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Deflect Missiles
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Deflect Missiles is a Monk passive feature/reaction that allows them to reduce the damage of an incoming ranged attack and potentially return it to the attacker.
Description
Use your reaction to reduce the damage from a ranged weapon attack by 1d10 + your Dexterity Modifier + your monk level.
Details
UID
DeflectMissiles
Reaction: Deflect Missiles
Deflect Missiles ()
Reduce the damage from a ranged weapon attack by 1d10 + your Dexterity modifier + your monk level.
If the damage is reduced to 0, you can use a Ki Point to Deflect the Missile.
You can only reduce damage from the attack - any additional effects can't be negated.
Technical details
UID
Interrupt_DeflectMissiles Interrupt Contexts
OnPreDamage Enable Contexts
OnStatusApplied, OnStatusRemovedReaction: Deflect Missiles: Redirect
Deflect Missiles: Redirect ()
Catch a projectile from a ranged weapon attack and shoot it back at your attacker using Deflect Missiles: Redirect.
Technical details
UID
Interrupt_DeflectMissiles_Return Interrupt Contexts
OnCastHit Enable Contexts
OnStatusApplied, OnStatusRemovedHow to learn
Notes
- Reducing damage does not negate any other effects of the attack. Conditions such as Gaping Wounds from Piercing Strike are still applied, even if the damage is reduced to 0.
- This reaction works against any attack that uses a ranged weapon attack roll.
Bugs
- Damage does not need to be reduced to 0 in order to redirect the attack.
- Against ranged attacks that fire multiple projectiles, such as Multiattack (Ranged) or dual wielded Hand Crossbows, only the last attack can be deflected to reduce its damage. None of the projectiles can be thrown back with Deflect Missiles: Redirect.











