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Editing List of sources of advantage and disadvantage on attack rolls
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==General Information== | ==General Information== | ||
*This is a list of sources of {{advantage}} and {{disadvantage}} on attack rolls only. | *This is a list of sources of {{advantage}} and {{disadvantage}} on attack rolls only. Things that directly affect attack rolls and saving throws can be found in the links below. | ||
**[[List of features and items that affect attack rolls|Features and items that affect attack rolls]] | **[[List of features and items that affect attack rolls|Features and items that directly affect attack rolls]] | ||
**[[List of features and items that affect saving throws|Features and items that affect | **[[List of features and items that affect saving throws|Features and items that directly affect saving throws]] | ||
==Advantage on attack rolls== | ==Advantage on attack rolls== | ||
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**{{sai|Tides of Chaos}} - Advantage on your next attack roll | **{{sai|Tides of Chaos}} - Advantage on your next attack roll | ||
*Warlock | *Warlock | ||
**{{sai|Entropic Ward}} - Impose disadvantage on | **{{sai|Entropic Ward}} - Impose disadvantage on attack roll and if attack misses you gain advantage on your next attack roll | ||
===Conditions=== | ===Conditions=== | ||
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*{{cond|Invisible}} - Advantage on attack rolls | *{{cond|Invisible}} - Advantage on attack rolls | ||
*{{cond|Off Balance}} - Attack rolls against the target have advantage | *{{cond|Off Balance}} - Attack rolls against the target have advantage | ||
*{{cond|Paralysed}} - Attack rolls against the target have advantage and | *{{cond|Paralysed}} - Attack rolls against the target have advantage and attacks made within {{distance|m=3|ft=10}} of the target are automatic [[critical hit]]s | ||
*{{cond|Prone}} - Attack rolls against the target have advantage when made within {{distance|m=3|ft=10}} | *{{cond|Prone}} - Attack rolls against the target have advantage when made within {{distance|m=3|ft=10}} | ||
*{{cond|Restrained}} - Attack rolls against the target have advantage | *{{cond|Restrained}} - Attack rolls against the target have advantage | ||
*{{cond|Sleeping}} - Attack rolls against the target have advantage and | *{{cond|Sleeping}} - Attack rolls against the target have advantage and attacks made within {{distance|m=3|ft=10}} of the target are automatic [[critical hit]]s | ||
===Spells=== | ===Spells=== | ||
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*{{MdRarityItem|Wavemother's Sickle}} - Advantage on attack rolls against {{Cond|Wet}} creatures | *{{MdRarityItem|Wavemother's Sickle}} - Advantage on attack rolls against {{Cond|Wet}} creatures | ||
*{{MdRarityItem|Chancer's Carcanet}} - Use a reaction to gain advantage on an attack roll | *{{MdRarityItem|Chancer's Carcanet}} - Use a reaction to gain advantage on an attack roll | ||
==Disadvantage on attack rolls == | ==Disadvantage on attack rolls == | ||
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===Class Features=== | ===Class Features=== | ||
*Cleric | *Cleric | ||
**{{sai|Warding Flare}} - Impose disadvantage on | **{{sai|Warding Flare}} - Impose disadvantage on attack roll | ||
*Fighter | *Fighter | ||
**{{sai|Evasive Footwork}} - Impose disadvantage on melee attack rolls against you for one round | **{{sai|Evasive Footwork}} - Impose disadvantage on melee attack rolls against you for one round | ||
**{{sai|Goading Attack (Melee)|Goading Attack}} - Target has disadvantage on attack rolls against any creature | **{{sai|Goading Attack (Melee)|Goading Attack}} - Target has disadvantage on attack rolls against any other creature | ||
*Monk | *Monk | ||
**{{sai|Patient Defence}} - Impose disadvantage on attack rolls against you | **{{sai|Patient Defence}} - Impose disadvantage on attack rolls against you | ||
*Warlock | *Warlock | ||
**{{sai|Entropic Ward}} - Impose disadvantage on | **{{sai|Entropic Ward}} - Impose disadvantage on attack roll and if attack misses you gain advantage on your next attack roll | ||
===Conditions=== | ===Conditions=== | ||
*{{cond|Blinded}} - Disadvantage on attack rolls | *{{cond|Blinded}} - Disadvantage on attack rolls and ranged attacks and spells have a range of {{distance|m=3|ft=10}} | ||
*{{cond|Entangled}} - Disadvantage on attack rolls | *{{cond|Entangled}} - Disadvantage on attack rolls | ||
*{{cond|Enwebbed}} - Disadvantage on attack rolls | *{{cond|Enwebbed}} - Disadvantage on attack rolls | ||
*{{cond|Frightened}} - Disadvantage on attack rolls while the source of | *{{cond|Frightened}} - Disadvantage on attack rolls while the source of targets fear is within line of sight | ||
*{{cond|Invisible}} - Attack rolls against the target have disadvantage | *{{cond|Invisible}} - Attack rolls against the target have disadvantage | ||
*{{cond|Poisoned}} - Disadvantage on attack rolls | *{{cond|Poisoned}} - Disadvantage on attack rolls | ||
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===Spells=== | ===Spells=== | ||
*{{sai|Bone Chill}} - | *{{sai|Bone Chill}} - Undead target has disadvantage on attack rolls | ||
*{{sai|Vicious Mockery}} - Target has disadvantage on its next attack roll | *{{sai|Vicious Mockery}} - Target has disadvantage on its next attack roll | ||
*{{sai|Protection from Evil and Good}} - [[:Category: Aberrations|Aberrations]], [[:Category: Celestials|Celestials]], [[:Category: Elementals|Elementals]], [[:Category: Fey|Fey]], [[:Category: Fiends|Fiends]], and [[:Category: Undead|Undead]] have disadvantage on attack rolls against the target | *{{sai|Protection from Evil and Good}} - [[:Category: Aberrations|Aberrations]], [[:Category: Celestials|Celestials]], [[:Category: Elementals|Elementals]], [[:Category: Fey|Fey]], [[:Category: Fiends|Fiends]], and [[:Category: Undead|Undead]] have disadvantage on attack rolls against the target | ||
*{{sai|Blindness}} - Target has disadvantage on attack rolls | *{{sai|Blindness}} - Target has disadvantage on attack rolls and ranged attacks and spells have a range of {{distance|m=3|ft=10}} | ||
*{{sai|Blur}} - Attack rolls against the target have disadvantage | *{{sai|Blur}} - Attack rolls against the target have disadvantage | ||
*{{sai|Heat Metal}} - Target has disadvantage on attack rolls if touching metal weapons or armour | *{{sai|Heat Metal}} - Target has disadvantage on attack rolls if touching metal weapons or armour | ||
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*{{MdRarityItem|Veil of the Morning}} - [[:Category: Undead|Undead]] have disadvantage on attack rolls against you | *{{MdRarityItem|Veil of the Morning}} - [[:Category: Undead|Undead]] have disadvantage on attack rolls against you | ||
*{{MdRarityItem|Viconia's Walking Fortress}} - Spell attack rolls against you have disadvantage | *{{MdRarityItem|Viconia's Walking Fortress}} - Spell attack rolls against you have disadvantage | ||
==See Also== | |||
*[[List of features and items that affect attack rolls]] | |||
*[[List of features and items that affect saving throws]] | |||
==Notes== | |||
{{notelist}} | |||
[[Category:Lists]] | [[Category:Lists]] | ||
[[Category:Lists of sources]] | [[Category:Lists of sources]] |