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Editing Ensnaring Strike (Melee)
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'''Ensnaring Strike (Melee)''' is a [[Spells#1st Level Spells|Level 1]] Conjuration Spell. This spell allows spellcasters to use melee weapon attacks to ensnare enemies with thorny vines and deal Piercing damage to them each turn. | |||
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[[Category:Spells]][[Category:Level 1 Spells]][[Category:Conjuration Spells]] | |||
== | [[File: Ensnaring Strike Melee Icon.png|upright=0.8|thumb|right|{{AbilityInfobox | ||
| title = <div style="font-size:105%; font-family:Georgia;">''"Your attack summons thorny vines, dealing Weapon Damage and possibly Ensnaring your target. Ensnared creatures cannot move and take <span style="color:#999999">1d6 Piercing damage</span> at the start of each turn. An ally can use its help action to try and tear away the vines."''</div> | |||
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<div style="text-align:center;">[[File:Action Icon.png|frameless|25px]] '''Action''' [[File:B.Action Icon.png|frameless|25px]] '''Bonus Action''' [[File:Spell Slot Icon.png|frameless|upright=0.1]] '''Level 1 Spell Slot'''</div> | |||
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| Damage = Weapon Damage <span style="color:#999999">+ 1d6</span> | |||
| Damage Types = [[Damage Types|<span style="color:#999999">Piercing</span>]] | |||
| Range = Weapon Range | |||
| School = Conjuration | |||
| Saving Throw = [[Strength]] | |||
| Concentration = Required | |||
| Condition = [[Condition#Ensnared|Ensnared]] | |||
| Duration = 10 turns | |||
| Class = [[Ranger]] | |||
}}]] | |||
[[ | == Description == | ||
Your attack summons thorny vines, dealing {{C|Weapon Damage}} and possibly Ensnaring your target. | |||
Ensnared creatures cannot move and take <code><span style="color:#999999">1d6 Piercing damage</span></code> at the start of each turn. An ally can use its help action to try and tear away the vines. | |||
== Properties == | |||
{{C|[[File:Action Icon.png|frameless|25px]] Action + [[File:B.Action Icon.png|frameless|25px]] Bonus Action + [[File:Spell Slot Icon.png|frameless|upright=0.1]] Level 1 Spell Slot}} | |||
''Available to level 2 [[Ranger]].'' | |||
* Damage: {{C|Weapon Damage}} + 1 ~ 6 Piercing | |||
** <code>Weapon Damage + [[File:+1d6 Physical.png|frameless|60px]] <span style="color:#999999">1d6</span> [[File: Piercing Damage Icon 3.png|frameless|40px]] [[Damage Types|<span style="color:#999999">Piercing</span>]]</code> | |||
* Range: {{C|[[File:Range Icon 2.png|frameless|upright=0.1]] Weapon Range}} | |||
* Saving Throw: {{C|[[File:Saving Throw Icons.png|frameless|upright=0.1]] [[Strength]]}} | |||
* Concentration: {{C|[[File:Concentration Icons.png|frameless|upright=0.1]] Required}} | |||
{| role="presentation" class="wikitable" | |||
| <strong>[[File:Ensnared Condition Icon 3.png|frameless|upright=0.12]] Ensnared</strong> | |||
|- | |||
| {{C|[[File:Duration 50px.png|frameless|upright=0.1]] Duration: 10 turns}} | |||
* Cannot move and takes <code><span style="color:#999999">1d6 Piercing damage</span></code> per turn. | |||
* [[Attack Rolls]] against the creature have [[Advantage]], while creature's Attack Rolls and Dexterity [[Saving Throws]] have [[Disadvantage]]. | |||
|} | |||
== At Higher Levels == | |||
When the spell is cast a 2nd Level or higher, ensnared damage at the end of each turn increases by <code><span style="color:#999999">1d6 Physical damage</span></code> for each spell slots level above 1st. |