Editing List of features and items that interact with unarmed strikes

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* {{Cond|Infernal Fury}} - After consuming a [[Soul Coin]], [[Karlach]] deals additional {{DamageText|2d4|Fire}} damage with unarmed strikes{{note|This is currently bugged. The buff should only provide {{DamageText|1d4|Fire}} damage bonus while raging or when below 25% HP, but currently it always provides {{DamageText|2d4|Fire}} damage to unarmed strikes.}}
* {{Cond|Infernal Fury}} - After consuming a [[Soul Coin]], [[Karlach]] deals additional {{DamageText|2d4|Fire}} damage with unarmed strikes{{note|This is currently bugged. The buff should only provide {{DamageText|1d4|Fire}} damage bonus while raging or when below 25% HP, but currently it always provides {{DamageText|2d4|Fire}} damage to unarmed strikes.}}


== Items ==
== Bonus damage items ==
=== Bonus damage ===
*{{MdRarityItem|Corellon's Grace}} - Deal additional 1 damage with unarmed strikes, and gain a +1 bonus to unarmed [[Dice rolls#Attack rolls|attack rolls]]
*{{MdRarityItem|Corellon's Grace}} - Deal additional 1 damage with unarmed strikes, and gain a +1 bonus to unarmed [[Dice rolls#Attack rolls|attack rolls]]
*{{MdRarityItem|Gloves of Cinder and Sizzle}} - Deal additional {{DamageColor|Fire|1d4 Fire}} damage with unarmed strikes
*{{MdRarityItem|Gloves of Cinder and Sizzle}} - Deal additional {{DamageColor|Fire|1d4 Fire}} damage with unarmed strikes
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*{{MdRarityItem|Callous Glow Ring}} - Deal additional {{DamageColor|Radiant|2 Radiant}} damage against illuminated targets
*{{MdRarityItem|Callous Glow Ring}} - Deal additional {{DamageColor|Radiant|2 Radiant}} damage against illuminated targets


=== Bonus damage and interaction ===
== Bonus damage and interaction items ==
*{{MdRarityItem|Flawed Helldusk Gloves}} - Deal additional {{DamageColor|Necrotic|1d4 Necrotic}} damage with unarmed strikes. On an unarmed hit, the target must succeed [[DC]] 13 [[Constitution]] [[saving throw|save]] or suffer {{cond|Bleeding}} for 2 turns
*{{MdRarityItem|Flawed Helldusk Gloves}} - Deal additional {{DamageColor|Necrotic|1d4 Necrotic}} damage with unarmed strikes. On an unarmed hit, the target must succeed [[DC]] 13 [[Constitution]] [[saving throw|save]] or suffer {{cond|Bleeding}} for 2 turns
*{{MdRarityItem|Helldusk Gloves}} - Deal additional {{DamageColor|Necrotic|1d6 Necrotic}} damage with unarmed strikes. On an unarmed hit, the target must succeed [[DC]] 15 [[Constitution]] [[Saves|save]] or suffer {{cond|Bleeding}} for 2 turns
*{{MdRarityItem|Helldusk Gloves}} - Deal additional {{DamageColor|Necrotic|1d6 Necrotic}} damage with unarmed strikes. On an unarmed hit, the target must succeed [[DC]] 15 [[Constitution]] [[Saves|save]] or suffer {{cond|Bleeding}} for 2 turns
*{{MdRarityItem|Gloves of Soul Catching}} - Deal additional {{DamageColor|Force|1d10 Force}} damage with unarmed strikes. On an unarmed hit, once per turn, regain {{DamageColor|Healing|1d10 hit points}}. Alternatively, you may choose to exchange the healing reaction for a +5 bonus to your next [[Dice rolls#Attack rolls|attack roll]] or [[saving throws|saving throw]], until the end of your next turn
*{{MdRarityItem|Gloves of Soul Catching}} - Deal additional {{DamageColor|Force|1d10 Force}} damage with unarmed strikes. On an unarmed hit, once per turn, regain {{DamageColor|Healing|1d10 hit points}}. Alternatively, you may choose to exchange the healing reaction for a +5 bonus to your next [[Dice rolls#Attack rolls|attack roll]] or [[saving throws|saving throw]], until the end of your next turn


=== Bonus interaction ===
== Bonus interaction items ==
*{{MdRarityItem|The Sparkle Hands}} - Gain 2 {{cond|Lightning charges}} on each unarmed strike. Gain [[advantage]] on [[Dice rolls#Attack rolls|attack rolls]] against metallic creatures and armor while imbued with {{cond|Lightning charges}}
*{{MdRarityItem|The Sparkle Hands}} - Gain 2 {{cond|Lightning charges}} on each unarmed strike. Gain [[advantage]] on [[Dice rolls#Attack rolls|attack rolls]] against metallic creatures and armor while imbued with {{cond|Lightning charges}}
*{{MdRarityItem|Hat of Uninhibited Kushigo}} - After dealing damage with an unarmed attack, gain a +1 bonus to [[Dice rolls#Save DCs|spell save DC]] until the end of your turn
*{{MdRarityItem|Hat of Uninhibited Kushigo}} - After dealing damage with an unarmed attack, gain a +1 bonus to [[Dice rolls#Save DCs|spell save DC]] until the end of your turn
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