there are sleeping guards situation close to the wall, using the [[Silence]] spell on the explosion or the guards to cover the noise is recommended, if you wish to avoid a confrontation. | ||
There is a 4th "entrance" to the temple from the [[Selûnite Outpost]] in the [[Underdark]]. Technically, it is an exit only until the player opens the hidden door (and leaves it open) via the Stone Discs or the | There is a 4th "entrance" to the temple from the [[Selûnite Outpost]] in the [[Underdark]]. Technically, it is an exit only until the player opens the hidden door (and leaves it open) via the Stone Discs or the Lever. | ||
=== Priestess Gut === | === Priestess Gut === |