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'''Divine Strike''' is a [[Weapon Actions|Weapon Action]]-like ability available to level 8 [[Cleric]]s of the following Domains: [[File:Class Cleric Life Hotbar Icon.png|middle|frameless|upright=0.1|link=Life Domain]] [[Life Domain|Life]], [[File:Class Cleric Trickery Hotbar Icon.png|iddle|frameless|upright=0.1|link=Trickery Domain]] [[Trickery Domain|Trickery]], [[File:Class Cleric Nature Hotbar Icon.png|middle|frameless|upright=0.1|link=Nature_Domain]][[Nature Domain|Nature]], [[File:Class Cleric Tempest Hotbar Icon.png|middle|frameless|upright=0.1|link=Tempest_Domain]][[Tempest Domain|Tempest]], and [[File:Class Cleric War Hotbar Icon.png|middle|frameless|upright=0.1|link=War_Domain]][[War Domain|War]]. '''Divine Strike''' deals 1 ~ 8 additional damage upon a weapon strike (either melee or ranged) of a type dependent on the chosen Domain.
{{ up to date | 2023-09-04 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{ActionPage
 
| type = classaction
| summary = '''Divine Strike''' is a [[Weapon Actions|Weapon Action]]-like ability available to level 8 [[Cleric]]s of the following Domains: [[File:Class Cleric Life Hotbar Icon.png|middle|frameless|upright=0.1|link=Life Domain]] [[Life Domain|Life]], [[File:Class Cleric Trickery Hotbar Icon.png|iddle|frameless|upright=0.1|link=Trickery Domain]] [[Trickery Domain|Trickery]], [[File:Class Cleric Nature Hotbar Icon.png|middle|frameless|upright=0.1|link=Nature_Domain]][[Nature Domain|Nature]], [[File:Class Cleric Tempest Hotbar Icon.png|middle|frameless|upright=0.1|link=Tempest_Domain]][[Tempest Domain|Tempest]], and [[File:Class Cleric War Hotbar Icon.png|middle|frameless|upright=0.1|link=War_Domain]][[War Domain|War]]. '''Divine Strike''' deals 1 ~ 8 additional damage upon a weapon strike (either melee or ranged) of a type dependent on the chosen Domain.
| description = [[File:Divine Strike Radiant Ranged.webp|150px|frameless|right]]
* {{SmallIcon|Divine Strike Radiant Melee Icon.webp}} '''Melee Skill:''' Once per turn deal {{InfoBlob|[[File:D8 Physical.png|frameless|20px]]1d8}} {Variation Damage Type} damage in addition to your weapon's {Weapon Damage} {Weapon Type} damage.
* {{SmallIcon|Divine Strike Radiant Ranged Icon.webp}} '''Ranged Skill and Reaction:''' Deal an additional {{InfoBlob|[[File:D8 Physical.png|frameless|20px]]1d8}} {Variation Damage Type} damage.
| image = Divine Strike Radiant Melee.webp
| cost = action
| concentration =
| damage = weapon
| damage type = t
| extra damage = 1d8
| extra damage type = Radiant
| attack roll = yes
| recharge = Per turn
| duration =
| range = weapon
| aoe =
| aoe m =
| aoe ft =
| save =
| additional = ''Above damage is for '''Divine Strike: Radiant'''. Other variations do a different type of bonus damage''.
==Variations==
==Variations==
{{DivineStrikeVariations}}
{{DivineStrikeVariations}}
* {{SmIconLink| Class Cleric Nature Badge Icon.png|Nature Domain|Nature}} choses which one of the three variations it wants each time (through {{SAI|Divine Strike: Elemental Fury}}).
* {{SmIconLink| Class Cleric Nature Badge Icon.png|Nature Domain|Nature}} choses which one of the three variations it wants each time (technically through {{SmallIcon|Divine Strike Fire Melee Icon.webp}} {{SmallIcon|Divine Strike Cold Melee Icon.webp}} {{SmallIcon|Divine Strike Lightning Melee Icon.webp}} '''Divine Strike: Elemental Fury''').
* {{SmIconLink| Class Cleric War Badge Icon.png|War Domain|War}}'s {{SAI|Divine Strike: Weapon}} deals the damage type of the weapon in the main hand, even for offhand strikes.
* {{SmIconLink| Class Cleric War Badge Icon.png|War Domain|War}}'s {{SmallIcon|Divine Strike Physical Melee Icon.webp}} '''Divine Strike: Warmaster''' deals the damage type of the weapon in the main hand, even for offhand strikes.
 
| higherlevels =
 
| class learns at level 8 = Life Domain, Trickery Domain, Nature Domain, Tempest Domain, War Domain
== Notes ==
| notes = * Can be done as a post-strike reaction (without spending reaction points) similar to [[Divine Smite]] for both melee and ranged attacks.
* Can be done as a post-strike reaction (without spending reaction points) similar to [[Divine Smite]] for both melee and ranged attacks.
* '''Divine Strike: {Variation} (Melee)''' and '''Divine Strike: {Variation} (Ranged)''' use the corresponding weapon.
* '''Divine Strike: {Variation} (Melee)''' and '''Divine Strike: {Variation} (Ranged)''' use the corresponding weapon.
* Does not apply to unarmed attacks.
* Does double (2d8) damage if the weapon attack roll is a critical hit.
* Does double (2d8) damage if the weapon attack roll is a critical hit.
* The different methods of using Divine Strike (as a post-strike reaction or with the weapon action directly) have independent, once-per-turn cooldowns. Activating Divine Strike directly {{em|does not}} prevent triggering it again that turn with a post-strike reaction (and vice versa). This means that Divine Strike can actually be used twice in a turn, provided it is used once with each method.
* Possible Bug: Divine Strike does the not obey the turn recharge outside of turn-based mode.
 
}}
== Bugs ==
* Possible Bug: Divine Strike does not obey the turn recharge outside of turn-based mode.
[[Category:Bugs]]
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