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Deflect Missiles

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Deflect Missiles is a Monk passive feature/reaction that allows them to reduce the damage of an incoming ranged attack and potentially return it to the attacker.

Description

Use your reaction to reduce the damage from a ranged weapon attack by 1d10 + your Dexterity Modifier + your monk level.

Details

UID DeflectMissiles
https://bg3.norbyte.dev/search?q=name:DeflectMissiles

Reaction: Deflect Missiles

Deflect Missiles Deflect Missiles (Reaction)

Reduce the damage from a ranged weapon attack by 1d10 + your Dexterity modifier + your monk level.

If the damage is reduced to 0, you can use a Ki Point to Deflect the MissileDeflect the Missile.

You can only reduce damage from the attack - any additional effects can't be negated.

Technical details

Ico stats.png UID
Interrupt_DeflectMissiles
https://bg3.norbyte.dev/search?q=name:Interrupt_DeflectMissiles+type:interrupt
Ico Report.webp Interrupt Contexts
OnPreDamage
Ico Report.webp Enable Contexts
OnStatusApplied, OnStatusRemoved

Reaction: Deflect Missiles: Redirect

Deflect Missiles: Redirect Deflect Missiles: Redirect (Ki Point)

Catch a projectile from a ranged weapon attack and shoot it back at your attacker using Deflect Missiles: RedirectDeflect Missiles: Redirect.

Technical details

Ico stats.png UID
Interrupt_DeflectMissiles_Return
https://bg3.norbyte.dev/search?q=name:Interrupt_DeflectMissiles_Return+type:interrupt
Ico Report.webp Interrupt Contexts
OnCastHit
Ico Report.webp Enable Contexts
OnStatusApplied, OnStatusRemoved

How to learn

Classes:

Used by creatures:

Notes

  • Reducing damage does not negate any other effects of the attack. Conditions such as Gaping WoundsGaping Wounds from Piercing StrikePiercing Strike are still applied, even if the damage is reduced to 0.
  • This reaction works against any attack that uses a ranged weapon attack roll.

Bugs

  • Damage does not need to be reduced to 0 in order to redirect the attack.
  • Against ranged attacks that fire multiple projectiles, such as Multiattack (Ranged)Multiattack (Ranged) or dual wielded Hand Crossbows, only the last attack can be deflected to reduce its damage. None of the projectiles can be thrown back with Deflect Missiles: RedirectDeflect Missiles: Redirect.