Editing List of features that work in Wild Shape

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* [[War Domain]]'s {{SAI|War Priest}}
* [[War Domain]]'s {{SAI|War Priest}}
===Equipment===
===Equipment===
* {{MdRarityItem|Shapeshifter's Boon Ring}}
* {{MdRarityItem|Armour of Moonbasking}}
* {{MdRarityItem|Armour of Moonbasking}}
* {{MdRarityItem|Corvid Token}}
* {{MdRarityItem|Corvid Token}}
* {{MdRarityItem|Boots of Striding}} (The +1 Athletics bonus works and the {{Cond|Prone}} immunity persists through Wild Shape. Somehow the {{Cond|Prone}} immunity continues even if concentration is broken and only ends once the Wild Shape does).
* {{MdRarityItem|Boots of Striding}} (The +1 Athletics bonus works and the {{Cond|Prone}} immunity persists through Wild Shape. Somehow the {{Cond|Prone}} immunity continues even if concentration is broken and only ends once the Wild Shape does).
* {{MdRarityItem|Shapeshifter's Boon Ring}}
* {{MdRarityItem|True Love's Caress}} and {{MdRarityItem|True Love's Embrace}} (Must be used before transforming. Works in both directions).
* {{MdRarityItem|True Love's Caress}} and {{MdRarityItem|True Love's Embrace}} (Must be used before transforming. Works in both directions).
===Feats===
===Feats===
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* [[Wild Magic (Sorcerer subclass)|Wild Magic Sorcerer]]'s {{SAI|Tides of Chaos}} (Only works if {{SAI|Disguise Self}} is used before transforming).
* [[Wild Magic (Sorcerer subclass)|Wild Magic Sorcerer]]'s {{SAI|Tides of Chaos}} (Only works if {{SAI|Disguise Self}} is used before transforming).
===Equipment===
===Equipment===
* {{MdRarityItem|Mutilated Carapace}} (The +1 to attack rolls and damage rolls works, but the AC bonus and {{Advantage}} on deception and persuasion checks does not).
* {{MdRarityItem|Shapeshifter Hat}} (The +1 Nature bonus disappears in Wild Shape but the extra charge works).
* {{MdRarityItem|Shapeshifter Hat}} (The +1 Nature bonus disappears in Wild Shape and the extra Wild Shape charge disappears if you take a short rest while in one of the [[Myrmidon]] forms. Only dismissing the Myrmidon form before the short rest will preserve the charge).
* {{MdRarityItem|Mutilated Carapace}} (The +1 to attack rolls and damage rolls works, but the AC bonus and [[advantage]] on deception and persuasion checks does not).
===Feats===
===Feats===
* {{SAI|Athlete}} (Passive effects work but the +1 STR or DEX does not).
* {{SAI|Athlete}} (Passive effects work but the +1 STR or DEX does not).
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* {{SAI|Mage Slayer}} (The passives always work, but the reaction only does if {{SAI|Disguise Self}} is used before transforming).
* {{SAI|Mage Slayer}} (The passives always work, but the reaction only does if {{SAI|Disguise Self}} is used before transforming).
* {{SAI|Martial Adept}}'s {{SAI|Riposte}} (Only works if {{SAI|Disguise Self}} is used before transforming).
* {{SAI|Martial Adept}}'s {{SAI|Riposte}} (Only works if {{SAI|Disguise Self}} is used before transforming).
* {{SAI|Tavern Brawler}} (The bonus to unarmed attack and damage rolls works properly in Explorer, Balanced, and Tactician difficulty but only applies to attack rolls in Honour mode. The additional +1 STR or CON does not apply in Wild Shape on any difficulty setting).
* {{SAI|Tavern Brawler}} (The bonus to unarmed attack and damage rolls works properly in Explorer, Balanced, and Tactician difficulty but only applies to attack rolls in Honour mode. The additional +1 STR or CON does not apply in wild shape form).
** Requires a Wild Shape with unarmed attacks (i.e. everything except three of the Myrmidons).
** Requires a Wild Shape with unarmed attacks (i.e. everything except three of the Myrmidons).
* {{SAI|War Caster}} (Only the passives work, not the reaction).
* {{SAI|War Caster}} (Only the passives work, not the reaction).
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