Talk:List of features that work in Wild Shape

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Latest comment: 12 June by Ankoria in topic Reactions while in wild shape
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Reactions while in wild shape[edit source]

I was testing to see what reactions work while wild shaped and I noticed the conditions for some of these reactions are:

not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER') or HasStatus('SG_Disguise')

So they are disabled while just wild shaped, but if you are disguised and then wild shape they work. These conditions are used for a lot of reactions. The ones I tested are:

More testing is needed, but a bear bard who runs around in bear form taunting enemies with Goading Roar Goading Roar and Cutting Words Cutting Words just might work. NtCarlson (talk) 20:41, 11 June 2024 (CEST)Reply[reply]

Oh wow, thanks for looking into the code there! I'm just testing by respeccing at Whithers and throwing myself at Mind Flayers + Flaming Fist so I definitely would've missed something as weird as disguising myself and then using Wild Shape. I'll try these out when I get a moment later today. Kind of interested to see whether this allows some of the Illithid reactions to work properly. Ankoria (talk) 20:54, 11 June 2024 (CEST)Reply[reply]
Summarizing the results of our testing so far, here's how different reactions behave while simultaneously wild shaped and disguised:
Class features:
Feats:
  • Sentinel: Vengeance Sentinel: Vengeance: Explicitly coded to work with myrmidon forms normally. Using this approach, it can work with any wild shape, even unarmed ones.
  • Mage Slayer: Attack Caster Mage Slayer: Attack Caster: Interestingly, this one works while wild shaped normally, but if you are also disguised, it doesn't work. The condition is just not HasStatus('SG_Disguise').
  • War Caster: Opportunity Spell War Caster: Opportunity Spell: Doesn't work, likely for the same reason no other spells work
  • Polearm Master: Opportunity Attack Polearm Master: Opportunity Attack: No wild shape form has an applicable weapon. Water Myrmidon's trident doesn't count.
No reaction spells seem to work. This makes sense since every wildshape form applies BlockSpellCast(). I tested:
Illithid powers:
Misc:
  • Tenacity Tenacity: Works, but only applies to Air Myrmidon form.
NtCarlson (talk) 23:14, 11 June 2024 (CEST)Reply[reply]
Thanks, I added all of these. Would love to hear how Divine Strike Divine Strike works in the code b/c it was really strange- I couldn't get it to work at all but then it suddenly worked in response to Riposte Riposte from Martial Adept Martial Adept. Ankoria (talk) 07:17, 12 June 2024 (CEST)Reply[reply]