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| summary = '''Healing Vapours''' is a [[Water Myrmidon]] action. You can use this ability to heal nearby creatures or hurt them if you are poisoned.
| summary = '''Healing Vapours''' is a [[Water Myrmidon]] action. You can use this ability to heal nearby creatures or hurt them if you are poisoned.
| description = Exude water vapour with your general elemental dampness, healing nearby creatures for {{DamageText|2d8|Healing}}.
| description = Exude water vapour with your general elemental dampness, healing nearby creatures for {{DamageText|2d8|Healing}}.
| extra description = If you are {{Cond|Poisoned}}, the water is tainted, and instead of healing it deals {{DamageText|2d8|Poison}} damage to nearby creatures.
 
| image = Generic Healing.webp
If you are {{Cond|Poisoned}}, the water is tainted, and instead of healing it deals {{DamageText|2d8|Poison}} damage to nearby creatures.
| controller icon = Generic Healing Icon.webp
| image = Hiemal Strike.webp
| icon = Generic Healing Unfaded Icon.webp
| cost = action
| cost = action
| concentration =  
| concentration =  
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| aoe ft = 30
| aoe ft = 30
| save =  
| save =  
| area = Water (surface)
| area = Water
| area category = surface
| area shape = Radius
| area shape = Radius
| area range m = 9
| area range m = 9
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