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'''Find Your Belongings''' is a quest in the [[Druid Grove]], in [[Chapter One]] of [[Baldur's Gate 3]]. | |||
'''Find Your Belongings''' is a quest in the [[Druid Grove]] in [[ | |||
There is a sequence of 3 [[Perception]] checks before this quest starts. | There is a sequence of 3 [[Perception]] checks before this quest starts. | ||
# DC 15 - Mattis signalling to [[Silfy]]. | # DC 15 - [[Mattis]] signalling to [[Silfy]]. | ||
# DC 10 - Silfy pickpocketing the player. Must be failed to get this quest. | # DC 10 - [[Silfy]] pickpocketing the player. Must be failed to get this quest. | ||
# DC 5 - Player notices the pickpocketing. Must be passed to get this quest. | # DC 5 - Player notices the pickpocketing. Must be passed to get this quest. | ||
==Objectives== | |||
*Speak to the thieves. | |||
**We've been robbed - by children no less. They distracted us by posing as merchants. We should have a word with them. | |||
*Find the thieves' hideout. | |||
**We can't fit through the hideout entrance. There must be another way in. | |||
*Find our stolen belongings. | |||
**We arrived at the thieves' hideout. It's time to get our stuff back. | |||
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[[Category:Quests]] | [[Category:Quests]] | ||
[[Category:Druids' Grove Quests]] | [[Category:Druids' Grove Quests]] |