Editing Deflect Missiles
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{{ActionPage | {{ActionPage | ||
| image = Deflect Missiles.webp | | image = Deflect Missiles.webp | ||
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| extra description = You can only reduce damage from the attack - any additional effects can't be negated. | | extra description = You can only reduce damage from the attack - any additional effects can't be negated. | ||
| cost = reaction | | cost = reaction | ||
| additional = | | additional = When an appropriate reaction happens, there are two choices: | ||
| | *'''Deflect Missiles''' | ||
**Spend your [[Reaction]] to reduce the damage by {{InfoBlob|1d10 + your {{Ability|Dexterity}} + your monk level}} . | |||
*'''Deflect Missiles (Return)''' | |||
**Spend your [[Reaction]] and a {{R|ki}} to catch a projectile from a ranged weapon attack and shoot it back at your attacker. | |||
**This attack counts as a {{SAI|Unarmed Strike}}. | |||
| higherlevels = | |||
| class learns at level 3 = Monk | | class learns at level 3 = Monk | ||
| notes = * Reducing damage does not negate any other effects of the attack. Conditons such as [[Gaping Wounds (Condition)|Gaping Wounds]] from a [[Piercing Strike]] are still applied, even if the damage is reduced all the way to 0. | | notes = * Reducing damage does not negate any other effects of the attack. Conditons such as [[Gaping Wounds (Condition)|Gaping Wounds]] from a [[Piercing Strike]] are still applied, even if the damage is reduced all the way to 0. |